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newsid userid timestamp news headline newstype gameid
9779 4 2009-10-17 19:39:25 <a href="/images/springlobby-0.22.png"><img src="/images/thumbs/springlobby-0.22.png" align="right" alt="" width="200" height="116"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a></font> <p> <em>Description:</em> Lobby client for the Spring RTS project <p> <em>Changelog:</em> <ul> <li>fixed column autosize for ai options <li>don't skip option 0 for ais <li>fixed AI options not being listed <li>better debug log in ai options load <li>fixed a bug where AI modoption index was not stored <li>added AI options support <li>use LOCALEDIR define for search path if available, fixes 1110 <li>fixed offline replay watching <li>removed obsolete debug settings tab <li>fixed build error <li>don't report yourself as ingame if spring couldn't start <li>apparently the autoquit function from command line in spring has been removed, fixed autohost mode <li>don't corrupt arbitrary mute messages</ul> SpringLobby 0.27 updated SpringLobby
9780 4 2009-10-18 12:45:21 <a href="/images/s5.jpg"><img src="/images/thumbs/s5.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Text-based baseball management simulation <p> <em>Changelog:</em> <ul> <li>2009 Major League Rosters <li>Improved and Recoded AI <li>Enhanced Play-By-Play <li>Redesigned Pitching System <li>Customizable In-Game Screen <li>Improved Injury System <li>Inaugural Draft With Budgets <li>Minor League Disabled Lists <li>Improved Arbitration & Free Agent Compensation <li>Optional Reserve Roster Limit - In leagues without minor leagues we have added the option to put a limit on the size of the reserve roster. <li>More News Stories <li>E-mail Support in Online Leagues <li>Improved Historical Simulation <li>Ratings Editor <li>Team Leaderboards in History <li>New Skin, improved Report Layout and Fictional Logos <li>Game and Report Creation Speed </ul> Out of the Park Baseball 10 updated Out of the Park Baseball
9781 4 2009-10-18 15:01:51 <a href="/images/machinarium_03_full.jpg"><img src="/images/thumbs/machinarium_03_full.jpg" align="right" alt="" width="200" height="138"></a> <em>Category: </em>action<br> <em>Description:</em> Machinarium is a point-n-click adventure game <p>Machinarium is independent puzzle / adventure game developed by the makers of popular web-games Samorost and Samorost2. Machinarium won the Excellence in Visual Art award and the Independent Game Festival as well as receiving some really great reviews. You will have to get rid of wicked robots from the Black Cap Brotherhood and save the head of the city and also your robot-girl friend. You will be solving many logical puzzles, adventure quests, brain teasers and mini-games. Backgrounds and characters are 2D hand-drawn and there is more then one hour of carefully crafted animations. Beautiful original soundtrack was composed and recorded. You won't find any lengthy boring dialogues in this game, characters talk by comic bubbles with simple animations and symbols Machinarium 1.0 new Machinarium
9782 4 2009-10-19 08:05:52 <a href="/images/in-game.jpg"><img src="/images/thumbs/in-game.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>mia<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Online 3D Connect-Four game <p> <em>Changelog:</em> <ul> <li>translation in different languages <li>some interface improvements <li>new network connection <li>bugs fixed</ul> iPuissance 4D 6.10 updated iPuissance 4D
9783 4 2009-10-19 09:54:59 <a href="/images/tintin.jpg"><img src="/images/thumbs/tintin.jpg" align="right" alt="" width="200" height="171"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a></font> <p> <em>Description:</em> TinTin++ is a mud client that runs in console mode. <p> <em>Changelog:</em> <ul> <li>Fixes two buffer overflows and a bunch minor bugs. <li>Support was added for using regular expressions as the index of an associative array to return a list of matched indices.</ul> TinTin++ 1.99.8 updated TinTin++
9784 4 2009-10-19 19:41:14 <a href="/images/hedgewars-0.9.3-006.png"><img src="/images/thumbs/hedgewars-0.9.3-006.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.48"><img src="http://happypenguin.org/images/star.gif" alt="4.48" border="0"></a><a href="#" title="4.48"><img src="http://happypenguin.org/images/star.gif" alt="4.48" border="0"></a><a href="#" title="4.48"><img src="http://happypenguin.org/images/star.gif" alt="4.48" border="0"></a><a href="#" title="4.48"><img src="http://happypenguin.org/images/star.gif" alt="4.48" border="0"></a></font> <p> <em>Description:</em> Worms clone <p> <em>Changelog:</em> <ul> <li>New weapons: flying saucer, Molotov cocktail <li>More sounds <li>New visual effects <li>Updated graphics <li>Team chat <li>Remember net password <li>More training modes, including a fun RC plane game <li>Implement room control delegation when host's connection fails <li>Colourize chat events in engine <li>Frontend improvements <li>New maps <li>New theme <li>Zoom </ul> Hedgewars 0.9.12 updated Hedgewars
9785 4 2009-10-20 10:47:48 <a href="/images/nazghul032.jpg"><img src="/images/thumbs/nazghul032.jpg" align="right" alt="" width="200" height="131"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a></font> <p> <em>Description:</em> Ultima5 game engine clone with enhanced features <p> <em>Changelog:</em> <ul> <li>quest log added <li>new usable skills <li>music added <li>new intro scene <li>saved games from older versions will not be compatible with this release </ul> Nazghul 0.7.0 updated Nazghul
9786 4 2009-10-20 21:29:37 <a href="/images/g1.jpg"><img src="/images/thumbs/g1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>under development<br> <em>Description:</em> Comic style point-and-click adventure game <p>Odd tells the story of a Norwegian hiker and rock collector, who happens to find a portal from the mental ward Earth out to the real world outside. Odd is temporarily discharged from the mental ward and is assigned the mission to catch some patients who managed to escape from the Earth. The major part of the game takes place in the real world, which appears very surreal and unrestricted for insane and institutionalized people like ourselves. After some time, Odd will learn to take advantage of the freedom and the bizarre properties of the real world, but will also inevitably cause a few disasters in his quest to capture the runaways. <p>Odd is a traditional point-and-click adventure game in comic style with hand-crafted backgrounds and character animations. Odd preview new Odd
9787 4 2009-10-21 20:48:23 <a href="/images/ember.jpg"><img src="/images/thumbs/ember.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a></font> <p> <em>Description:</em> An OGRE based 3D MMORPG client for WorldForge <p> <em>Changelog:</em> <ul> <li>improved movement of entities with snap-to behaviour <li>greatly improved support for ATI graphics card <li>optimizations of many terrain functions, resulting in a various speed improvements <li>revamped camera system, allowing for more natural camera movement </ul> WorldForge::Ember 0.5.7 updated WorldForge::Ember
9788 4 2009-10-22 08:44:11 <a href="/images/d2xl.jpg"><img src="/images/thumbs/d2xl.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a></font> <p> <em>Description:</em> Descent 2 OpenGL port <p> <em>Changelog:</em> <ul> <li>Fixed: Permanent sounds that had been started via a sound trigger weren't played anymore when loading a save game that had been taken with the sounds playing <li>New: Added fire particle effect <li>New: Added fire sound to D2X-XL sound files ('sounds2/d2x-xl/fire.wav'), allowing to add a fitting sound to fire particle effects <li>Fixed: The framerate display always was enabled when starting or loading a game <li>New: D2X-XL will now print the message 'Press F1 for help in menus' in menu screens <li>Improved: In standard Descent, Vulcan ammo packs collected in multiplayer games weren't respawned when the ammo contained in them was used up by a player; D2X-XL will now keep track of Vulcan ammo collected and used up and respawn Vulcan ammo packs just like missiles <li>Fixed: Hires sounds were loaded if present even if hires sound was disabled via d2x.ini <li>Fixed: Capturing a flag scored only one instead of five points <li>Fixed: A bug in the sound system causing choppy sound after extended periods of intense fighting <li>Changed: Moved d2x-xl specific sounds to sounds2d2x-xl <li>Improved: Sound handling <li>New: Added a bunch of d2x-xl addon sounds <li>New: Added volume control for ambient sound to sound & music options menu </ul> D2X-XL 1.14.136 updated D2X-XL