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9179 4 2009-03-18 08:31:22 <a href="/images/ep128emu.jpg"><img src="/images/thumbs/ep128emu.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Emulator for the 8bit computer Enterprise <p> <em>Changelog:</em> <ul> <li>Various improvements have been made to the debugger <li>Several new GUI keyboard shortcuts have been added; since these shortcuts can only be triggered while the Alt key is pressed, in the default configuration only the right Alt key (and, on Windows, the menu key) are bound to the Enterprise emulation now. <li>Native file dialogs are used instead of FLTK on Windows. <li>Some improvements have been made to the installer <li>FILE: is the default device on startup when using the epfileio.rom extension. <li>Floppy drive emulation improvements: implemented the 'write track' command (formatting), image file I/O is buffered for improved performance when using real disks, and a few emulation bugs have been fixed. <li>In the memory configuration, ROM files can also be loaded to segments 40h to 43h. <li>Video display improvements and bug fixes; the screen is no longer blanked while the emulator is paused; interlace effect is also displayed at lower quality settings (1 and 2) in OpenGL mode. <li>Some NICK emulation fixes (note: the timing of demos recorded with older emulator versions may possibly be incorrect). <li>If there is an error initializing the display in OpenGL mode on Linux, the emulator will automatically switch the buffering mode, or fall back to software video to fix the problem. <li>Screenshots are saved in 256 color RLE compressed BMP format now, instead of TGA. <li>A few minor user interface improvements in the display, sound, and disk configuration windows. <li>The process priority of the emulator can be set in the menu (this is currently only implemented on Windows). <li>If not specified by the user, the extension is automatically added to file names by the file dialogs when saving files. <li>New 'Gtk+' GUI theme (-colorscheme 3). <li>Various minor bug fixes.</ul> ep128emu 2.0.6 updated ep128emu
9180 4 2009-03-18 19:55:06 <a href="/images/silentwings.jpg"><img src="/images/thumbs/silentwings.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.26"><img src="http://happypenguin.org/images/star.gif" alt="4.26" border="0"></a><a href="#" title="4.26"><img src="http://happypenguin.org/images/star.gif" alt="4.26" border="0"></a><a href="#" title="4.26"><img src="http://happypenguin.org/images/star.gif" alt="4.26" border="0"></a><a href="#" title="4.26"><img src="http://happypenguin.org/images/star.gif" alt="4.26" border="0"></a></font> <p> <em>Description:</em> A soaring simulator <p> <em>Changelog:</em> <ul> <li>Added virtual PDA to the instrument panel <li>Added airspace overlay to the maps. <li>UDP output and Remote Control interface for add-on developers and cockpit builders. <li>Added support for tracking data delivered by adventuretracking.com with the satellite based "yellowbrick" tracking device. </ul> Silent Wings 1.09 updated Silent Wings
9181 4 2009-03-18 22:38:36 <a href="/images/Conquest-ScreenShot-01.jpg"><img src="/images/thumbs/Conquest-ScreenShot-01.jpg" align="right" alt="" width="200" height="125"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> Simultaneous turn-based online multiplayer strategy game <p> <em>Changelog:</em> <ul> <li>Conquest is now updated automatically on start of the client or server. <li>ModData/ is now used for modifications. <li>Fixed Idle texture. <li>Various other changes and improvements.</ul> Conquest: Divide and Conquer 0.13.0 updated Conquest: Divide and Conquer
9182 4 2009-03-19 18:46:02 <a href="/images/regnum.jpg"><img src="/images/thumbs/regnum.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a></font> <p> <em>Description:</em> Multiplayer online RPG actively developed in Argentina <p> <em>Changelog:</em> <ul> <li>Updated: Now if a player defeats another one who just appeared on a nearby altar of resurrection, she will be penalized with 5 regnum points. This protection lasts for three minutes and/or we get away from the altar. <li>New: Mumble positional sound support. <li>Fixed: Server hang after a few days uptime. </ul> Regnum Online 1.0.4 updated Regnum Online
9183 4 2009-03-19 19:37:45 <a href="/images/CrimsonFields.png"><img src="/images/thumbs/CrimsonFields.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.60"><img src="http://happypenguin.org/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="http://happypenguin.org/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="http://happypenguin.org/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="http://happypenguin.org/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="http://happypenguin.org/images/star.gif" alt="4.60" border="0"></a></font> <p> <em>Description:</em> Crimson Fields is a tactical war game in the tradition of Battle Isle. <p> <em>Changelog:</em> <ul> <li>fix possible crash with invalid mission files <li>added partial Turkish translation </ul> Crimson Fields 0.5.3 updated Crimson Fields
9184 4 2009-03-20 23:22:36 <a href="/images/lostlab-mainscreen.jpg"><img src="/images/thumbs/lostlab-mainscreen.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a></font> <p> <em>Description:</em> Lost Labyrinth is a roguelike roleplaying computergame <p> <em>Changelog:</em> <ul> <li>some sounds have been broken <li>highscore upload should work with linux (elice compiler) too</ul> Lost Labyrinth 3.5.1 updated Lost Labyrinth
9185 4 2009-03-21 09:37:20 <a href="/images/err.jpg"><img src="/images/thumbs/err.jpg" align="right" alt="" width="200" height="151"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> opensource realtime strategy game <p> <em>Changelog:</em> <ul> <li>fixed a bug that caused the user interface to be invisible on machines not supporting shaders. <li>Last release was missing linux jogl binaries. Added in again. </ul> Quantum 1.31 updated Quantum
9186 4 2009-03-21 10:20:43 <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> An emulator for many old game systems <p> <em>Changelog:</em> <ul> <li>[Xe] new execution core. <li>[Xe/Linux] Modified joypad analog axis access. <li>[Xe/Linux] Fixed resolving dynamic module symbol. <li>[PC Engine CD-ROM2] Fixed audio status report. <li>[Super Famicom] Fixed affine mode priority. <li>[FM Towns Marty] Fixed floppy disk status. <li>[FC-FX] PC-FX support. <li>[Game Boy Advance] Game Boy Advance support. </ul> Xe 2.16.1 updated Xe
9187 4 2009-03-21 11:03:18 <a href="/images/dpnewpic8.jpg"><img src="/images/thumbs/dpnewpic8.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> A Quake engine port/mod with several enhancements. <p> <em>Changelog:</em> <ul> <li>Made savegames compatible with other Quake engines. <li>Extended savegame format with new features. <li>A fix for specular lighting issues. <li>Bugfixes.</ul> Dark Places 20090128 updated Dark Places
9188 4 2009-03-22 20:50:59 <a href="/images/toycars-0.3.2.jpg"><img src="/images/thumbs/toycars-0.3.2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a></font> <p> <em>Description:</em> Physics-based 2D racing game <p> <em>Changelog:</em> <ul> <li>New tracks, much larger than before <li>Road signs (ie turn warnings) <li>Roto-zooming camera <li>Improvements to track editor <li>Created a vehicle editor <li>Some bug fixes especially on Windows </ul> Toy Cars 0.3.9 updated Toy Cars