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newsid userid timestamp news headline newstype gameid
9689 4 2009-09-15 06:13:13 <a href="/images/Screenshot_ingame3-300x231.jpg"><img src="/images/thumbs/Screenshot_ingame3-300x231.jpg" align="right" alt="" width="200" height="154"></a> <em>Category: </em>strategy<br> <em>Description:</em> Creep Smash - online Multiplayer Tower Defense <p>CreepSmash is a game for 2-4 Players, who can play on one map. At the beginning of the game each player has 20 lives, 200 credits to start and 200 credits income per round (one round lasts 15 seconds). The income increases when the player sends creeps to the next player. If the creep walks through the whole map of the opponent, he/she loses a live. If there are more than two players, the creep walks to the next players map, otherwise the creep starts again at the opponents map. <p>So it is likely a good idea to increase the income by sending creeps. To avoid the loss of own lives it is also recommended to build towers on the own map. Of course the towers should be placed at a good point to reach as many creeps as possible. <ul>Here are just some of the features Creep Smash has. <li>2-4 Players playing simultaneously against each other <li>Varying matches because of 200+ active gamers <li>Ingame chat <li>16 Creep Types <li>6 Tower Types <li>3 Game Modi <li>40+ Different Maps <li>Mapeditor available to create maps by yourself </ul> Creep Smash 0.6.0 beta new Creep Smash
9690 4 2009-09-15 18:35:17 <a href="/images/3sdfasdfsaf6.jpg"><img src="/images/thumbs/3sdfasdfsaf6.jpg" align="right" alt="" width="200" height="132"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A PlayStation Emulator based on PCSX-df project <p> <em>Changelog:</em> <ul> <li>Added support for CDDA sound when running a CD image. <li>Added cheat code support for the Windows port. <li>Incorporated various fixes from P.E.Op.S SPU 1.0.9 into dfsound plugin. <li>Various psxbios/core fixes. Final Fantasy 7 no longer crashes with Internal HLE BIOS. <li>Minor bugfixes/tweaks.</ul> PCSX Reloaded 1.9.83 updated PCSX Reloaded
9691 4 2009-09-15 19:40:05 <a href="/images/wormux-new.png"><img src="/images/thumbs/wormux-new.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a></font> <p> <em>Description:</em> Convivial mass murder free game (Worms clone) <p> <em>Changelog:</em> <ul> <li>Fix handling of key event during the game <li>Fix new sound player warning <li>Fix several network bugs related to random generator <li>Fix keep-alive connexion to index server when hosting a server from the game <li>Fix crash when invalid display resolution requested <li>Fix "play in loop" options for network games <li>Refresh the public network games list <li>Multi-layer sky <li>Camera enhancement <li>Weapon behaviour: gnu, supertux and polecat now explode when pressing space, M16 repeats shoot <li>Lefthand-operated mouse option <li>Small skin animation enhancements <li>Automatically create personal directories for maps, teams and game_mode <li>New maps <li>Do not overlink index server and game server binaries <li>Translation updates </ul> Wormux 0.8.5 updated WarMUX
9692 4 2009-09-15 21:00:49 <a href="/images/xsudoky.jpg"><img src="/images/thumbs/xsudoky.jpg" align="right" alt="" width="200" height="144"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> Sudoku puzzles <p> <em>Changelog:</em> <ul> <li>Fixed bug in ^Z <li>Fixed bug in recognise type form <li>Fixed bug in fish <li>add W-WING method <li>add Skyscraper method <li>add 2-String Kite method </ul> xsudoky 1.0.7 updated xsudoky
9693 4 2009-09-16 07:41:21 <a href="/images/darkphear-screen3.jpg"><img src="/images/thumbs/darkphear-screen3.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.15"><img src="http://happypenguin.org/images/star.gif" alt="4.15" border="0"></a><a href="#" title="4.15"><img src="http://happypenguin.org/images/star.gif" alt="4.15" border="0"></a><a href="#" title="4.15"><img src="http://happypenguin.org/images/star.gif" alt="4.15" border="0"></a><a href="#" title="4.15"><img src="http://happypenguin.org/images/star.gif" alt="4.15" border="0"></a></font> <p> <em>Description:</em> DarkPhear: A console-like classic RPG. <p> <em>Changelog:</em> <ul> <li>Improved scaler speed <li>Animations should play more smoothly now <li>Added some savegame sanity check <li>Added automatic savegame backups <li>Fixed the .DEB (debian) package file permissions <li>Fixed the .DEB (debian) package shortcut creation </ul> DarkPhear 1.1.3 updated DarkPhear
9694 4 2009-09-16 09:22:14 <a href="/images/naev4.png"><img src="/images/thumbs/naev4.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a></font> <p> <em>Description:</em> 2D Space Trading & Combat Game <p> <em>Changelog:</em> <ul> <li>Completely rewritten equipment system <li>Non-player ships are now generated in-game and are much stronger <li>Many new systems and planets <li>Several new ships and weapons <li>New songs and improved graphics <li>Active missions are displayed on the HUD <li>Equipment affects a ships maneouvrability <li>Keys are able to be set in-game </ul> NAEV 0.4.0 Beta updated NAEV
9695 4 2009-09-16 14:08:17 <a href="/images/shadowgrounds.jpg"><img src="/images/thumbs/shadowgrounds.jpg" align="right" alt="" width="140" height="200"></a> <em>Category: </em>action<br> <em>Description:</em> Top-down-third-person-view shooter <p>Shadowgrounds is an epic sci-fi game that blends addictive oldschool gameplay and modern technology into one big, nasty alien-battling carnage festival. The game is played from a top-down third person perspective that gives you a better view of the battlefield and allows tactical use of weapons. New tactics become useful as your arsenal is upgraded to even more destructive weapons! <h2>Upgrade your Weapons</h2> <p>Shadowgrounds has an impressive weapon arsenal that lets you kick alien ass in many cool ways. But that's not all! Each weapon can be upgraded three times with powerful modificatuions! Unleash the flames of the flamethrower's fuel trap, cause mayhem with the grenade launcher's poison grenades, slash and dice the monsters with the laser rifle's pinpoint laser, and many more!</p> <h2>The Monsters will Freak You Out</h2> <p>Keep your cool and enjoy the thrilling atmosphere. Realistic lighting creates detailed shadows that make you jump out of your skin. But the lighting and the flashlight also affect some aliens' behaviour. Take advantage of that and turn the tide of fear against the enemy.</p> <ul>Other features <li>Face enormous monsters in boss battles <li>Destroy the environment and wreak havoc with your arsenal <li>Visit many exciting locations, including a secret military base and the alien-infested colony of New Atlantis <li>Fight side by side with your NPC allies against the massive alien hordes <li>Check security cameras and computer logs to investigate alien origins <li>Enjoy horrifying sound effects and a thrilling music soundtrack made exclusively for Shadowgrounds <li>NVIDIA PhysX physics only available on the Linux version! </ul> Shadowgrounds new Shadowgrounds
9696 4 2009-09-16 18:20:55 <a href="/images/cfplus_new_64x64faceset.png"><img src="/images/thumbs/cfplus_new_64x64faceset.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.18"><img src="http://happypenguin.org/images/star.gif" alt="4.18" border="0"></a><a href="#" title="4.18"><img src="http://happypenguin.org/images/star.gif" alt="4.18" border="0"></a><a href="#" title="4.18"><img src="http://happypenguin.org/images/star.gif" alt="4.18" border="0"></a><a href="#" title="4.18"><img src="http://happypenguin.org/images/star.gif" alt="4.18" border="0"></a></font> <p> <em>Description:</em> Deliantra a free 2D MMORPG. <p> <em>Changelog:</em> <ul> <li>The completer algorithm has been improved. <li>A small bugfix for a crash in the audio engine has been added.</ul> Deliantra 2.05 updated Deliantra
9697 4 2009-09-16 19:58:12 <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> An emulator for many old game systems <p> <em>Changelog:</em> <ul> <li>[Xe] Interface key mapping change. <li>[Xe] Added option "Auto Fill". <li>[Xe] Added option "Horizontal Overscan". <li>[Xe] Added aspect "Zoom". <li>[Xe] Fixed CDDA Sub Q reading (ISRC/MCN). <li>[Xe/Linux] Fixed ALSA startup flags. <li>[PC Engine CD-ROM2] Fixed CD bugs introduced by the new execution core. <li>[Mega CD] Fixed CD bugs introduced by the new execution core. <li>[Neo Geo] Changed horizontal resolution to 288. <li>[Marty] Fixed mouse reset state. <li>[Neo Geo Pocket] Fixed TLCS-900H cpu on big endian machines. </ul> Xe 2.16.2 updated Xe
9698 4 2009-09-17 10:40:53 <a href="/images/new_workers.jpg"><img src="/images/thumbs/new_workers.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a></font> <p> <em>Description:</em> Realtime strategy game with emphasis on economy and transport <p> <em>Changelog:</em> <ul> <li>an user interface to set up target quantities for all wares, to allow a better regulation of your tribe's economy. <li>basic internet gaming with lobby and chat. <li>improved user interface (now supporting nearly all resolutions). <li>full tree cycle (trees are now seeding, growing and dying themselves). <li>improved game set-up (different start types and the possibility to switch start positions). <li>a basic auto-generation tool for random maps <li>a basic message system (currently only showing new warehouses and resources) <li>an improved computer player <li>some new maps including a completely new scenario mission. </ul> widelands Build 14RC updated widelands