| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 925 | 2 | 1999-12-28 11:18:01 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> A Linux port of Raven Software's popular doom-engine game<p> <em>Changelog:</em> <ul> <li>multiple game resolutions !!! (-mode width height) <li>SDL version (video only; sound via pipes from other procs) <li>bug fixes in several files <li>fastx11-module changed </ul> Thanks <a href="http://www.linuxgames.com">Linuxgames.com</a>. | Heretic 1.0.3 | updated | |
| 926 | 2 | 1999-12-28 19:50:40 | <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> Space oriented network game system.<p> <em>Changelog:</em> <ul> <li>Outline of player vessel when cloaked or not clearly visible, needs to have viewscreen_marks turned on. <li>Connections list exporting on server. <li>Better icon and date representations throughout client, including the universe list window and properties dialog. <li>AI objects no longer detect disconnected players at HOME objects (those with internal hide from connections flag set). <li>Exported scores file header fixed, was not deliminating fields properly. </ul> | XShipWars 1.28 | updated | |
| 927 | 679 | 1999-12-28 23:59:21 | <em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> Clear the gems before they crush you!<p> <em>Changelog:</em> <ul> <li>Xlib graphics code replaced with Simple DirectMedia Layer calls. <li>License changed to GNU Public License. <li>Made level 14 a little easier. <li>Other minor changes and a bug fix. </ul> | Gem Drop X 0.7 | updated | |
| 928 | 2 | 1999-12-29 11:53:03 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> A crazy game, an extra-fun bomberman, an "addon" game !<p> <a href="mailto:leea@iinet.net.au">Lee Anderson</a> has posted <a href="http://news.tucows.com/ext2/99/12/articles/ext212241999.shtml">another Linux game review</a> at <a href="http://ext2.org">ext2.org</a>. This time he takes on David Fauthoux's unique Bomberman game <a href="http://happypenguin.org/show?Bomb%20%F4%20Bomb">Bomb ô Bomb</a>. The review is online at <a href="http://news.tucows.com/ext2/99/12/articles/ext212241999.shtml">http://news.tucows.com/ext2/99/12/articles/ext212241999.shtml</a>. | Bomb ô Bomb reviewed | updated | |
| 929 | 2 | 1999-12-29 12:26:10 | <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> A programming game in which robots controlled by programs fight each other.<p> <em>Changelog:</em> <ul> <li>German translation added (thanks to Uwe Hermann and Jan Suhr). <li>A new RealTimeBattle.spec has replaced the older one (thanks to CW Zuckschwerdt). <li>Bug fixes for some problems under FreeBSD. </ul> | Real Time Battle 1.0.0pre1 | updated | |
| 930 | -1 | 1999-12-29 17:12:22 | <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> Clone of classic TRON game.<p> <em>Changelog:</em> <ul> <li>Started writing "Game Options" menu section (although nothing works yet) <li>Added command line option to force sound to be disabled: --nosound <li>Randomised starting positions and directions (+ checks players aren`t too close). <li>When human players all dead, AI players are accelerated, so round ends quickly. <li>Can skip intro credits by pressing ESC, ENTER, and RCTRL (as requested!!!). </ul> | TRONtium v0.5 | updated | |
| 931 | 1907 | 1999-12-29 20:42:51 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="3"><img src="http://happypenguin.org/images/star.gif" alt="3"><img src="http://happypenguin.org/images/star.gif" alt="3"><p> <em>Description:</em> tron-like lightcycle game with a 3D view<p> <em>Changelog:</em> <ul> <li>added lightcycle models <li>fixed chase camera (finally) <li>optimised drawPlayers does now frustum culling based on object coordinates <li>added configuration menu for the bots <li>fixed font / font-tex.pl generating distorted texture <li>added Game Settings menu <li>made font size screen size dependent (where useful) <li>changed menu layout and initialization a bit <li>changed menu highlighting (it's now done by font color) <li>added new font handling and font textures <li>consequently dropped M. Kilgards TexFont (it was not GPL'd) <li>There is a new win32 binary too </ul> | glTron 0.51 | updated | |
| 932 | -1 | 1999-12-30 00:05:31 | <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> A user-editable clone of Ultima 6<p> <em>Changelog:</em> <ul> <li>Editors now ported to Linux. <li>Support for intelligent NPCs. <li>Detailed demo world. </ul> | IRE - The IT-HE RPG Engine 0.06 | updated | |
| 933 | -1 | 1999-12-31 13:22:02 | <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> Sierra AGI Emulator<p> <em>Changelog:</em> <ul> <li>Fixed Amiga Manhunter ID <li>Fixed portability bugs <li>Fixed SDL <li>Removed ^M in x11.c (in cm1) <li>Sarien 0.4.10cm1 is available at <a href="http://agi.helllabs.org/stuff/">http://agi.helllabs.org/stuff/</a> </ul> | Sarien :: The Alien AGI Interpreter 0.4.10 | updated | |
| 934 | -1 | 2000-01-02 16:12:34 | <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> Bomberman clone for ClanLib<p> <em>Changelog:</em> <ul> <li>2 new Bomber graphics (Tux and BSD devil) <li>highlighting of map tiles as option for each player (helpful for tux, snake,bsd-devil) <li>Observer destroys walls and boxes (they become ground tiles) <li>maps are sorted by name <li>made bomb timings (delay, countdown, speed) configurable <li>author and number of Bombers can be set in map editor <li>improved some maps / added one new <li>a bit more human like AI_MIC </ul> | ClanBomber 0.99 | updated |