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newsid userid timestamp news headline newstype gameid
9729 4 2009-09-29 19:06:45 <a href="/images/sshot2.png"><img src="/images/thumbs/sshot2.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Quite simple shoot'em up with a little twist. <p>This is simple shoot'em up game there your objective is to collect as much scores by killing enemies while avoiding their bullets. There is one detail however: you fire coloured bullets, and to kill enemy bullets colour must match enemies colour, and you can't change your bullets colour freely, all enemies of matching colour must be destroyed first. This makes game a bit more interesting and challenging. Game also features somewhat customizable weapons for enemies. C - Type 0.9 new C - Type
9730 4 2009-09-30 10:44:17 <a href="/images/nsb.png"><img src="/images/thumbs/nsb.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Simulation of MLB <p> <em>Changelog:</em> <ul> <li>filled (short) rosters of real life teams to 25 players where possible <li>implemented human versus human play over a network <li>implemented deleting an NSBID <li>implemented changing an NSBID <li>added 2008 team data <li>added an experimental email client with limited capability <li>improved batting order selection process <li>various bugs squashed <li>various minor improvements <li>minor editorial improvements </ul> NetStatsBaseball 0.9.5 updated NetStatsBaseball
9731 4 2009-09-30 20:26:44 <a href="/images/freelords-splash.jpg"><img src="/images/thumbs/freelords-splash.jpg" align="right" alt="" width="200" height="174"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a></font> <p> <em>Description:</em> Turn-based strategy game <p> <em>Changelog:</em> <ul> <li>increased tile size to 128 pixels <li>added/implemented more graphics for cities <li>implemented basic city management (income,production, takeover/razing) <li>units now require upkeep or desert <li>implemented slightly less rudimentary battles</ul> FreeLords 0.04 updated FreeLords
9732 4 2009-10-01 08:57:25 <a href="/images/Altenburg.png"><img src="/images/thumbs/Altenburg.png" align="right" alt="" width="200" height="174"></a> <em>Category: </em>card<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a></font> <p> <em>Description:</em> A Doppelkopf card game for Linux and Windows <p> <em>Changelog:</em> <ul> <li>duty soli <li>ai configuration "aggressive" for aggressive announcements <li>bug fixes (especially crashes in games with swines) </ul> FreeDoko 0.7.7 updated FreeDoko
9733 4 2009-10-01 17:57:40 <a href="/images/mercenary-objects.png"><img src="/images/thumbs/mercenary-objects.png" align="right" alt="" width="200" height="142"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Mercenary, Damocles and Dion Crisis SDL port <p> <em>Changelog:</em> <ul> <li>OpenGL version can also be solved now - remote hangars are visible</li> <li>OpenGL: Added menu</li> <li>Added Game states</li> <li>OpenGL: Sights and other panel indicators working except Walk/Run</li> <li>OpenGL: added elevators</li> <li>OpenGL: Game viewport / status viewport bug fixed. The first would overlap the latter after resising</li> <li>OpenGL: Added fog, line anti-aliasing and fixed some line bugs</li> <li>All libraries shipped within the archive</li> </ul> MDDClone-SDL 19 updated MDDClone-SDL
9734 4 2009-10-02 20:58:11 <a href="/images/xorcurses0.0.3-main_menu.png"><img src="/images/thumbs/xorcurses0.0.3-main_menu.png" align="right" alt="" width="200" height="133"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> A curses remake for Linux of Xor by Astral Software. <p> <em>Changelog:</em> <ul> <li>Menus: a generic menu system is in place which is now used for the main level menu, a help menu, and the replay menu - making things much clearer. <li>Replays: breakpoints can be set so the replay will stop when it encounters them. They can be set/unset by pressing 'b' during play, or from the replay menu. <li>Help: The main help file has been split into two sections, for game play, and keys. Help can now be called upon while playing the game too. <li>Pressing 'q' (quit) during game play no longer increments the number of moves. </ul> XorCurses 0.1.0 updated XorCurses
9735 4 2009-10-03 07:17:20 <a href="/images/scrnshot13.png"><img src="/images/thumbs/scrnshot13.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> Tank arcade game like Scorched Earth <p> <em>Changelog:</em> <ul> <li>make the game run more efficiently <li>bugfixes <li>three new weapons</ul> Atomic Tanks 3.8 updated Atomic Tanks
9736 4 2009-10-03 08:33:16 <a href="/images/blobAndConquer.png"><img src="/images/thumbs/blobAndConquer.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.08"><img src="http://happypenguin.org/images/star.gif" alt="4.08" border="0"></a><a href="#" title="4.08"><img src="http://happypenguin.org/images/star.gif" alt="4.08" border="0"></a><a href="#" title="4.08"><img src="http://happypenguin.org/images/star.gif" alt="4.08" border="0"></a><a href="#" title="4.08"><img src="http://happypenguin.org/images/star.gif" alt="4.08" border="0"></a></font> <p> <em>Description:</em> Somewhat violent 3D action game <p> <em>Changelog:</em> <ul> <li>start of the Polish translation of the game</ul> Blob Wars : Blob and Conquer 1.0.7 updated Blob Wars : Blob and Conquer
9737 4 2009-10-03 09:28:21 <a href="/images/CarArena.jpg"><img src="/images/thumbs/CarArena.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Description:</em> Racer game <p>Car Arena is cartoon style game, where you play in special arena. It's possible to play singleplayer, freeride or multiplayer. Car Arena new Car Arena
9738 4 2009-10-03 10:09:46 <a href="/images/Screenshot-Snes9x-1.png"><img src="/images/thumbs/Screenshot-Snes9x-1.png" align="right" alt="" width="197" height="200"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a></font> <p> <em>Description:</em> Snes9x emulator ported to GTK. <p> <em>Changelog:</em> <ul> <li>Added pt_BR translation. <li>Fixed a bug where the sound driver would switch from SDL in the Preferences dialogue if one of OSS or PortAudio was not installed.</ul> snes9x-gtk 77 updated snes9x-gtk