| commentid | objectid | typeid | userid | subject | comment | timestamp | parentid |
|---|---|---|---|---|---|---|---|
| 10290 | Racer | games | -1 | Re: Looks great | That $10,000 mark doesn't sound bad. It would give me a chance to pay off FMod rights (since it would have become more or less commercial) and get me a properly working Mac (that isn't so damn slow) to continue development. A sort of container would have to be made, so that people can vouch for part of the money, so it would be an all-or-nothing attempt, for example (so I wouldn't be stuck with say $2.374 dollar and have to repay everyone). Correct me if I'm wrong, but wouldn't that mean that I couldn't import code added to the GPL source to my own? I mean, that would mean I'd have to OpenSource my own closed source, now would it? [Ruud] PS I do hope that people will pick it up though, since I'd probably be more busy with the closed source versions. Ofcourse, executables from that version will still be available for free; it just helps with proprietary code that I have in at the moment. PPS As a last remark for why I'm perhaps overly cautious about all those rights issues; I've found over time that this is a really fun project to work on. So much, that it currently seems to digress in also being part of my regular work. To be sure that this would be possible, I held on to my rights as much as possible, so I wouldn't make it impossible for myself to live doing the thing I love. I don't see how anyone could find that injust, even though it means commercializing my baby. :) | 2003-04-14 01:55:00 | 10059 |
| 10291 | Hellcarrier | games | 5676 | Licensing? | <i>Remember that this source code is released as is under GPL (General Public License).<br> Please refer to license.txt for more information.<br> <br> This code is released so that others can learn from it. It was never intended as a base for new or other programs.<br> This code may not be used commercially in any way without the written consent of the author (Johan Peitz).</i><br> <br> Is this correct? I thought that GPL code could be used commercially but the source must be made available. I didn't think that you can add your own restrictions on top. | 2003-04-14 02:02:16 | 0 |
| 10292 | Ultimate Stunts | games | 7610 | Re: what do I do about this? | Find ultimatestunts.conf (either in the source package or in the win**** binary package) and make sure it's in the current directory ("."). It's still a pre-alpha version, you know... | 2003-04-14 02:06:48 | 10279 |
| 10293 | Abe's Amazing Adventure!! | games | -1 | Re: Too fast | <P>If you're not too bothered about using Frame Based Movement (only a bad idea if you're using 3D or a network game) then you could always use the "Sleep period" method.</P> <P>At the beginning of each frame use SDL_GetTicks() and store the value into a long. At the end of the frame loop compare the current SDL_GetTicks() with the value you stored at the beginning of the frame. If enough time has passed, then allow the game to continue. Otherwise go into a loop until enough time has passed.</P> <P>For example,</P> <PRE> long ticks; while (true) { ticks = SDL_GetTicks(); // all your drawing and game stuff goes here while (SDL_GetTicks() < (ticks + 16)){} } </PRE> <P>The above may look crude, but it will prevent the game from running any faster than 60 frames per second (or there abouts).</P> | 2003-04-14 02:36:20 | 9156 |
| 10294 | Hellcarrier | games | -1 | Looks like Feuerkraft got some company.. | Looks like <a href="http://fs.fsf.org/feuerkraft/">Feuerkraft</a> got some company... | 2003-04-14 03:45:13 | 0 |
| 10295 | Hellcarrier | games | 6896 | Re: Licensing? | True... That is a bit of a violation of the GPL there...<br><br> * DK_Skovbaer * | 2003-04-14 04:06:19 | 10291 |
| 10296 | Tenes Empanadas Graciela | games | -1 | Tenes Empanadas Graciela | Minchia che ggioco!!! For the non sicilian, this game is amazing. The robot player is very well done and will beat any non expert player. Also the game is well programmed and the graphics is pleasant | 2003-04-14 04:08:55 | 0 |
| 10297 | Hellcarrier | games | 6896 | Too many dependencies | Truth to be said, the game looks pretty cool but there's just one problem: There are some strange non-standard dependencies (Allegro, DIME, GJMod) and that's a bit annoying...<br><br> * DK_Skovbaer * | 2003-04-14 04:09:54 | 0 |
| 10298 | Peinture Le Jeu | games | 7761 | Re: Peinture Le Jeu | It may be a problem with your X11 display, a missing font, i'll try to fix this problem in the next version. | 2003-04-14 05:02:10 | 10227 |
| 10299 | Peinture Le Jeu | games | 7761 | Re: Peinture Le Jeu | Yes, there's need for english documentation, i'll try to find some time do to it :o | 2003-04-14 05:22:03 | 10270 |