| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 975 | 225 | 2000-01-18 15:31:16 | <em>Category:</em> Cards<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> Collection of 40 free cardsets<p> <em>Changelog:</em> Added the Kintengu cardsets for use in the Hanafuda type games (e.g. Oonsoo). | PySol-Cardsets 3.20 | updated | |
| 976 | 225 | 2000-01-18 15:31:51 | <em>Category:</em> Cards<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> An exciting collection of 151 solitaire card games<p> <em>Changelog:</em> <ul> <li>Added 8 Hanafuda type games (Oonsoo, Pagoda, MatsuKiri, ...) <li>Added 2 Poker type games (Poker Shuffle, Poker Square) <li>Added 13 other new games (Der Katzenschwanz, Perpetual Motion, Die Schlange, Three Shuffles and a Draw, Vegas Klondike, ...) <li>Background music now is supported under Win32 as well. </ul> | PySol 3.20 | updated | |
| 977 | 2 | 2000-01-19 10:15:28 | <em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> Small logic game.<p> <em>Changelog:</em> <ul> <li>Added configuration script. <li>i18n stuff. The Dutch language is now supported! If you have translations for other languages please send them to me. <li>Added Groundhog icon in about dialog. <li>Minor cosmetic changes. <li>Code cleanup. </ul> | Groundhog 1.2 | updated | |
| 978 | 2 | 2000-01-19 10:29:53 | <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> A commercial turn-based strategy game based on the classic Civilization games.<p> <em>Changelog:</em> <ul> <li>NEW FEATURES: <ul> <li>Hot Seat Play <li>Play By Email <li>Hotseat/PBEM Interface Screen <li>Scenario Pack Interface (description, test plan) <li>New Scenario Options <li>New suite of build queue messages <li>Turns-to-next-pop display on City Screen instead of a food readout <li>Trade routes can be toggled on and off <li>Message Eyepoints can be activated from the keyboard <li>Message indicating what city slaves were sent to after successful enslavement was added <li>Added --nocursor command-line option <li>Added --windowed command-line option <li>Added --nosound command-line option <li>Added --nocdrom command-line option <li>Included experimental framebuffer console support <li>The mouse grab keybinding has changed from CAPSLOCK to Ctrl-G <li>Added ALT-Enter fullscreen toggle hotkey </ul> <li>BUG FIXES: <ul> <li>Trading with AI Bug Fixed. <li>Captured cities get selected. <li>Fixed eyepoint click centering AND selecting the city in some messages <li>Fixed hardcoded "Reset Trade Route" string <li>AI stop-trespassing behavior is improved <li>Boats/Undersea Tunnels pathing problem fixed <li>Can continue play when someone wins the alien endgame <li>Autocentering on special attacks now happens correctly <li>Chat window scrolling bug fixed. <li>Fixed crash when units in a city are selected and autogroup is enabled <li>Fixed crash when an installation is flooded and not owned <li>Fixed crash when save directory contains 1.0 savegames <li>Game now aborts when loading a game with corrupt geography <li>Fixed crash when an actor dies and still has an action queued <li>Game no longer uses fork() for autosave <li>Unit status is sorted numerically instead of alphabetically <li><ENTER> and <TAB> are properly bound in the keyboard options <li>Failing to save a game is no longer a fatal error <li>The preferences are now saved in normal games when quitting <li>If CivCTP crashes, it no longer takes the X session with it </ul> </ul> | Civilization: Call To Power 1.2 | updated | |
| 979 | -1 | 2000-01-20 10:56:18 | <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> Clone of classic TRON game.<p> <em>Changelog:</em> <ul> <li>Further optimisation of drawing routines. <li>Improved sound system. Now can play music, and has more optimisations. <li>Added starfield effect to menu backgrounds. <li>Fixed bug that would say that no player won the round in the Analysis <li>Fixed small bug in the blur when you quit (wasn`t too noticible though) </ul> | TRONtium v0.6 | updated | |
| 980 | -1 | 2000-01-20 11:06:01 | <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> SMPEG is a free MPEG1 video player library with sound support.<p> <em>Changelog:</em> <ul> <li>Updated for the new SDL mixer library release (1.0.3) <li>Fixed so SMPEG compiles on stock RedHat 5.2 systems <li>Fixed playing mono MP3 files on stereo audio output <li>SMPEG now detects MP3 files again (broken by RIFF searching code) <li>gtv is now included by default when building an RPM <li>Changelog entries are now Y2K safe. ;-) <li>SMPEG now handles pad packets in the initial system stream <li>Fixed endian detection on unknown Linux systems (ARM) <li>plaympeg now hides the mouse cursor in fullscreen mode </ul> | SDL MPEG Library 0.3.3 | updated | |
| 981 | 2 | 2000-01-20 11:45:26 | <em>Category:</em> Action<br> <em>Description:</em> Ok folks, this is a stab at the beginnings of a d2x port. At this stage most of descent 2 works under linux. Supported features include: Graphics, Sound, OpenGL, Joystick, Mouse, CD audio Unsupported features: Movies, Serial/Network<br> (spotted at <a href="http://www.linuxgames.com">Linuxgames.com</a>) | D2X 0.0.6 | new | |
| 982 | 2 | 2000-01-20 17:44:36 | <ul> <li><a href="http://www.32bitsonline.com">32BitsOnline</a> has posted <a href="http://www.32bitsonline.com/article.php3?file=issues/200001/rt2/rt2&page=1">a review of Railroad Tycoon II Gold</a>. The reviewer rates it an 8.5 on a scale of 1-10. Check it out if you still haven't bought this great game. <li><a href="http://www.tuxgames.com">Tux Games</a> has announced pre-release prices for upcoming <a href="http://www.lokigames.com">Loki</a> ports Heavy Gear 2, SimCity 3000, Alpha Centauri (including mission pack) and Soldier of Fortune. Prices are $37 for Heavy Gear 2, and $49 for each of the other 3 titles. <li><a href="http://www.nvidia.com/">nVidia</a> has <a href="http://www.nvidia.com/Marketing/NewsAndEvents/Pages.nsf/pages/pr_011800">announced</a> that along with <a href="http://www.sgi.com/">SGI</a> and <a href="http://www.valinux.com/">VA Linux</a>, they'll produce an OpenGL library for Linux. Closed source probably. <li><a href="http://www.lith.com/">Monolith Productions</a> and <a href="http://www.hyperion-software.com/">Hyperion Software</a> announced that they'll be porting Monolith's <a href="http://www.shogo-mad.com">Shogo:Mobile Armor Division</a> and the Lithtech 1.0 and 2.0 engines to Linux. The Shogo port is tentatively set for 2nd quarter 2000. </ul> | Catch-up time | default | |
| 983 | 2507 | 2000-01-20 17:45:26 | <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> Snake for SVGALIB - classic game - with sound<p> <em>Changelog:</em> <ul> <li>Added Sound - it uses SDL-audio, if you don`t want sound - don`t compile the soundserver :P <li>fixed a minor bug with the score counting.... <li>Added Rating when game is finished... </ul> | SSnake - SuperSnake 1.0.2 | updated | |
| 984 | 1383 | 2000-01-20 17:48:13 | <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> A realtime strategy war simulation - Plays Warcraft II<p> <em>Changelog:</em> Since the last stable release is over a year old, it is hard to listen all the changes. Better you read the <a href="http://212.162.55.68/user/user/johns/changelog.html">changelog</a>. As reader of this site you are already good informed over the changes in the unstable releases. The game is challenging as single player and makes much fun in the local network play. The main things missing are: A better AI, multiplayer over the internet, magic spells of the original, campaign mode and a map editor. | CLONE 1.16 | updated |