| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 9349 | 506 | 2009-05-10 16:34:49 | <a href="/images/hexen13.jpg"><img src="/images/thumbs/hexen13.jpg" align="right" alt="" width="200" height="125"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a></font> <p> <em>Description:</em> HHexen is an extended version of Hexen for Linux <p> <em>Changelog:</em> <p>This is a maintainance release. Changes since previous version 1.5.2:</p> <ul> <li>Fixed SDL and SDL_mixer audio drivers to honor the -nosound command line option. <li>Ensured that the new gcc-4.4 series compilers are properly supported. <li>Added size sanity check for sfx lumps. </ul> | HHexen 1.5.3 | updated | HHexen |
| 9350 | 4 | 2009-05-11 19:31:31 | <a href="/images/to_crossfire.jpg"><img src="/images/thumbs/to_crossfire.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a></font> <p> <em>Description:</em> Tactical shooter mod for Unreal Tournament 2004 <p> <em>Changelog:</em> <ul> <li>DE Range Damage increased <li>Raging Recoil increased <li>HE Radius decreased <li>Benelli / Spas 12 damage slightly increased <li>P90 damage decreased <li>Laserpoint Reminder <li>Sniper Bug removed <li>Water Jump-in Sound <li>Getaway Fixes <li>Scope Fixes <li>Trainstation Fixes </ul> | Tactical Operations: Crossfire 1.93 | updated | Tactical Operations: Crossfire |
| 9351 | 4 | 2009-05-12 22:34:48 | <a href="/images/screenshot_248.jpg"><img src="/images/thumbs/screenshot_248.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a></font> <p> <em>Description:</em> A truck simulator based on soft body physics <p> <em>Changelog:</em> <ul> <li>The Visual Studio redistribuable included in the installer was of the wrong Service Pack version. <li>Some compilation flags added SSE instructions to the code, which are incompatible with older AMD processors, like the Duron. <li>The game crashed when vegetation was enabled. <li>There was visual glitches in some terrains and vehicles.</ul> | Rigs of Rods 0.36.1 | updated | Rigs of Rods |
| 9352 | 4 | 2009-05-12 22:35:49 | <a href="/images/wesnoth-1.6-4.jpg"><img src="/images/thumbs/wesnoth-1.6-4.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.78"><img src="http://happypenguin.org/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="http://happypenguin.org/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="http://happypenguin.org/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="http://happypenguin.org/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="http://happypenguin.org/images/star.gif" alt="4.78" border="0"></a></font> <p> <em>Description:</em> Fantasy Turn-Based Strategy Game <p> <em>Changelog:</em> <ul> <li>Fixed missing unit graphics when loading a start-of-scenario savegame. <li>Improved the sorting of the XP and traits columns in the unit list dialogue. <li>Some smaller fixes to various campaigns. <li>Updates to many translations.</ul> | Battle for Wesnoth 1.6.2 | updated | Battle for Wesnoth |
| 9353 | 4 | 2009-05-13 20:29:51 | <a href="/images/freecol06.jpg"><img src="/images/thumbs/freecol06.jpg" align="right" alt="" width="200" height="146"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a></font> <p> <em>Description:</em> An Open Source implementation of Colonization. <p> <em>Changelog:</em> <ul> <li>fixes several bugs <li>new or updated translations for 36 languages</ul> | FreeCol 0.8.2 | updated | FreeCol |
| 9354 | 4 | 2009-05-14 06:25:05 | <a href="/images/1.gif"><img src="/images/thumbs/1.gif" align="right" alt="" width="200" height="125"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> Roguelike variant of Wing Commander: Privateer <p> <em>Changelog:</em> <ul> <li>If you're critically wounded, you now also lose health while flying in space, so you can bleed to death while flying your ship. <li>If you have a repair droid, it will gradually clean up any blood on your ship from, uhm, "accidents". <li>Confeds and militia now detect corpses on your ship, fine you and attack. <li>Ships will now send an apologetic message if they hit or destroy a friendly ship. <li>When in Combat Mode, the game will now show you how much time you've used, as well as how much time an action takes. <li>Added Brilliance and Ultimate drugs to manipulate time usage when in Combat Mode (can currently only be acquired by stunning or killing a character that is carrying Brilliance or Ultimate). <li>Added quicksave (F8). </ul> | Privateer: Ascii Sector 0.5.2 | updated | Privateer: Ascii Sector |
| 9355 | 4 | 2009-05-14 08:12:04 | <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> Flexible game development library for ruby <p> <em>Changelog:</em> <ul> <li>New and improved algorithm for calculating framerate. <li>Better Clock compatibility with multithreaded applications <li>Better control over the balance between CPU usage and accuracy when using Clocks framerate limiting <li>New ClockTicked event for use with EventHandlers <li>Added: Clock#frametime. Returns the actual milliseconds per frame recorded by the Clock. <li>New in-depth Clock tutorial, "Managing Framerate". <li>A few Screen additions <li>Added: HasEventHandler#make_magic_hooks_for.</ul> | rubygame 2.5.0 | updated | rubygame |
| 9356 | 4 | 2009-05-14 08:30:18 | <a href="/images/ezquake.jpeg"><img src="/images/thumbs/ezquake.jpeg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a></font> <p> <em>Description:</em> A QuakeWorld source port <p> <em>Changelog:</em> <ul> <li>new f_ruleset reply - removes the need for all other f_* checks <li>more strict movement scripts protection with keeping "strafe script" functionality via cl_iDrive <li>in_raw_allbuttons - helps get more mouse buttons working in the game for some users </ul> | ezQuake 1.9.3 | updated | ezQuake |
| 9357 | 4 | 2009-05-14 21:04:15 | <a href="/images/kandmbox.jpg"><img src="/images/thumbs/kandmbox.jpg" align="right" alt="" width="143" height="200"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a></font> <p> <em>Description:</em> RTS game similiar to Settlers <p> <em>Changelog:</em> <ul> <li>Fix for PenguinPlay security system</ul> | Knights and Merchants 1.34 | updated | Knights and Merchants |
| 9358 | 4 | 2009-05-15 09:26:05 | <a href="/images/screen_shot01.jpg"><img src="/images/thumbs/screen_shot01.jpg" align="right" alt="" width="200" height="125"></a> <em>Category: </em>action<br> <em>Description:</em> Free the land from the infestation of the Flanx <p>Dash across Scenic Locations destroying bug like creatures called the Flanx using 6 Unique Attacks that include Massive Terrain Deformation and High Speed Barrages of Energy Blasts! <p>Caster is an episodic game that presents an intense 3rd person action shooter experience with pulse pounding music that will keep you wanting more! | Caster 1.0 | new | Caster |