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newsid userid timestamp news headline newstype gameid
9279 4 2009-04-18 11:23:11 <a href="/images/start_2.png"><img src="/images/thumbs/start_2.png" align="right" alt="" width="153" height="200"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Minesweeper game with puzzles that can be solved by logic - no guessing required <p> <em>Changelog:</em> <ul> <li>Expert mode logical puzzle creation time greatly reduced: it now takes 1/260 of the original time!</ul> Minestein 0.03 updated Minestein
9280 4 2009-04-19 21:23:44 <a href="/images/megazeux-2.81c.png"><img src="/images/thumbs/megazeux-2.81c.png" align="right" alt="" width="200" height="116"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> Game creation system based on the classic ASCII text-based game ZZT <p> <em>Changelog:</em> <ul> <li>Important bug fixes. <li>MegaZeux now runs on the Wii and AmigaOS 4.x. <li>The hardware stretching renderers now have a couple of fixed aspect ratio modes. <li>The biggest feature of this release is the introduction of a portable network layer, which is currently being tested by the new built-in updater (F7/U). <li>Internally, MegaZeux is now modularized. </ul> Megazeux 2.82b updated Megazeux
9281 4 2009-04-20 21:45:40 <a href="/images/PenumbraRequiem.jpg"><img src="/images/thumbs/PenumbraRequiem.jpg" alt="" align="right" height="125" width="200"></a> <p> <A href="http://frictionalgames.com">Frictional Games</A> have reduced the prices of their award winning Penumbra games (<A href="http://happypenguin.org/show?Penumbra%3A%20Overture%20%20Episode%201">Penumbra: Overture</A>, <A href="http://happypenguin.org/show?Penumbra%3A%20Black%20Plague">Penumbra: Black Plague</A>, and the <A href="http://happypenguin.org/show?Penumbra%3A%20Requiem">Penumbra: Requiem</A> expansion) to $10 each. Additionally, if you purchase the entire collection the price drops to $20. <p> <A href="http://penumbragame.com/">The Penumbra Series Portal</A><BR> <A href="http://store.frictionalgames.com/">Frictional Games Online Store</A> The Entire Penumbra Collection for 20 USD/EUR default
9282 4 2009-04-21 21:49:54 <a href="/images/dump0083.jpg"><img src="/images/thumbs/dump0083.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a></font> <p> <em>Description:</em> Massively Multiplayer space game <p> <em>Changelog:</em> <ul> <li>Seven new PCC missions. <li>Skirmish and escort groups are now unlocked after the mission ends <li>Skirmish and escort groups are disbanded if only one player is in the group after the mission ends. <li>Fixed crash bug when trying to play nonexisting sound via lua. <li>Removed 'got duplicate remote add' error message. <li>Small improvements to jump animation. <li>Fogged sectors restrict radar range to 500 meters. <li>Server-side updates to allow for more foggy sectors. </ul> Vendetta 1.8.68 updated Vendetta
9283 4 2009-04-23 20:58:59 <a href="/images/yetanotherfreedroidshotforjohannes.jpg"><img src="/images/thumbs/yetanotherfreedroidshotforjohannes.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a></font> <p> <em>Description:</em> A graphical single player sci-fi RPG featuring Tux and evil MS bots <p> <em>Changelog:</em> <ul> <li>A Tutorial is now implemented <li>Completely new starting level that makes much better sense with the storyline <li>New music tracks <li>Cleaned up even more bugs in robot AI and Path finding <li>Added Lua coding language to dialogues, greatly increasing the possibilities of rich and alternating content. <li>Note: Save games from 0.11.x are not compatible.</ul> Freedroid RPG 0.12.1 updated Freedroid RPG
9284 4 2009-04-23 21:57:12 <a href="/images/screenshot-small.png"><img src="/images/thumbs/screenshot-small.png" align="right" alt="" width="200" height="153"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.35"><img src="http://happypenguin.org/images/star.gif" alt="4.35" border="0"></a><a href="#" title="4.35"><img src="http://happypenguin.org/images/star.gif" alt="4.35" border="0"></a><a href="#" title="4.35"><img src="http://happypenguin.org/images/star.gif" alt="4.35" border="0"></a><a href="#" title="4.35"><img src="http://happypenguin.org/images/star.gif" alt="4.35" border="0"></a></font> <p> <em>Description:</em> Front-end for MAME on Linux <p> <em>Changelog:</em> <ul> <li>Directories window warns if no ROM or MAME executable chosen <li>Add new filter group Status, filters Correct and Best Available, and add ROM availability filter buttons <li>Fix crash when removing last MAME executable directory in Directories window, prompt user if no executable or ROM path is set when closing the Directories window <li>Fix segfault on startup if there is no .gmameui directory <li>If no MAME executables are defined when starting, user is prompted to open the Directories window <li>When switching to a different MAME executable, prompt to rebuild the gamelist <li>Added Swedish (sv) translation <li>Code cleanups </ul> GMAMEUI 0.2.8 updated GMAMEUI
9285 4 2009-04-24 07:36:24 <a href="/images/chrom-scr-082900a.jpg"><img src="/images/thumbs/chrom-scr-082900a.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a></font> <p> <em>Description:</em> arcade-style vertical scrolling shooter <p> <em>Changelog:</em> <ul> <li>Migrate from chromium to chromium-bsu (and similar) <li>Add new GLC text rendering backend allowing i18n <li>Add German, Bulgarian & Spanish translations <li>Don't save high scores without a new score <li>Fix race condition, when losing your last life & killing the boss, finish the game <li>Allow using Pause as well as p to pause <li>Restore sound & music volume at startup <li>Fix the last few text rendering issues <li>Release the mouse when losing focus <li>Add a ChangeLog generated from git <li>Add a window icon using SDL_image</ul> Chromium B.S.U. 0.9.14 updated Chromium B.S.U.
9286 4 2009-04-24 15:18:21 <a href="/images/quake3.png"><img src="/images/thumbs/quake3.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a></font> <p> <em>Description:</em> Quake 3 improvement project <p> <em>Changelog:</em> <ul> <li>Ports to new platforms <li>Off-server data downloads (http redirection) via HTTP and FTP with cURL <li>OpenAL sound rendering allowing for surround (5.1 and 7.1) speaker layouts and generally improved sound quality. <li>Ogg Vorbis audio decoding. <li>In-engine VOIP support, with optional Mumble player-location support. <li>IPV6 Networking. We’re ready to frag on the net of the future! <li>SDL backend for the OpenGL context, window management, and input. This also improves portability. <li>Anaglyph stereo rendering (for viewing with 3D glasses) <li>Full x86-64 architecture support <li>Rewritten PowerPC JIT compiler, with ppc64 support <li>New SPARC JIT compiler, with support for both sparc32 and sparc64 <li>Compilation with MinGW and cross-compilation for Windows from Linux <li>Improved console command auto-completion <li>Persistent console command history <li>Improved QVM (Quake Virtual Machine) tools <li>Colored terminal output on POSIX operating systems <li>GUID System <li>Multiuser support on Windows systems (user-specific game data is stored in their respective Application Data folders) <li>PNG format support for textures <li>Numerous security fixes</ul> Quake 3 (Icculus) 1.36 updated Quake 3 (Icculus)
9287 4 2009-04-25 06:57:10 <a href="/images/gens2155.png"><img src="/images/thumbs/gens2155.png" align="right" alt="" width="200" height="166"></a> <em>Category: </em>emulator<br> <em>Description:</em> Gens is a Sega Genesis/Mega Drive/Sega-CD/Mega-CD/32X emulator <p>Gens is a popular cross-platform Sega Genesis/Mega Drive/Sega-CD/Mega-CD/32X emulator with high compatibility. <p> Gens was originally developed for Windows by Stephane Dallongeville, but has since been ported to Linux SDL/GTK+ by Stephane Akhoun and Caz. Gens 2.15.5 new Gens
9288 4 2009-04-25 19:18:39 <a href="/images/naev4.png"><img src="/images/thumbs/naev4.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a></font> <p> <em>Description:</em> 2d action/rpg space game <p> <em>Changelog:</em> <ul> <li>Two new systems. <li>Conf file name changed from "conf" to "conf.lua". <li>Explosions now affect your ship again. <li>Fixed segfault when player dies. <li>Fixed visual glitch with fuel bar. <li>Minor interface changes. <li>Made the Collective Distraction mission not leave you stranded ever. <li>Misc fixes.</ul> NAEV 0.3.9 updated NAEV