| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 9499 | 4 | 2009-07-11 08:40:56 | <a href="/images/dungeoncrawl.jpg"><img src="/images/thumbs/dungeoncrawl.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> actively developed version of Linley's Dungeon Crawl <p> <em>Changelog:</em> <ul> <li>Four new portal vaults <li>A new species and occupation <li>Several new uniques and monsters <li>More convenient transformations</ul> | Dungeon Crawl Stone Soup 0.5 | updated | Dungeon Crawl Stone Soup |
| 9500 | 4 | 2009-07-11 09:01:16 | <a href="/images/MegaMek029.jpg"><img src="/images/thumbs/MegaMek029.jpg" align="right" alt="" width="197" height="200"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> MegaMek is a networked Java clone of BattleTech <p> <em>Changelog:</em> <ul> <li>Bugfix: Random Mechs got spikes during physical attacks despite their absence in the MTF file.</li> <li>Bugfix: Implemented TacOps artillery scatter errata were fixed</li> <li>Bugfix: Pulse Laser at extreme range don't get a -1 for direct energy penalty anymore</li> <li>Bugfix: Ice was not working under classic/simplified tileset</li> <li>Bugfix: Retractable blade was sometimes overweighted</li> <li>Lots of Aerospace and Conventional Fighter Updates</li> <li>Bugfix: Aero bays were not loadable</li> </ul> | MegaMek 0.34.6 | updated | MegaMek |
| 9501 | 4 | 2009-07-11 10:52:28 | <a href="/images/bygfoot.jpg"><img src="/images/thumbs/bygfoot.jpg" align="right" alt="" width="200" height="152"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> A simple GTK2-based football (soccer) manager. <p> <em>Changelog:</em> <ul> <li>added Turkish translation, news and hints <li>updated Turkish player names, commentaries <li>added Greek translation, news and hints <li>added Swedish news and updated Swedish translation <li>updated greek, italian, romanian, chinese translation <li>updated Danish translation and hints <li>added Danish news file <li>added more meaning to autosave filenames (user, country etc.) <li>added W-L-D and cup round robin rank info to the next opponent view <li>added possibility to edit player names in the second player list <li>corrected some supercup definition errors which resulted in crashes <li>foul probabilities in the live game are more sophisticated now <li>added a simple GUI for editing Bygfoot constants in the preferences (enabling users to fine tune the game) <li>there is an option to store the order of your team, this order will be restored after a match</ul> | Bygfoot Football Manager 2.3.2 | updated | Bygfoot Football Manager |
| 9502 | 4 | 2009-07-11 11:40:22 | <a href="/images/freedink.png"><img src="/images/thumbs/freedink.png" align="right" alt="" width="200" height="158"></a> <em>Category: </em>rpg<br> <em>Description:</em> FreeDink is a portable and enhanced version of the Dink Smallwood game engine. <p>What is Dink Smallwood? <p>Dink Smallwood is an adventure/role-playing game, similar to Zelda, made by RTsoft. Besides twisted humour, it includes the actual game editor, allowing players to create hundreds of new adventures called Dink Modules or D-Mods for short. The Dink Network hosts a copy of almost all of them. <p>GNU FreeDink currently runs the original game as well as its D-Mods, with close compatibility, under new platforms. <p>Data files (excluding some sound files) are freely available under a zlib style licence. | GNU Freedink 1.08.090120 | new | GNU Freedink |
| 9503 | 4 | 2009-07-11 17:07:21 | <a href="/images/dump0083.jpg"><img src="/images/thumbs/dump0083.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> Massively Multiplayer space game <p> <em>Changelog:</em> <ul> <li>Mining missions now re-appear after shorter intervals. <li>Three new mining missions added: Premium Ishik, Lanthanic, Apicene. <li>New Advanced Training mission added: Welcome to Combat License 3! <li>Updated Queen, Heavy Assault Cruiser and drone textures. <li>More compressed textures to lower video memory usage. <li>Fixed asteroids not showing their textures for Intel graphics chipsets on Linux. <li>Background is no longer rendered when in fogged sectors (faster). <li>NPCs can now enter bars. <li>Fixed client-side memory leak. </ul> | Vendetta 1.8.81 | updated | Vendetta |
| 9504 | 4 | 2009-07-11 19:11:56 | <a href="/images/chat.png"><img src="/images/thumbs/chat.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Leges Motus is a networked, team-based, 2D shooter set in zero-gravity. <p> <em>Changelog:</em> <ul> <li>Persistent client configuration file, allowing users to configure their name, screen resolution, and other options and have them persist across invocations of the game. <li>Highly flexible server configuration to tweak many aspects of gameplay, including friendly fire, gate open and close times, freeze time, and more. <li>A chat log which shows old chat messages. <li>Announcements for important events like shootings and gate engagement. <li>A new map format, which is more readable, more extensible, and supports tiling obstacles. <li>The map can be downloaded from the server, allowing players to play on maps which they don't have installed. <li>Configurable radar "aural" mode: enemies only show on radar when they fire. <li>The server now uses UDP hole punching to allow connections through firewalls. <li>Map code now caches sprites, reducing memory usage of the client. </ul> | Leges Motus 0.2.0 | updated | Leges Motus |
| 9505 | 4 | 2009-07-11 20:43:14 | <a href="/images/kuklomenos.png"><img src="/images/thumbs/kuklomenos.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Abstract shoot-em-up <p> <em>Changelog:</em> <ul> <li>sound effects were added <li>AI player implemented <li>high scores introduced </ul> | Kuklomenos 0.4 | updated | Kuklomenos |
| 9506 | 4 | 2009-07-12 06:26:23 | <a href="/images/science_girls_screenshot_2.png"><img src="/images/thumbs/science_girls_screenshot_2.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> The girls of the Science Club fight off an alien invasion. <p>Your school has been invaded by aliens, and it's up to you to lead the girls of the Science Club to victory over them. Science Girls! (The exclamation mark is part of the game's name, which will no doubt annoy packagers) combines traditional party-based RPG gameplay with a lighthearted visual novel storyline. Explore an alien world, battle powerful monsters, and examine mysterious alien technology. | Science Girls! 1.1.2 | new | Science Girls! |
| 9507 | 4 | 2009-07-12 21:32:23 | <a href="/images/screenshot_25.jpg"><img src="/images/thumbs/screenshot_25.jpg" align="right" alt="" width="200" height="119"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A 3D space shooter with mathematically generated fractal scenery and models. <p> <em>Changelog:</em> <ul> <li>Fixed segfault in shipped openal-soft. <li>Fixed broken reverb (should sound lot better). <li>Fixed a bunch of segfaults on older graphics hardware, it should draw at reduced quality now.</ul> | Polynomial | updated | Polynomial |
| 9508 | 4 | 2009-07-13 14:36:56 | <a href="/images/coast681.png"><img src="/images/thumbs/coast681.png" align="right" alt="" width="250" height="180"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a></font> <p> <em>Description:</em> Stendhal is a fully fledged multiplayer online adventure game like Ultima Online <p> <em>Changelog:</em> <ul> <li>corpse of raid creature bound to player taking hits <li>min lvl for items which make them less effective if player is less than min lvl <li>you can now buy flower seeds to plant on fertile ground <li>lots of new artwork <li>several behind the scenes tweaks</ul> | Stendhal 0.75 | updated | Stendhal |