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newsid userid timestamp news headline newstype gameid
9409 4 2009-06-11 06:50:21 <a href="/images/planetview.jpg"><img src="/images/thumbs/planetview.jpg" align="right" alt="" width="200" height="153"></a> <em>Category: </em>under development<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a></font> <p> <em>Description:</em> FreeOrion is an open-source, platform independant galactic conquest game <p> <em>Changelog:</em> <ul> <li>Various incremental improvements to the combat tech demo, some visible (asteroids) and some not. <li>New fleet icons that indicate the type and size of a fleet and point in the direction of travel when not at a system, with various options to control how they are displayed <li>Added tooltips to meter statistic icons on fleet panels in fleets window <li>Added parsing code and text files to define or list the techs, ship designs and fleets that empires are given at the start of a new game <li>Added a new Optical Scanner ship part <li>Added a right-click popup menu to the options screen colour selectors, that lets one revert a colour to its default value <li>Increased the health on adequate and good planets, so that adequate planets actually grow before health research is done. This lets some AI colonies grow that were previously stuck at their initial population. <li>Added a new Orbital Drydock building that's needed to produce some ship hulls. The homeworld starts with one, but building more requires some research. Adding this building means that colony ships can be built at the homeworld at the start of the game, which was previously not possible, leading to confusion for new players <li>Updates to Russian, German, Polish, French translations <li>New Finnish translation </ul> Free Orion 0.3.13 updated Free Orion
9410 4 2009-06-11 07:10:33 <a href="/images/hrtic01.jpg"><img src="/images/thumbs/hrtic01.jpg" align="right" alt="" width="200" height="125"></a> <em>Category: </em>action<br> <em>Description:</em> HHeretic is an port of Heretic for Linux <p>HHeretic is a faithful source port of the original Heretic game by Raven Software. This is a new release of Dan Olson's Hacked Heretic. We're applying extensive C fixes, adding a few features and ensuring it runs on most *nix operating systems.. FreeBSD and Amd64 are now supported as well as big endian platforms. HHeretic 0.2.0 new HHeretic
9411 4 2009-06-11 20:57:40 <a href="/images/TuxWordSmith.png"><img src="/images/thumbs/TuxWordSmith.png" align="right" alt="" width="200" height="155"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Multi-language word scrabble <p> <em>Changelog:</em> <ul> <li>The wxGTK (aka wxPython, wxWidgets, etc) GUI toolkit is now merely an option, and no longer required. <li>In connection with this the application now accepts 3 command line options: -help, -wx and -d </ul> TuxWordSmith 0.7.0 updated TuxWordSmith
9412 4 2009-06-12 07:34:48 <a href="/images/db_javaquake11.jpg"><img src="/images/thumbs/db_javaquake11.jpg" align="right" alt="" width="200" height="153"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.35"><img src="http://happypenguin.org/images/star.gif" alt="4.35" border="0"></a><a href="#" title="4.35"><img src="http://happypenguin.org/images/star.gif" alt="4.35" border="0"></a><a href="#" title="4.35"><img src="http://happypenguin.org/images/star.gif" alt="4.35" border="0"></a><a href="#" title="4.35"><img src="http://happypenguin.org/images/star.gif" alt="4.35" border="0"></a></font> <p> <em>Description:</em> Java port of the GPL'd Quake 2 game engine from Id software <p> <em>Changelog:</em> <ul> <li>quake video (cinematics) support including sound streaming</LI> <li>save games are from now on build compatible </LI> <li>support for arbitrary sound sample rates </LI> <li>dedicated server mode</LI> <li>lots of bugfixes</LI> </ul> Jake2 0.9.5 updated Jake2
9413 4 2009-06-12 20:25:11 <a href="/images/tribaltrouble2.png"><img src="/images/thumbs/tribaltrouble2.png" align="right" alt="" width="160" height="200"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a></font> <p> <em>Description:</em> Create your own Viking chieftain and sail on quests to foreign places <p> <em>Changelog:</em> <ul> <li>New quest: Gone Looting. <li>New quest: Mines of Niflheim. <li>Quick start island in Hall. <li>Players playing a game are grayed out. <li>Timeout on waiting for players. <li>Pathfinder improved to allow movement over far distances. <li>Crash bug fixed on The Chant - part 2. <li>Prices reduced. </ul> Tribal Trouble 2 1.0 updated Tribal Trouble 2
9414 4 2009-06-13 08:08:06 <a href="/images/mkq.png"><img src="/images/thumbs/mkq.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a></font> <p> <em>Description:</em> Jagged Alliance 2 port using SDL <p> <em>Changelog:</em> <ul> <li>64bit support (e.g. AMD64)</li> <li>Allow all printable characters (e.g. umlauts and cyrillic letters) in text input fields (e.g. savegame description and name of IMP)</li> <li>Fix a bug from the previous release which prevented re-entering a sector in the Windows version</li> <li>Bobby Ray's page can now be used in the Russian (Agoniya Vlasti) version</li> <li>Fix many more vanilla crashes, bugs and glitches</li> <li>Fix some bugs from previous releases</li> <li>Plug vanilla resource leaks</li> </ul> Jagged Alliance 2 - Stracciatella 0.12 updated Jagged Alliance 2 - Stracciatella
9415 4 2009-06-13 09:58:28 <a href="/images/chat.png"><img src="/images/thumbs/chat.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>action<br> <em>Description:</em> Leges Motus is a networked, team-based, 2D shooter set in zero-gravity. <p>Leges Motus is a networked, team-based, 2D shooter set in zero-gravity. Using only the force from jumping off of walls and the recoil from their guns, players must travel across the arena to lower their opponent's gate. <ul>Features <li>Fun and strategic gameplay</li> <li>Client/server architecture for networked play</li> <li>Recoil when you fire your gun</li> <li>Obstacles</li> <li>Leader board</li> <li>Radar</li> <li>Chat</li> <li>Multiple maps</li> <li>Server browser</li> <li>4 official servers in California, Texas, and Rhode Island</li> <li>Multi-platform-ness: runs on Linux/Unix, Windows, Mac OS X</li> </ul> Leges Motus 0.1.0 new Leges Motus
9416 4 2009-06-13 10:27:08 <a href="/images/big_scummvm_1.png"><img src="/images/thumbs/big_scummvm_1.png" align="right" alt="" width="200" height="125"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.75"><img src="http://happypenguin.org/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="http://happypenguin.org/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="http://happypenguin.org/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="http://happypenguin.org/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="http://happypenguin.org/images/star.gif" alt="4.75" border="0"></a></font> <p> <em>Description:</em> ScummVM is a collection of engines for 2D adventure games <p> <em>Changelog:</em> <ul>Game launcher: <li>Fixed a case where memory could be corrupted <li>Fixed the small cursor in the modern theme <li>Fixed a bug in the theme engine, which could cause crashes <li>Made the file browser bigger in 1x mode</ul> <ul>AGOS: <li>Fixed crash after OmniTV video is played in The Feeble Files <li>Fixed crashes when exploring Jack the Ripper scene in the PC version of the Waxworks <li>Fixed palette glitches in the AtariST version of Elvira 2 <li>Fixed noise that can occur when sound effects are played, when exploring Pyramid scene in the Waxworks </ul> ScummVM 0.13.1 updated ScummVM
9417 4 2009-06-13 11:04:01 <a href="/images/vor-screen0.png"><img src="/images/thumbs/vor-screen0.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.90"><img src="http://happypenguin.org/images/star.gif" alt="3.90" border="0"></a><a href="#" title="3.90"><img src="http://happypenguin.org/images/star.gif" alt="3.90" border="0"></a><a href="#" title="3.90"><img src="http://happypenguin.org/images/star.gif" alt="3.90" border="0"></a><a href="#" title="3.90"><img src="http://happypenguin.org/images/star.gif" alt="3.90" border="0"></a></font> <p> <em>Description:</em> Dodge the rocks until you die <p> <em>Changelog:</em> <ul> <li>New music and explosion sound <li>Key to toggle full-screen mode</ul> VoR 0.5.4 updated VoR
9418 4 2009-06-13 12:07:03 <a href="/images/yabause.png"><img src="/images/thumbs/yabause.png" align="right" alt="" width="200" height="167"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> Yabause is a Sega Saturn emulator <p> <em>Changelog:</em> <ul> <li>Added code to make SCSP emulation frame-accurate <li>Added a new 68000 emulation core. <li>Added line scroll emulation. <li>Improved user clipping. <li>Added some basic vertical scroll emulation, enough to get Sonic Jam working. <li>New sound core using OpenAL. <li>Added a joystick core for Linux. <li>Added support for loading ELF binaries. <li>Now using gettimeofday when available for better resolution. <li>Fixed save states.</ul> Yabause 0.9.10 updated Yabause