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newsid userid timestamp news headline newstype gameid
9029 4 2009-02-07 12:00:52 <a href="/images/snap5.png"><img src="/images/thumbs/snap5.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> Go game file editor and KGS server client <p> <em>Changelog:</em> <ul> <li>Fixed bug where user archives may take a very long time to get updated when the user is being viewed frequently. <li>Fixed bug that would crash the tournament list web page when all players quit from the tournament. <li>Fixed ctrl+L bug. <li>Fixed "user info always acts changed" and "user info says it is too full when it isn't" bugs. <li>Took out direct credit card payments. <li>Updated Thawte code signing certificate. </ul> cgoban2 3.3.23 updated cgoban2
9030 4 2009-02-07 14:04:15 <a href="/images/Omnitux.png"><img src="/images/thumbs/Omnitux.png" align="right" alt="" width="200" height="171"></a> <em>Category: </em>kids<br> <em>Description:</em> Educational game based on multimedia elements <p>The project aims to provide various educational activities based on multimedia elements (images, sounds, texts) <p>Possible activity types are associations, puzzles, counting activities, etc. <p>Support for multiple languages. <p>Omnitux activities are described in relatively simple XML files. Thus, people without programming skills may build their own activities. Omnitux 0.5.2 new Omnitux
9031 4 2009-02-07 17:18:32 <a href="/images/sf3.png"><img src="/images/thumbs/sf3.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> A console-style role-playing game that teaches Japanese. <p> <em>Changelog:</em> <ul> <li>various minor data file fixes</ul> Project LRNJ: Slime Forest 100 updated Project LRNJ: Slime Forest
9032 4 2009-02-08 12:11:51 <a href="/images/dump0083.jpg"><img src="/images/thumbs/dump0083.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="http://happypenguin.org/images/star.gif" alt="4.56" border="0"></a></font> <p> <em>Description:</em> Massively Multiplayer space game <p> <em>Changelog:</em> <ul> <li>New starting locations and training weapon for new characters. <li>Matrox TripleHead2Go Surround Gaming support. <li>Sector player list sort mode is now saved. <li>Hive Skirmish missions give free repair and ammo refill in Hive Skirmish capships. <li>Border Skirmish capships now start in formation and stay close to their original position. <li>Battle music starts in BS and HS sectors.</ul> Vendetta 1.8.57 updated Vendetta
9033 4 2009-02-08 15:14:37 <a href="/images/screenshot_008-00001.png"><img src="/images/thumbs/screenshot_008-00001.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a></font> <p> <em>Description:</em> Auteria is a fantasy world within our real world. <p> <em>Changelog:</em> <ul> <li>AI Bugfixes for creatures follow the last opponent <li>Quest log current shows the progress <li>Client fix for ground transform (looks like you stuck in the object) <li>Pet adjustment: Actions only if pet in distance of 80 meters. <li>Pet adjustment: Follow now works much better. <li>Pet adjustment: Ball (toy) disappear when fall into water.</ul> Auteria 1.96 updated Auteria
9034 4 2009-02-08 21:30:45 <a href="/images/bfruit-0.1.png"><img src="/images/thumbs/bfruit-0.1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Slot machine game <p>BFruit is an open source, GPL licensed fruit machine game written in python and pygame. BFruit 0.1prealpha new BFruit
9035 4 2009-02-09 21:18:02 <a href="/images/ic.jpg"><img src="/images/thumbs/ic.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> Descent style mod for Doom3 <p> <em>Changelog:</em> <ul> <li>Support for the Doom 3 1.3.1 patch enabling all platforms to play with each other <li>An updated version of ic_mine <li>Various bugfixes</ul> Into Cerberon :: Descent Into Doom 0.0.3a updated Into Cerberon :: Descent Into Doom
9036 4 2009-02-10 21:15:20 <a href="/images/reddragon.jpg"><img src="/images/thumbs/reddragon.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a></font> <p> <em>Description:</em> Fast paced original action game <p> <em>Changelog:</em> <ul> <li>There is a new trial area (Level 5) which is a simple "Shooting Range", designed to let new players ease into the target spitting aspect of the game. <li>There's a new minigame which is a tribute to Pang Zero. <li>This release has three new backgrounds (some graphics are courtesy of the Pingus project) <li>Various enhancements, code cleanup and bugfixes <li>Three new translations (Portuguese, Spanish, and Finnish). </ul> Vacuum Magic 0.9 updated Vacuum Magic
9037 4 2009-02-10 22:05:09 <a href="/images/warzone_2100.jpg"><img src="/images/thumbs/warzone_2100.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> 3D realtime strategy on a future Earth. <p> <em>Changelog:</em> <ul> <li>Double endian swapping bug that caused loading of save games to go wrong on big endian systems, e.g. PowerPC <li>Updated Dutch translation </ul> Warzone 2100 2.1.1 updated Warzone 2100
9038 4 2009-02-11 20:26:50 <a href="/images/freelords-splash.jpg"><img src="/images/thumbs/freelords-splash.jpg" align="right" alt="" width="200" height="174"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a></font> <p> <em>Description:</em> Turn-based strategy game <p> <em>Changelog:</em> <ul> <li>implemented simultaneous movement of all players <li>added preferences dialogue <li>various bug fixes <li>commented more code <li>implemented seamless drawing of tiles <li>implemented item backend and an item dialogue <li>gold display on main map <li>implemented crude roads <li>tons of new graphics, especially unit images </ul> FreeLords 0.03 updated FreeLords