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newsid userid timestamp news headline newstype gameid
9479 4 2009-07-03 19:57:32 <a href="/images/xsudoky.jpg"><img src="/images/thumbs/xsudoky.jpg" align="right" alt="" width="200" height="144"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> Sudoku puzzles <p> <em>Changelog:</em> <ul> <li>add permission to copy statementes at the begin of every xsudoky source file <li>re-write sudobacktrack.c (CPL is gone) <li>Changed many sprintf to snprintf <li>add small logo at top left square <li>add PACKAGE and VERSION for configure script <li>changed po structure <li>add cmd method test enable </ul> xsudoky 1.0.6 updated xsudoky
9480 4 2009-07-04 07:33:42 <a href="/images/ff_wc.png"><img src="/images/thumbs/ff_wc.png" align="right" alt="" width="200" height="191"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.59"><img src="http://happypenguin.org/images/star.gif" alt="4.59" border="0"></a><a href="#" title="4.59"><img src="http://happypenguin.org/images/star.gif" alt="4.59" border="0"></a><a href="#" title="4.59"><img src="http://happypenguin.org/images/star.gif" alt="4.59" border="0"></a><a href="#" title="4.59"><img src="http://happypenguin.org/images/star.gif" alt="4.59" border="0"></a><a href="#" title="4.59"><img src="http://happypenguin.org/images/star.gif" alt="4.59" border="0"></a></font> <p> <em>Description:</em> A Linux port of wonderful puzzle game Fish Fillets. <p> <em>Changelog:</em> <ul> <li>Level 'linux'. <li>Level 'electromagnet'. <li>Embedded intro video. <li>Faster undo (hold -). <li>Redo (hold +). <li>Czech spoken dialogs for level 'keys'. <li>Updated Bulgarian translation. <li>Updated Swedish translation. <li>Enhanced graphics for the NG levels. </ul> Fish Fillets - Next Generation 0.9.0 updated Fish Fillets - Next Generation
9481 4 2009-07-05 06:40:55 <a href="/images/dump0083.jpg"><img src="/images/thumbs/dump0083.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> Massively Multiplayer space game <p> <em>Changelog:</em> <ul> <li>New high-resolution compressed textures for EC and Raptor series. <li>Re-exported and compressed textures for all rocky asteroids. <li>Compressed starfield textures. <li>256MB Visual Quality settings no longer enable Texture Compression. <li>256MB VQ settings also enable Super High backgrounds. <li>New Shader Model 2.0a low precision setting available, mainly for the Geforce FX series of chips. <li>Improved Shader 2.0 graphics and fixed other shaders. <li>New compressed normal maps for Shader 2.0 hardware to improve video memory usage. Non-Shader 2.0 hardware will fall back to uncompressed. <li>Fixed bug where items in local non-active ships were not sellable unless there is an active ship. <li>Fixed major OpenGL vertex buffer crashing bug. <li>Improved texture load time slightly. <li>Initial loading screen now has a percent complete counter.</ul> Vendetta 1.8.79 updated Vendetta
9482 4 2009-07-05 22:11:22 <a href="/images/screenshot_25.jpg"><img src="/images/thumbs/screenshot_25.jpg" align="right" alt="" width="200" height="119"></a> <em>Category: </em>action<br> <em>Description:</em> A 3D space shooter with mathematically generated fractal scenery and models. <p>A simple, but stunningly beautiful space-shooter. Gameplay video: http://www.youtube.com/watch?v=2Q6RaOgmanc <p>To quote Dmytry Lavrov's official Polynomial site (as of 7/4/2009): --- <p>This is the game I'm currently working on. The Polynomial is a 3D space shooter with mathematically generated fractal scenery and models. It is easy to get started - you fly around, shoot some stuff, collect some other stuff, and dodge enemy bullets, all while admiring the trippy scenery and self-repairing by flying close to stars. When you're comfortable, you can set difficulty to "Insane" (press esc) for faster paced gameplay.<br /> To get really high score, you must be good at the shooting and dodging and collecting parts when you need them. You can also exploit chain reaction (never ending chainblow will be a level complete condition when I get around to implementing campaigns). Polynomial new Polynomial
9483 4 2009-07-06 17:51:33 <a href="/images/1.gif"><img src="/images/thumbs/1.gif" align="right" alt="" width="200" height="125"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> Roguelike variant of Wing Commander: Privateer <p> <em>Changelog:</em> <ul> <li>Fixed a bunch of bugs. <li>Wingmen are now hired for a period of time and offer to extend the time when it expires. <li>Added a "Resume" option to the main menu to resume the last savegame. <li>Added four more angles for moving your ship and aiming. <li>Redid the shooting and missile firing procedures for correct rotation of gun and missile hardpoints. <li>Innocent victims will now sometimes call for help, sometimes alerting nearby NPCs. <li>Added five new systems. <li>Added four new bases.</ul> Privateer: Ascii Sector 0.5.4 updated Privateer: Ascii Sector
9484 4 2009-07-07 08:22:24 <a href="/images/stella-frogger.gif"><img src="/images/thumbs/stella-frogger.gif" align="right" alt="" width="200" height="140"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a></font> <p> <em>Description:</em> An Atari 2600 emulator <p> <em>Changelog:</em> <ul> <li>Fixed several OpenGL bugs, including crashes for people with OpenGL versions < 2.0. <li>Fixed lockup which could occur after approx. 71 minutes of gameplay. <li>Updated 0840 and UA bankswitch autodetection.</ul> Stella 2.8.4 updated Stella
9485 4 2009-07-07 14:32:07 <a href="/images/wesnoth-1.6-4.jpg"><img src="/images/thumbs/wesnoth-1.6-4.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.78"><img src="http://happypenguin.org/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="http://happypenguin.org/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="http://happypenguin.org/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="http://happypenguin.org/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="http://happypenguin.org/images/star.gif" alt="4.78" border="0"></a></font> <p> <em>Description:</em> Fantasy Turn-Based Strategy Game <p> <em>Changelog:</em> <ul> <li>Updated translations: Finnish, French, German, Lithuanian, Polish, Serbian, Swedish. <li>Fixed Bug with team labels <li>Fixed networking code regression that could lead to "Client disconnected" errors when creating a MP game.</ul> Battle for Wesnoth 1.6.4 updated Battle for Wesnoth
9486 4 2009-07-07 17:20:30 <a href="/images/screen7.jpeg"><img src="/images/thumbs/screen7.jpeg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Pink Pony is a 3D racing game with ponies! <p>Pink Pony is a Tron-like multiplayer racing game. You control little ponies that leave a light-trail everywhere they step. You have to evade these trails and force other ponies into them. The last pony standing wins the game. Pink Pony 1.0 new Pink Pony
9487 4 2009-07-07 21:06:04 <a href="/images/wormux-new.png"><img src="/images/thumbs/wormux-new.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a></font> <p> <em>Description:</em> Convivial mass murder free game (Worms clone) <p> <em>Changelog:</em> <ul> <li>Dedicated game server <li>Camera improvements <li>New sounds <li>Various bug fixes <li>Translations updates</ul> Wormux 0.8.4 updated WarMUX
9488 4 2009-07-08 08:44:45 <a href="/images/pipewalker42.jpg"><img src="/images/thumbs/pipewalker42.jpg" align="right" alt="" width="155" height="200"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> Connect all hosts to network! <p> <em>Changelog:</em> <ul> <li>game ported to SDL + OpenGL <li>added simple audio support <li>added possibility to save/load last map <li>removed capability to change window size <li>removed different map size</ul> PipeWalker 0.5.1 updated PipeWalker