| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 9009 | 4 | 2009-02-02 21:00:22 | <a href="/images/dxx-show.jpg"><img src="/images/thumbs/dxx-show.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="http://happypenguin.org/images/star.gif" alt="4.41" border="0"></a></font> <p> <em>Description:</em> DXX-Rebirth is the Remake of the two DESCENT ports D1X and D2X <p> <em>Changelog:</em> <ul> <li>Fixed Version mismatch error in D2X-Rebirth when joining a Netgame <li>Fixed potential crash when openeing or joining UDP Netgame <li>Fixed FPS-dependent collision damage when encountering claw-type robots and their specific movement behaviour <li>Fixed Mouse Z-Axis (Wheel) <li>Fixed Mouse reading in Automap <li>Mouse Filtering is now freely selectable (was always on by default) <li>Made Vectorial Reticle smaller <li>Fonts will only scale pixel-accurate when Texture-Filtering is on <li>Demo interpolation startup is (hopefully) more accurate (Workaround for some broken demos) <li>Fixed broken BUGGIN Cheat in D1X-Rebirth</ul> | DXX-Rebirth 0.55.1 | updated | DXX-Rebirth |
| 9010 | 4 | 2009-02-03 18:11:59 | <a href="/images/screen03.jpg"><img src="/images/thumbs/screen03.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.62"><img src="http://happypenguin.org/images/star.gif" alt="4.62" border="0"></a><a href="#" title="4.62"><img src="http://happypenguin.org/images/star.gif" alt="4.62" border="0"></a><a href="#" title="4.62"><img src="http://happypenguin.org/images/star.gif" alt="4.62" border="0"></a><a href="#" title="4.62"><img src="http://happypenguin.org/images/star.gif" alt="4.62" border="0"></a><a href="#" title="4.62"><img src="http://happypenguin.org/images/star.gif" alt="4.62" border="0"></a></font> <p> <em>Description:</em> Tilt the floor to roll a ball through an obstacle course. <p> <em>Changelog:</em> <ul> <li>Too many to count, but see the <a href="http://neverball.org/changes.php">change log</a> and the <a href="http://www.nevercorner.net/forum/viewtopic.php?id=1638">announcement</a> for a good estimate.</li></ul> | Neverball 1.5.0 | updated | Neverball |
| 9011 | 4 | 2009-02-03 19:16:43 | <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.31"><img src="http://happypenguin.org/images/star.gif" alt="3.31" border="0"></a><a href="#" title="3.31"><img src="http://happypenguin.org/images/star.gif" alt="3.31" border="0"></a><a href="#" title="3.31"><img src="http://happypenguin.org/images/star.gif" alt="3.31" border="0"></a></font> <p> <em>Description:</em> Proprietary Linux drivers for ATI Radeon cards <p> <em>Changelog:</em> <ul> <li>Full OpenGLTM 3.0 Support <li>Hybrid CrossFireTM support for Linux <li>Multiview Support</ul> | ATI Radeon Linux Display Drivers 8.573 | updated | ATI Radeon Linux Display Drivers |
| 9012 | 4 | 2009-02-03 20:23:16 | <a href="/images/plartssc.png"><img src="/images/thumbs/plartssc.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> Easily create worlds, adventures and quests in game, even cooperatively! <p> <em>Changelog:</em> <ul> <li>Bugfixes to the Save The Princess Maps, they were not working properly in the 2.3 Release.</ul> | Platinum Arts Sandbox 2.3 PATCH | updated | Platinum Arts Sandbox |
| 9013 | 4 | 2009-02-05 09:01:33 | <a href="/images/screenshot0002.png"><img src="/images/thumbs/screenshot0002.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>kids<br> <em>Description:</em> visual novel of the Buddha's teachings <p>Teachings of the Buddha is an english-language visual novel. It features sixteen sutras adapted from accesstoinsight.org, and original digital artwork adapted from tibetan thangka paintings. <p>Alpha version 0.1 of Teachings of the Buddha was released on February 4th, 2009. It includes original art by Frederic Guimont, and the chamberwork 'Guan' composed by Scott Godin and performed by Bradyworks. | Teachings of the Buddha alpha 0.1 | new | Teachings of the Buddha |
| 9014 | 4 | 2009-02-05 10:00:56 | <a href="/images/TuxWordSmith.png"><img src="/images/thumbs/TuxWordSmith.png" align="right" alt="" width="200" height="155"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Multi-language word scrabble <p> <em>Changelog:</em> <ul> <li>Arbitrary number of dictionary resources can exist; they are now dynamically "discovered". <li>F1 on background clears last definition (more convenient for 1-handed playing). <li>Mouse wheel over tray shuffles tray tiles <li>Long-standing bug fixed: when "show all" in admin panel, then save, lose sidebar image pathname -> crash! <li>Mouse wheel over tray shuffles tiles (saves having to reach w/left hand to press F5, as previously implemented) <li>Fixed crash on disconnected single-letter submission where variable "exprtype" reference undefined <li>Changed some variables to be shown in admin panel by default: SoundOn, <li>Fixed capability to save changes to IMAGE_ADMIN_SIDEBAR <li>Reduced-by-consolidation use of colour and font variables ... <li>Went from "wx.lib.flatnotebook" back to "wx.Notebook" for older wx installation compatibility. <li>Restored ToolTips for all items throughout admin configuration panel. <li>Updated fireworks show by going over each type and making parameter adjustments <li>F2 Key fills background colour and currently rendered definition, only, so can read (ie as tiles underneath often make difficult to read). <li>Installation is now optional. Game can be played from unzipped package directory. <li>Fixed last definition surface layout and word wrapping. <li>Configurable limitations on Tux submission to make easier for kids.</ul> | TuxWordSmith 0.6.6 | updated | TuxWordSmith |
| 9015 | 4 | 2009-02-05 11:03:11 | <a href="/images/blinkensisters-screenshot.jpeg"><img src="/images/thumbs/blinkensisters-screenshot.jpeg" align="right" alt="" width="200" height="155"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.13"><img src="http://happypenguin.org/images/star.gif" alt="4.13" border="0"></a><a href="#" title="4.13"><img src="http://happypenguin.org/images/star.gif" alt="4.13" border="0"></a><a href="#" title="4.13"><img src="http://happypenguin.org/images/star.gif" alt="4.13" border="0"></a><a href="#" title="4.13"><img src="http://happypenguin.org/images/star.gif" alt="4.13" border="0"></a></font> <p> <em>Description:</em> Parallax-style 2D scrolling game <p> <em>Changelog:</em> <ul> <li>feature and bugfix release. </ul> | Blinkensisters - Hunt for the Lost Pixels 0.5.3 | updated | Blinkensisters - Hunt for the Lost Pixels |
| 9016 | 4 | 2009-02-05 12:04:42 | <a href="/images/lostlabyrinth-193.jpg"><img src="/images/thumbs/lostlabyrinth-193.jpg" align="right" alt="" width="200" height="156"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a></font> <p> <em>Description:</em> Lost Labyrinth is a roguelike roleplaying computergame <p> <em>Changelog:</em> <ul> <li>removing one item from a stack does not not repair the rest or make them un-identified anymore <li>creatures now take damage from lava <li>scrolls stay known - once learned by obtaining an identified scroll <li>denied learning bard songs through free magic <li>fixed effect of amulet of luck to 2 <li>"extend" no longer works on meta-magic <li>mixing potions will never generate "Potion of the Gods" - exactly one potion can become "Potion of Heroes" and 3 potions will explode on mixing <li>stopped load/save cheats with the potion generation from mushrooms <li>Wrong message when frozen lightning breaks fixed <li>fixed blue chests and "nimble fingers" feat <li>stopped friendly (charmed) monsters from doing ranged attacks <li>allow only one meta-magic spell to be active <li>fixed access outside laby borders for flameburst <li>fixed quick spell loading <li>quick spell triggered meta-magic no longer ends turn <li>disintegration no longer destroys entry,exit,lava and room fields <li>potions now quench only 10 thirst <li>potion types stay known once learned <li>fixed,some bard songs not stopping other songs <li>denied conjured magic armour as sacrifice <li>transmigration now requires a sacrifice <li>raised cost of "remove others curse" to 15 <li>Ambush graphics fixed</ul> | Lost Labyrinth 3.4.1 | updated | Lost Labyrinth |
| 9017 | 4 | 2009-02-05 13:12:21 | <a href="/images/gearhead-2.jpeg"><img src="/images/thumbs/gearhead-2.jpeg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A mecha-themed roguelike RPG <p> <em>Changelog:</em> <ul> <li>The role playing campaign is now completable, meaning that GearHead2 is no longer a tech demo but now a real live game. <li>This release also adds new mecha, new themes, and new plot twists. </ul> | GearHead 2 0.530 | updated | GearHead 2 |
| 9018 | 4 | 2009-02-05 14:04:25 | <a href="/images/gamebook-engine-screenshot-0.1.2+code.png"><img src="/images/thumbs/gamebook-engine-screenshot-0.1.2+code.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>text adv<br> <em>Description:</em> TGE is the first free, cross-platform engine for writing gamebooks <p>The Gamebook Engine includes 2 games, Lone Wolf: Flight From the Dark and Ring of Thieves. In each game, you are given a character and a quest, and you must make several choices along the way in an attempt to complete your quest. You will meet interesting people, acquire mystical items and fight ferocious beasts. | The Gamebook Engine 0.2.0 Beta | new | The Gamebook Engine |