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newsid userid timestamp news headline newstype gameid
9389 4 2009-05-29 06:06:27 <a href="/images/hyperspace_delivery_boy.jpg"><img src="/images/thumbs/hyperspace_delivery_boy.jpg" align="right" alt="" width="200" height="154"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> Deliver packages in the future. <p> <em>Changelog:</em> <ul> <li>Fixed missing music</ul> Hyperspace Delivery Boy 0.9j updated Hyperspace Delivery Boy
9390 4 2009-05-29 07:01:55 <a href="/images/screenShot02-full.jpg"><img src="/images/thumbs/screenShot02-full.jpg" align="right" alt="" width="200" height="175"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Juego de tanques (tank game) <p> <em>Changelog:</em> <ul> <li>no word on what's changed</ul> uxTank 2.2 updated uxTank
9391 4 2009-05-29 20:10:16 <a href="/images/bargame.jpg"><img src="/images/thumbs/bargame.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> A complete educational applications suite <p> <em>Changelog:</em> <ul> <li>Fixed a crash case by Miguel in the configuration. in a language setting configuration of an activity if we change the language, GCompris crashes. <li>Fixed an annoying bug in the locale selection. Punjabi was twice in our internal list which makes it impossible to access locale after Portuguese in our list. It was possible to access locale by going backward but really annoying. <li>Recompiled gnuchess on windows with the link option -mwindows to avoid the black dos windows being displayed when you start the chess game. <li>Replaced letter that differentiate blocks for colour blinds by ASCII symbols that are locale agnostic. <li>Fixed melody activity, some sound files was not correct which made it sometimes impossible to complete. <li>Fixed a little issue. It was possible for the user in memory sound against tux to click on as many card she wants if she does not wait for the end of the sound. <li>Fixed a cased in which the memory sound was in a fuzzy state if the level was changed by the user. </ul> GCompris 8.4.12 updated GCompris
9392 4 2009-06-02 07:46:05 <a href="/images/quadra_shot1.jpg"><img src="/images/thumbs/quadra_shot1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.48"><img src="http://happypenguin.org/images/star.gif" alt="4.48" border="0"></a><a href="#" title="4.48"><img src="http://happypenguin.org/images/star.gif" alt="4.48" border="0"></a><a href="#" title="4.48"><img src="http://happypenguin.org/images/star.gif" alt="4.48" border="0"></a><a href="#" title="4.48"><img src="http://happypenguin.org/images/star.gif" alt="4.48" border="0"></a></font> <p> <em>Description:</em> An open source, TCP/IP multiplayer Tetris-like game. <p> <em>Changelog:</em> <ul> <li>fullscreen mode for X11 <li>removed support for Svgalib <li>fixed crashing on some level changes <li>fixed the "trails" bug <li>corrected compilation problems with GCC 3.0 and up</ul> Quadra 1.2.0 updated Quadra
9393 4 2009-06-02 20:50:57 <a href="/images/3sdfasdfsaf6.jpg"><img src="/images/thumbs/3sdfasdfsaf6.jpg" align="right" alt="" width="200" height="132"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A PlayStation Emulator based on PCSX-df project <p> <em>Changelog:</em> <ul> <li>Added ability to run CD images directly from the menu. <li>Added ability to switch CD images. <li>GNU/Linux port: Integrated P.E.Op.S OpenGL Driver into the build tree. Ported the configuration utility to GTK2. <li>GNU/Linux port: Added Cheat Code manager (Cheat Search is still not implemented). <li>GNU/Linux port: Improved compatibility with x86_64 systems. <li>GNU/Linux port: Supported translation of plugin configuration utilities. <li>Tweaked UI. <li>Bugfixes.</ul> PCSX Reloaded Alpha 2 updated PCSX Reloaded
9394 4 2009-06-03 21:09:38 <a href="/images/1-gtk.png"><img src="/images/thumbs/1-gtk.png" align="right" alt="" width="200" height="147"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a></font> <p> <em>Description:</em> Cross platform installer for Windows, OS X, Linux, FreeBSD, Solaris, others <p> <em>Changelog:</em> <ul> <li>Support for IBM iSeries, OS/400 was added. <li>Improved handling of symbolic links in the uninstaller. <li>UTF-8 support for Desktop shortcuts.</ul> BitRock InstallBuilder 6.1.0 updated BitRock InstallBuilder
9395 4 2009-06-04 06:59:26 <a href="/images/warzone_2100.jpg"><img src="/images/thumbs/warzone_2100.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a></font> <p> <em>Description:</em> 3D realtime strategy on a future Earth. <p> <em>Changelog:</em> <ul> <li>Original full motion videos are now included! <li>Rebalanced game stats <li>Many fixes concerning repair facilities <li>Faster path finding <li>New ports: 9990 is the master server (lobby port), and 2100 is the game server port (both TCP). <li>Many many fixes...</ul> Warzone 2100 2.2.0 updated Warzone 2100
9396 4 2009-06-04 20:48:36 <a href="/images/unnethack.png"><img src="/images/thumbs/unnethack.png" align="right" alt="" width="200" height="119"></a> <em>Category: </em>rpg<br> <em>Description:</em> A graphical roguelike game and variant of NetHack <p>UnNetHack is single player dungeon exploration game. <p>The main intent of this fork is to put more randomness, challenges and fun into NetHack. <p>It features more levels, several UI changes and a lot of game play related changes in comparison to NetHack. UnNetHack 3.5.1 new UnNetHack
9397 4 2009-06-05 15:57:43 <a href="/images/magicmaze_screenshot1.png"><img src="/images/thumbs/magicmaze_screenshot1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Magic Maze is a simple and low-tech monster-bashing maze game. <p> <em>Changelog:</em> <ul> <li>Refactor so that we can show the level title as soon as it is loaded, and while we read the rest of the level data, reducing the total load level wait time. <li>Fixes for working on Ruby 1.9.1-preview1 merged from branch ruby19-porting <li>Add delay if monster couldn't move. No need to check immediately again. <li>Spread the start sleep delay to get lower peaks. <li>Remove the fade_in/out delays in blocks. <li>Improve the cached drawing. <li>Try to speed stuff up by not redrawing HUD elements unnecessarily. <li>Simple progress indicator for early initialization. <li>Remove duplicate fade-out on exiting from gameloop. <li>Asus EEE workaround. </ul> Magic Maze 1.4.3.6 updated Magic Maze
9398 4 2009-06-05 16:17:22 <a href="/images/1.gif"><img src="/images/thumbs/1.gif" align="right" alt="" width="200" height="125"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> Roguelike variant of Wing Commander: Privateer <p> <em>Changelog:</em> <ul> <li>Various bug fixes. <li>Changed F1 to switch all turrets on/off instead of the current turret. <li>Doubled the price of the Turret Energy Capacitor. <li>You can no longer stun a mission character without failing the mission. <li>Ramming a ship will now have the same effect on it's attitude and on your criminal record as shooting it. <li>You will now automatically exit autopilot with a "PROXIMITY WARNING" if you get too close to another ship (to avoid collisions during autopilot).</ul> Privateer: Ascii Sector 0.5.3.2 updated Privateer: Ascii Sector