| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 9619 | 4 | 2009-08-25 13:14:37 | <a href="/images/Colossi.jpg"><img src="/images/thumbs/Colossi.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> Colossus is a Java clone of Avalon Hill's Titan(tm) boardgame. <p> <em>Changelog:</em> <ul> <li>We had no update post for this for four years, thus the number of changes is too huge to list. <li>Full list <a href="http://colossus.sourceforge.net/public-build/docs/RecentChangesDetails.html">here</a>.</ul> | Colossus 0.9.1 | updated | Colossus |
| 9620 | 4 | 2009-08-25 14:32:18 | <a href="/images/megamario.jpg"><img src="/images/thumbs/megamario.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a></font> <p> <em>Description:</em> Mario clone + blood <p> <em>Changelog:</em> <ul> <li>new style (new graphics) <li>high-quality music <li>editor optimized </ul> | Mega Mario 1.6 | updated | Mega Mario |
| 9621 | 4 | 2009-08-25 16:09:05 | <a href="/images/Conquest-ScreenShot-0140.jpg"><img src="/images/thumbs/Conquest-ScreenShot-0140.jpg" align="right" alt="" width="200" height="125"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> Simultaneous turn-based online multiplayer strategy game <p> <em>Changelog:</em> <ul> <li>The Conquest engine has changed to an attractive orthogonal 3D perspective and now makes use of modern graphics technology, namely vertex and pixel shaders.</ul> | Conquest: Divide and Conquer 0.14.0 | updated | Conquest: Divide and Conquer |
| 9622 | 4 | 2009-08-26 09:38:34 | <a href="/images/chaidraw.png"><img src="/images/thumbs/chaidraw.png" align="right" alt="" width="200" height="111"></a> <em>Category: </em>kids<br> <em>Description:</em> Toy Drawing System That Teaches Programming <p>ChaiScript is a toy application that lets you draw shapes using the programming language ChaiScript. It's simple enough to use to teach basic programming principles to children and complex enough to practice with functional programming. | ChaiDraw 2009-08-22 | new | ChaiDraw |
| 9623 | 4 | 2009-08-26 10:03:52 | <a href="/images/tuxmath.png"><img src="/images/thumbs/tuxmath.png" align="right" alt="" width="200" height="156"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> A math tutorial game starring Tux, the Linux penguin. <p> <em>Changelog:</em> <ul> <li>First update here in eight years... no list of changes possible</ul> | Tux, of Math Command 1.7.2 | updated | Tux, of Math Command |
| 9624 | 4 | 2009-08-26 15:57:41 | <a href="/images/goonies-screenshot4.jpg"><img src="/images/thumbs/goonies-screenshot4.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a></font> <p> <em>Description:</em> A remake of the MSX Goonies game <p> <em>Changelog:</em> <ul> <li>No word on what has changed.</ul> | The Goonies 1.4 | updated | The Goonies |
| 9625 | 4 | 2009-08-26 16:27:34 | <a href="/images/dpnewpic8.jpg"><img src="/images/thumbs/dpnewpic8.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> A Quake engine port/mod with several enhancements. <p> <em>Changelog:</em> <ul> <li>optimizations and bugfixes</ul> | Dark Places 20090709 | updated | Dark Places |
| 9626 | 4 | 2009-08-27 06:25:33 | <a href="/images/shot1.crop.png"><img src="/images/thumbs/shot1.crop.png" align="right" alt="" width="200" height="160"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a></font> <p> <em>Description:</em> A port of Digital Psychosis' 1994 platform shooter for the Acorn Archimedes. <p> <em>Changelog:</em> <ul> <li>Improved support for non-US keyboards <li>Bugfix: window is now redrawn correctly if revealed while game is on a menu screen</ul> | SDL Asylum 0.3.2 | updated | SDL Asylum |
| 9627 | 4 | 2009-08-27 07:16:19 | <a href="/images/Screenshot-angstron2_EZX_Motorola_A1200i.png"><img src="/images/thumbs/Screenshot-angstron2_EZX_Motorola_A1200i.png" align="right" alt="" width="140" height="200"></a> <em>Category: </em>action<br> <em>Description:</em> tactical first person shooter with strong cartoonish atmosphere <p>This game follows the story of Angstron, but is rather a tactical first person shooter. You don't get those fancy protections and 100 HP from other games. You're hit, you're dead. <p>But this game doesn't aim to be impossible to beat. You don't have to aim precisely because the plasma pellet you shoot has a electrical property of disabling (or even destroying) the positronic connections from the robot's CPUs. That way you can destroy them not having to aim bullseye. <p>This game was made with mobile devices in mind (and that bullsh*t about electrical properties was something to make it easier to play on those devices) and it doesn't require a high-end mobile device. All its graphics are real-time software-rendered (OpenGL and OpenGL ES ports almost done) and perform quite fast indeed! <ul>Supported devices: <li>EZX mobile phones (tested with Motorola A1200i, A1200e , A1200r and E6) <li>Nokia N770 (tests with N800 and N810 pending but probably compatible) <li>EeePC 701 2G Surf or superior (was partly developed in it, indeed!) <li>Desktop x86 Linux (tested with Ubuntu 8.04) <li>testing compatibility with PocketPC (compiled under Linux!) , but those suck anyway. </ul> <p>If your platform is not supported now, grab the code @ http://www.sf.net/projects/bzk , compile , test and drop me a note. I would love to add your package to the download page. You can always send me a video and a picture of it running on your platform too! | Angstron 2: droid hunter 0.99 | new | Angstron 2: droid hunter |
| 9628 | 4 | 2009-08-27 10:33:34 | <a href="/images/screenshot5.jpg"><img src="/images/thumbs/screenshot5.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a></font> <p> <em>Description:</em> Multiplayer Strategy Game <p> <em>Changelog:</em> <ul> <li>Just a bunch of bugfixes and other minor updates. <li>Some tiny graphics updates. <li>Also added some improvements to the map editor (i.e. auto-numbering). <li>New flags are in there as well. </ul> | Aevum Obscurum Revolution 2.6.26 | updated | Aevum Obscurum Revolution |