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newsid userid timestamp news headline newstype gameid
9329 4 2009-05-04 07:38:49 <a href="/images/akm_screenshot.jpg"><img src="/images/thumbs/akm_screenshot.jpg" align="right" alt="" width="200" height="159"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> All-Knowing Mind is a Java/SWT multi-language,OS-independent game server browser <p> <em>Changelog:</em> <ul> <li>Urban Terror 4 is now a standalone game by default. The UrT client executed is also now determined by the server game engine. For ioq3-based servers, the ioUrbanTerror client will be started. For Quake3-based servers, the quake3 client will be executed. The user is free to change this behaviour in the event only one client is installed (or the user prefers to use only a single client).</ul> All-Knowing Mind 0.1.2 updated All-Knowing Mind
9330 4 2009-05-04 21:37:41 <a href="/images/tribaltrouble2.png"><img src="/images/thumbs/tribaltrouble2.png" align="right" alt="" width="160" height="200"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a></font> <p> <em>Description:</em> Create your own Viking chieftain and sail on quests to foreign places <p> <em>Changelog:</em> <ul> <li>Number of players on each island shown on the Hall map. <li>Players can create their own rooms in the Hall. <li>The Lur Blaster will no longer lose energy if he is stunned while playing a tune. <li>Initial cease-fire period reduced in treasure games to avoid tower axemen rushing.</ul> Tribal Trouble 2 beta 0.9 updated Tribal Trouble 2
9331 4 2009-05-05 06:51:45 <a href="/images/waterstorm_dm_atlantis_02.png"><img src="/images/thumbs/waterstorm_dm_atlantis_02.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> a fast paced 2D multiplayer shooter <p> <em>Changelog:</em> <ul> <li>The update features the very first version of bots (DeathMatch) <li>Bugfixes</ul> Waterstorm 1.0.5 updated Waterstorm
9332 4 2009-05-05 18:38:27 <a href="/images/billiards.png"><img src="/images/thumbs/billiards.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> Billiards is a free cue sports simulator. <p> <em>Changelog:</em> <ul> <li>Added elasticity support for contact joints. Balls now jump when hit from above but proper jumpballs are still not possible. <li>Made corrections to allow the simulation to run with ODE asserts active. ODE now doesn't need to be configured with --disable-asserts. <li>Some minor graphical corrections in the anisotropic shader and associated brushed metal decorations and also in the lighting setup. <li>Other bugfixes here and there.</ul> Billiards 0.2.2 updated Billiards
9333 4 2009-05-05 20:48:37 <a href="/images/pokerth04_screen.jpg"><img src="/images/thumbs/pokerth04_screen.jpg" align="right" alt="" width="200" height="140"></a> <em>Category: </em>card<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a></font> <p> <em>Description:</em> PokerTH is a Texas Holdem Poker Engine <p> <em>Changelog:</em> <ul> <li>Supporting up to 10 players on a table <li>Easily choose different table and card styles <li>Create your own style in simple steps <li>Online style gallery <li>Netbook support with minimum 1024x600</ul> PokerTH 0.7 updated PokerTH
9334 4 2009-05-06 08:49:24 <a href="/images/gamebook-engine-screenshot-0.1.2+code.png"><img src="/images/thumbs/gamebook-engine-screenshot-0.1.2+code.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>text adv<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> TGE is the first free, cross-platform engine for writing gamebooks <p> <em>Changelog:</em> <ul> <li>You can now write gamebooks using Javascript instead of, or in addition to, Lua <li>Added #tge_module commands to group pages into modules <li>Dropped hyWaitForClicks() from Javascript API (but remains in Lua API) <li>Flight From the Dark will no longer be included with releases, because it is too big. You can still find it, along with all audio files, in the separate flight-from-the-dark-gamebook.zip archive. <li>This release includes binaries for Windows and Linux, as well as source.</ul> The Gamebook Engine 0.2.0 Beta 2 updated The Gamebook Engine
9335 4 2009-05-06 21:12:32 <a href="/images/screenshot_322474.jpg"><img src="/images/thumbs/screenshot_322474.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.66"><img src="http://happypenguin.org/images/star.gif" alt="4.66" border="0"></a><a href="#" title="4.66"><img src="http://happypenguin.org/images/star.gif" alt="4.66" border="0"></a><a href="#" title="4.66"><img src="http://happypenguin.org/images/star.gif" alt="4.66" border="0"></a><a href="#" title="4.66"><img src="http://happypenguin.org/images/star.gif" alt="4.66" border="0"></a><a href="#" title="4.66"><img src="http://happypenguin.org/images/star.gif" alt="4.66" border="0"></a></font> <p> <em>Description:</em> 3D game engine and FPS/RPG <p> <em>Changelog:</em> <ul> <li>new playermodel and weapon models <li>new sound track and splash screen/logo <li>28 new multiplayer maps and 1 new singleplayer map <li>new "protect" and "insta protect" game modes <li>ragdoll physics <li>bots for online and offline play <li>map editor now supports texture blending <li>in-game movie recording and PNG screenshots <li>many renderer/engine/server improvements</ul> sauerbraten 2009_05_04 updated sauerbraten
9336 4 2009-05-06 23:54:41 <a href="/images/tuxmathscrabble-3.0.1.gif"><img src="/images/thumbs/tuxmathscrabble-3.0.1.gif" align="right" alt="" width="200" height="155"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a></font> <p> <em>Description:</em> Math Scrabble for kids of all ages <p> <em>Changelog:</em> <ul> <li>The wx dependency was eliminated. Wx is now merely an option.</ul> TuxMathScrabble 0.6.0 updated TuxMathScrabble
9337 4 2009-05-07 10:32:40 <a href="/images/Omnitux.png"><img src="/images/thumbs/Omnitux.png" align="right" alt="" width="200" height="171"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> Educational game based on multimedia elements <p> <em>Changelog:</em> <ul> <li>new activities <li>German translation <li>various bug fixes and improvements</ul> Omnitux 0.7.1 updated Omnitux
9338 4 2009-05-07 11:39:36 <a href="/images/el7_1.jpg"><img src="/images/thumbs/el7_1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> first person shooter <p> <em>Changelog:</em> <ul> <li>New "Flying Fortress" enemy - Blow holes through it or take out it's guns. <li>More planes and formations. <li>Improved terrain system. <li>Nicer visuals</ul> enemy lines 7 0.8 updated enemy lines 7