| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 9049 | 4 | 2009-02-14 10:07:56 | <a href="/images/pythonsudoku-0.10.png"><img src="/images/thumbs/pythonsudoku-0.10.png" align="right" alt="" width="173" height="200"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Sudoku creation/resolution <p> <em>Changelog:</em> <ul> <li>Split pysdk.py into several scripts: pysdk.py, pysdk-pdf.py, pysdk-image.py and pysdk-gui.py <li>Simplify the configuration <li>Added -t|--test option to get the difficulty of a sudoku <li>Added --force option to force that the difficulty of the created sudoku is the same as the given difficulty <li>Open .sdk files between systems with different newline </ul> | Python Sudoku 0.13 | updated | Python Sudoku |
| 9050 | 4 | 2009-02-14 11:38:26 | <a href="/images/dump0083.jpg"><img src="/images/thumbs/dump0083.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a></font> <p> <em>Description:</em> Massively Multiplayer space game <p> <em>Changelog:</em> <ul> <li>Reworked Training Missions for new players. <li>Three new PCC missions, branched from Orun Processor tree. <li>Border Skirmish capship positional tweaks. <li>Updated Voice Chat library.</ul> | Vendetta 1.8.58 | updated | Vendetta |
| 9051 | 4 | 2009-02-14 15:04:20 | <a href="/images/powder100.png"><img src="/images/thumbs/powder100.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a></font> <p> <em>Description:</em> Roguelike <p> <em>Changelog:</em> <ul> <li>A 65535 enum added for TILE_NAMES to placate the gcc 4.3 compiler. <li>>string.h< is the correct header. <li>Clean scripts improved to clean more stuff so I don't release with a broken support directory again. <li>Executable bit removed from CREDITS.TXT and LICENCE.TXT. <li>Animated Trees no longer randomly generated in the dungeon, they are meant to only exist as a result of summons. <li>If Baezlb'b's heart grants life save, he will no longer have his life saved, and, more importantly, the heart will no longer be destroyed. <li>When you convert a flesh golem into a stone golem it will no longer report both names. <li>"You stop over concerns of your safety." now has an r in concerns. <li>Spells you don't know now show up greyscale in the action bar. Similarly, if you can't cast it due to not enough mana, it is greyed out proportionally to how much mana is needed. <li>Inventory background is coloured according to your knowledge of the item, making it easier to separate out cursed/holy/regular. This also distinguishes between items you have tried on (so you know they are not cursed) vs ones you haven't tried. <li>You can mark items as favorite. This causes them to get a yellow background in the inventory and always be sorted first. <li>Weapons have the e in them when you forget the dual wield skill. <li>Text for animate forest spell and creature tweaked to better align with the normal English speaker's concept of grammar. <li>The buildall.sh script for Linux has been updated to try and make it more ebuild compatible. </ul> | POWDER 110 | updated | POWDER |
| 9052 | 4 | 2009-02-14 16:39:53 | <a href="/images/sshot1.png"><img src="/images/thumbs/sshot1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> Thrust clone - with explosions! <p> <em>Changelog:</em> <ul> <li>To defeat bosses, it's now necessary to fire more than one shot. <li>Added a few more levels. <li>Hi-score table is loaded and saved properly. <li>Graphics improvements. <li>Flyhard will now run in any reasonable resolution, just use the new -r argument. <li>Added scoop weapon. <li>Level-dependent physics <li>Fixed a collision bug</ul> | Fly Hard 0.41 | updated | Fly Hard |
| 9053 | 4 | 2009-02-14 20:09:25 | <a href="/images/gnome-video-arcade.jpeg"><img src="/images/thumbs/gnome-video-arcade.jpeg" align="right" alt="" width="200" height="168"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A simple xmame frontend for GNOME <p> <em>Changelog:</em> <ul> <li>Fixed Segfault while scanning roms. <li>Set the GVA_DEBUG environment variable to "io" for more detailed debugging messages during runtime. </ul> | GNOME Video Arcade 0.6.5 | updated | GNOME Video Arcade |
| 9054 | 4 | 2009-02-14 21:14:48 | <a href="/images/ss0000.png"><img src="/images/thumbs/ss0000.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> 2D arcade style shoot em up <p>Help robot Voltley destroy an onslaught of pesky robots. There are 6 types of robots that attack with weapons that range from electricity to grenades. One even hides under a bucket. The game comes with 12 levels to keep you busy. <p>Supports single player or 2 players on same computer. Players can use the keyboard, mouse or joystick for game play. <p>The game also includes a built in level editor to modify existing levels or create your own. | Voltley 1.0.1 | new | Voltley |
| 9055 | 4 | 2009-02-15 20:19:13 | <a href="/images/scrnshot13.png"><img src="/images/thumbs/scrnshot13.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a></font> <p> <em>Description:</em> Tank arcade game like Scorched Earth <p> <em>Changelog:</em> <ul> <li>Bugfixes <li>Added German language support. <li>Winners are now sorted by score at the end of the game. </ul> | Atomic Tanks 3.2 | updated | Atomic Tanks |
| 9056 | 4 | 2009-02-15 21:13:20 | <a href="/images/bfruit-0.1.png"><img src="/images/thumbs/bfruit-0.1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Slot machine game <p> <em>Changelog:</em> <ul> <li>added new icons <li>animated turn</ul> | BFruit 0.1alpha | updated | BFruit |
| 9057 | 4 | 2009-02-16 21:21:04 | <a href="/images/gnome-mud.jpg"><img src="/images/thumbs/gnome-mud.jpg" align="right" alt="" width="200" height="159"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> GNOME-Mud is a mudclient for the GNOME platform. <p> <em>Changelog:</em> <ul> <li>Added MCCPv2 support <li>New icon-based connection selector <li>Removed duplicate entries from history <li>Cleanups and improvements for several preference dialogues <li>Fix a few segfaults and leaks <li>Update Desktop file to current standards <li>Use only toplevel GTK and GLib includes <li>Telnet negotiation fixes (NAWS and TTYPE) <li>Several improvements to the build system <li>Updated translations: Arabic, Spanish, Norwegian, French, Brazilian Portuguese, Swedish, Catalan </ul> | GNOME-Mud 0.11.1 | updated | GNOME-Mud |
| 9058 | 4 | 2009-02-16 23:35:38 | <a href="/images/Otyugh_on_Linux.jpg"><img src="/images/thumbs/Otyugh_on_Linux.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> GemRB is a clone of BioWare's Infinity Engine <p> <em>Changelog:</em> <ul> <li>Lots of bugfixes and polish. <li>Wrapper python classes that simplified the GUIScripts <li>trap detection, removal, triggering, xp, feedback, autopause <li>shortcuts for the default cancel (esc), instant tooltip (tab; animated), hard pause (h) <li>arbitrary feat prerequisites in iwd2 <li>extended night areas <li>improved ppc support (no more crashes) <li>formations (arbitrary sizes, rotation, cursor) <li>container/door/infopoint cursor and highlight handling </ul> | GemRB: The Infinity Engine Clone 0.3.2 | updated | GemRB: The Infinity Engine Clone |