| title |
author |
company |
homepage |
url1 |
url1description |
url2 |
url2description |
version |
short_description |
long_description |
category |
license |
cost |
screenshot |
source |
x11 |
console |
accel3d |
multiplayer |
network |
date_submitted |
approved_by |
approved_date |
submitted_by |
download |
url3 |
url3description |
other_requirements |
timestamp |
sound |
| Gloom |
|
|
www |
www |
EGL - a modified quake 2 engine |
ftp://ftp.planetgloom.com/files/gloom-1.z-source.zip |
Gloom Source Code |
1.3 |
FPS : Human VS Alien spider |
<p>Gloom is an atmospheric team play modification for Quake II that puts humans against a team of alien spiders. The object of the game is to obliterate the opposing team by killing their troops and destroying their spawn points. Each team has six classes which can be bought with frags earned, as well as two base classes. The depth of Gloom lies in the radical differences between its teams as well as the versatility of the builder classes that have the power to make every game truly unique. The fun of Gloom lies in using teamwork and class advancement to dominate each game. |
action |
unknown |
|
 |
on |
on |
on |
on |
on |
on |
2009-08-07 |
4 |
2009-08-08 20:42:24 |
33271 |
ftp://ftp.planetgloom.com/files/gloom13full.7z |
|
|
Quake 2 full or demo version |
0000-00-00 00:00:00 |
on |
| Glotski |
Martin Hock |
|
www |
www |
Debian package |
|
|
0.2 |
Slide the blocks to reach a goal |
You are faced with a square grid full
of square-based (not necessarily
rectangular) blocks. You, the intrepid
gamer, must somehow get the blocks in
a certain arrangement by dragging them
around with your mouse; usually, this
involves moving a certain block to a
certain spot, which of course requires
that many other blocks move in many
other (often unexpected) ways. If
this sounds like Rush Hour or Klotski,
you've got the idea.
|
puzzle |
free |
|
 |
on |
on |
off |
off |
off |
off |
2000-01-09 |
bobz |
2000-01-10 00:00:21 |
1883 |
www |
|
|
Gnome |
2000-01-18 01:59:01 |
off |
| glpuzzle |
maarten de boer |
|
www |
|
|
|
|
0.2 |
A opengl jigsaw puzzle game |
<p>glpuzzle is a jigsaw puzzle game. Choose from 12 puzzles of various difficulties (4 to 25 pieces), and move the pieces around to create the desired picture. glpuzzle uses OpenGL for smooth movement and anti-aliased display.</p>
<p>Current versions can be found under the new name <a href="http://happypenguin.org/show?jigzo">jigzo</a> |
mia |
free |
|
 |
on |
on |
off |
on |
off |
off |
2005-12-30 |
4 |
2005-12-30 05:55:56 |
-1 |
www |
|
|
OpenGL, libpng 1.2.x, libjpeg, SDL, SDL_mixer (optional) |
2006-02-07 09:23:20 |
on |
| glTron |
Andreas Umbach |
|
www |
|
|
|
|
0.70 |
tron-like lightcycle game with a 3D view |
<p>It is inspired by tron-like lightcycle
games. With computer opponents. For
1-4 players</p>
<p>You steer a futuristic bike, called lightcycle. Combat takes place in a rectangular arena. Your bike leaves a trail behind, which is like a wall. The goal is to force the other players to drive into a wall. The winner is the last player alive.</p>
<p>Networking is still in alpha.</p> |
action |
free |
|
 |
on |
on |
off |
on |
on |
off |
1999-07-06 |
bobz |
1999-07-07 11:00:30 |
-1 |
www |
|
|
<ul>
<li><a href="http://www.opengl.org">OpenGL</a> or <a href="http://www.mesa3d.org">Mesa</a>
</li>
<li><a href="http://www.libsdl.org/">SDL</a></li>
</ul> |
2004-02-11 05:41:02 |
on |
| gLuV |
John Wu(Strabo) |
|
www |
|
|
|
|
1.2.0 |
A Quake 3 PHP-based server monitor |
gLuV(gLu's Voyeur) is a Quake 3 server monitor for web pages which does not require the client to DL a plugin to see.
<p>
Features include:
<ul>
<li>Displays all information a Q3 server query will return in an easily readable web page.
<li>Shows the levelshot of the current map being played.
<li>Works for normal Q3 servers, and OSP servers(more to come).
<li>Parses fun names and OSP fun names and displays both foreground AND background colors!
<li>Highlights the current row the mouse is over, for easy reading.
<li>Shows team divisions, team scores, and # of player on each team in OSP.
<li>Hovering over DM Flags will interpret them for you(Overlib by Erik Bosrup).
<li>Pings are colored corresponding to the OSP ping colors.
<li>URLs in rules are clickable.
<li>Has a server listing which gLuV is called from.
<li>Layout is customizable for the user via click and drag(Can be toggled).
<li>Rule list can be closed to save room.
<li>Layout can be preserved for each user via browser cookies.
</ul> |
util |
free |
|
 |
on |
off |
off |
off |
off |
off |
2002-08-28 |
2 |
2002-08-28 20:23:56 |
-1 |
|
|
|
<br>
Webserver<br>
PHP > 4.1.0 (compiled with --enable-sockets) |
2003-01-16 13:47:22 |
off |
| GMAMEUI |
Andrew Burton |
|
www |
|
|
|
|
0.2.12 |
Front-end for MAME on Linux |
<p>GMAMEUI is a front-end for MAME on Linux. It helps with the easy playing and configuring of arcade games on your Linux.
<p>GMAMEUI is an enhancement of GXMame, fixing a number of long-standing bugs (including adding support for SDLMame in preference over the now-obsolete X-MAME) and adding new UI features. |
util |
free |
|
 |
on |
on |
off |
off |
off |
off |
2008-03-15 |
4 |
2008-03-16 07:08:14 |
32933 |
www |
|
|
|
2009-10-25 16:49:23 |
on |
| gmbCrossword |
Mikael Ulfenborg |
|
www |
|
|
|
|
0.8 |
Crossword construction for swedish type crosswords |
<p>A crossword construction program with support for printing and database lookup of words. Sample databases are included.</p> |
puzzle |
free |
|
 |
on |
on |
off |
off |
off |
off |
2005-10-26 |
4 |
2005-11-19 03:15:00 |
-1 |
|
|
|
Gambas and sqlite |
0000-00-00 00:00:00 |
off |
| Gmonsters |
Scott Barnes |
|
www |
|
|
|
|
0.5.1 |
A little monster training game |
A GNOME-based monster training game.
<p>
You capture, raise, train, and battle
little monsters through battles with
random AI trainers, wild monsters, and
other players over a network. It
somewhat resembles the game Monster
Rancher(c). It's more addictive than
it sounds :) |
strategy |
free |
|
|
on |
on |
off |
off |
on |
on |
2000-11-14 |
bobz |
2000-11-14 21:57:33 |
-1 |
www |
|
|
Standard GNOME libraries, libxml2, gnet |
2001-10-10 15:26:49 |
off |
| gMOO |
Gert
Gerd Scholten |
|
www |
|
|
|
|
0.4.8 |
gMOO is a graphical MOO and MUD client for linux, unix, etc ... |
gMOO is a graphical MOO and MUD client for linux, unix, etc ...
Features:
<li>Multiple active worlds
<li>Saving of seperate worlds
<li>Builtin editor with syntaxhighlighter through MCP2.1 and the LambdaMOO edit protocoll
<li>Cool toolbar (though I'm not a graphics wizard :)
<li>World Activity indicator, including the number of lines you haven't read
<li>Complete customisation of almost evry option
<li>MCP 2.1 support
<li>Keypad that can bind shortcut commands
<li>Extensive help system
<li>Tcl 8.x scripting for macros
<li>Completely translatable (currently in English and Dutch) |
rpg |
free |
|
 |
on |
on |
off |
off |
off |
off |
2002-07-12 |
3 |
2002-07-12 11:00:26 |
3 |
www |
|
|
gtk >= 1.2.3 |
0000-00-00 00:00:00 |
off |
| gMuehle |
Steffen Pohle |
|
www |
|
|
|
|
0.2 |
board game |
<p>Gnome version of a old game called in german 'Mühle'. It includes network support and a computer opponent. It's very basic nothing big.</p> |
mia |
free |
|
 |
on |
on |
off |
off |
on |
on |
2007-07-02 |
4 |
2007-07-31 08:31:19 |
7583 |
www |
|
|
gtk, gnome and gettext.
|
0000-00-00 00:00:00 |
off |