| commentid | objectid | typeid | userid | subject | comment | timestamp | parentid |
|---|---|---|---|---|---|---|---|
| 10300 | Tenes Empanadas Graciela | games | 5515 | problems | teg compiles fine. it even starts, but when i click on a country i get:<br> GnomeCanvas-ERROR **: file gnome-canvas.c: line 3455 (gnome_canvas_update_now): assertion failed: (canvas->idle_id == 0) aborting... | 2003-04-14 05:41:54 | 0 |
| 10301 | Zinc | games | -1 | mmm | nice screenshot for a linux game... | 2003-04-14 06:44:43 | 0 |
| 10302 | Hellcarrier | games | -1 | Re: Licensing? | you can't. this is a violation of the gpl. | 2003-04-14 06:45:51 | 10291 |
| 10303 | Hellcarrier | games | -1 | Hellcarrier | I finally got it to compile...<br> Here's some help to find those strange liberaries: <p> I was not able to get DIME to compile on my system, and used <a href="http://admine.sf">ADIME</a> instead (same lib, but they had to change name due to some other program) One thing to notice through is that you need to change "dialogf" to "adime_dialogf" and "ALIGN_CENTER" to "ADIME_ALIGN_CENTER" to get it compile with ADIME <p> There is no lib called GJMod. It must be a typo. The actual lib is <a href="http://www.geocities.com/SiliconValley/Vista/8890/jgmod/jgmod.html">JGMod</a>. | 2003-04-14 07:02:06 | 0 |
| 10304 | TuxMathScrabble | games | -1 | TuxMathScrabble | This screen shot is of the old version! The new version has a new, cleaner, more modern look. Also, the window size has been reduced to 800x600 as suggested in the previous comment. | 2003-04-14 07:44:40 | 0 |
| 10305 | Euchre | games | -1 | Nifty! | Me and my friends played Euchre a _TON_ a couple semesters ago. Does this version support any of the following "house rules" we used to play with? <BR> <BR>1. Cheating is allowed if no one calls it on you <BR>2. Drink a shot of liquor if you lose a round <BR>3. Hidden table talk? <BR> <BR>-Erwos | 2003-04-14 09:20:26 | 0 |
| 10306 | Zinc | games | -1 | Nice | I can see this being a lot of fun to play with. <P>Actually, I could see it being more useful for MUDs. Add the collaborative environment, but subtract the "everyone plays on the same client" part, and you could have a very useful tool for organized groups of adventurers. <P>-Erwos | 2003-04-14 09:26:45 | 0 |
| 10307 | Hellcarrier | games | -1 | Re: Licensing? | This is not a violation of the gpl. The author can release his software under any license he wants. He just happens to not be releasing it under the gpl.<br> <br> He should not say that he is releasing it under the gpl when he is not though.<br> <br> He is basicly saying, "The game is gpl, EXCEPT I am adding that you cannot use it commercially." It's not the gpl anymore, but it's his right to license the game under any way he wants. | 2003-04-14 09:34:22 | 10302 |
| 10308 | Abe's Amazing Adventure!! | games | 7139 | Re: Too fast | That's sort of what I did. For fast machines the fps has an upper limit and on slow machines the character takes bigger steps. (It does seem to work.) Thanks for your help! | 2003-04-14 09:38:36 | 10293 |
| 10309 | Racer | games | 7726 | dirt bags.... | Ruud. I really like this game, and personally, I have no issue with it remaining non-GPL'd. While I support the idea of releasing the game as open source, I don't think it is necassary. I think what most Linuxers to realize is that when they attack developers, demanding that their high quality works be made free, they destroy the market for such products. I f you took this product to a publishing house, and people started seeing it on shelves in stores, they would buy it. And you would be a rich man. consider 2 things. 1) you have three native ports for the 3 most popular desktop Operating systems. 2) their is a huge following to your game already. I don't find wanting to payed for hard work greedy. Unless the price is excessive. e.g. no version of windows is worth 200-300 dollars, it's simply not good enough for that price. hence the reason why I use linux. But I will pay for a software application now and then, particularly games. I've discovered that games are usually cheaper on linux, considering that they don't have to pay licensing fee's for M$ libs, and M$ approval. tribes 2 for example was 60 dollars for windows. the linux version $20 (actually I think I got for 10 at ebx), but considering that both ports were realesed same day. Maybe other *nixers should think before they open they're mouth. | 2003-04-14 10:04:28 | 0 |