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newsid userid timestamp news headline newstype gameid
8949 4 2009-01-14 19:55:57 <a href="/images/mkq.png"><img src="/images/thumbs/mkq.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a></font> <p> <em>Description:</em> Jagged Alliance 2 port using SDL <p> <em>Changelog:</em> <ul> <li>Enable use of the mouse wheel in many places: Bobby Ray's, item pickup list, dealer inventory and more</li> <li>The editor now is accessible with the command line argument -editor (if built with editor support, editor.slf necessary)</li> <li>Correct vanilla mistranslations and improve translations</li> <li>Fix a vanilla bug: Restore the correct amount of breath points at the start of a turn in combat</li> <li>Fix a vanilla bug: It was possible to hire a merc even if he should refuse</li> <li>Fix a vanilla bug: If a team gets ambushed only move this team to the centre of the map, not all teams everywhere</li> <li>Fix many more vanilla crashes, bugs and glitches</li> <li>Fix some bugs from previous releases</li> <li>Plug vanilla resource leaks</li> </ul> Jagged Alliance 2 - Stracciatella 0.11 updated Jagged Alliance 2 - Stracciatella
8950 4 2009-01-14 20:20:11 <a href="/images/billiards.png"><img src="/images/thumbs/billiards.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Description:</em> Billiards is a free cue sports simulator. <p>Billiards is a free cue sports simulator. It aims for physical accuracy and simplicity and should hopefully be useful for practising billiards on your own and against your friends when a real pool table is not available. Currently both a pool table and a billiards table (that is with and without pockets) are implemented allowing you to play eightball, nineball and carom billiards games. Billiards 0.2 new Billiards
8951 4 2009-01-14 21:38:51 <a href="/images/tintin.jpg"><img src="/images/thumbs/tintin.jpg" align="right" alt="" width="200" height="171"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a></font> <p> <em>Description:</em> TinTin++ is a mud client that runs in console mode. <p> <em>Changelog:</em> <ul> <li>A #while {var} {cmd} command has been added to run while loops. <li>The %t #format option now uses a strftime format to create time stamps.</ul> TinTin++ 1.98.8 updated TinTin++
8952 4 2009-01-15 21:37:06 <a href="/images/freecol06.jpg"><img src="/images/thumbs/freecol06.jpg" align="right" alt="" width="200" height="146"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a></font> <p> <em>Description:</em> An Open Source implementation of Colonization. <p> <em>Changelog:</em> <ul> <li>Allow the game to be customized using XML-files. <li>Units now slide between tiles while moving. <li>New terrain graphics. <li>Menu music added. <li>Sound effects for dragoons, artillery capturing a colony, building complete, church and blacksmith. <li>New sound effects for artillery and buying/selling goods. <li>Short music clips for Aztecs and fountain of Youth. <li>Named regions and nicer placement of native settlements. <li>New nations added: Portuguese, Swedish, Danish and Russian <li>Games with up to eight European players are now supported. </ul> FreeCol 0.8.0 updated FreeCol
8953 4 2009-01-15 22:01:08 <a href="/images/new_workers.jpg"><img src="/images/thumbs/new_workers.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a><a href="#" title="4.44"><img src="http://happypenguin.org/images/star.gif" alt="4.44" border="0"></a></font> <p> <em>Description:</em> Realtime strategy game with emphasis on economy and transport <p> <em>Changelog:</em> <ul> <li>stability of multiplayer game increased <li>FPS regulation for decreased CPU usage <li>improved economy routing <li>many new sounds <li>four new songs <li>many new graphics and animations especially for the atlanteans <li>balancing work for all tribes</ul> widelands Build 13 updated widelands
8954 4 2009-01-16 00:09:42 <a href="/images/planet2-002-soldiers.png"><img src="/images/thumbs/planet2-002-soldiers.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Description:</em> a 3D real-time strategy game <p>Planet2 is a game created by four software engineering students in collaboration with three artists from university and college level. The project's goal was to develop a game up to the stage of "first playable" with free libraries and then redistribute the result to the community to enable the project to flourish. <p>In the game, armies clash and must capture structures to enlarge their ranks or to obtain strategic advantages. Armies can be run by an artificial intelligence or by a human player, locally or by network. Planet2 0.02 new Planet2
8955 4 2009-01-17 08:39:16 <a href="/images/rv_screen_01.png"><img src="/images/thumbs/rv_screen_01.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> Asteroids clone. <p> <em>Changelog:</em> <ul> <li>configuration files saved into the home directory <li>bugfixes</ul> RetroRoids 1.32 updated RetroRoids
8956 4 2009-01-17 09:57:01 <a href="/images/aa2k8_6.jpg"><img src="/images/thumbs/aa2k8_6.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> Freeware sci-fi first person deathmatch game. <p> <em>Changelog:</em> <ul> <li>Enhancements, bugfixes, and as always, some new arenas in which to frag in. <li>Some of the new features include new GLSL water shaders, skybox cloud layers, improved particle/event effects, vegetation shaders, improved in-game server interface, and much more.</ul> Alien Arena 2008 7.21 updated Alien Arena 2008
8957 4 2009-01-17 10:24:57 <a href="/images/nsb.png"><img src="/images/thumbs/nsb.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Simulation of MLB <p> <em>Changelog:</em> <ul> <li>changed printing of team stats to use less paper <li>changed Category Leaders and Records to show top 25 <li>added scrollbars to stat category chooser dialog (it was too large to show in it's entirety for low resolution displays) <li>spruced up play-by-play slightly <li>added ability to play a non-league game with 2 randomly selected teams <li>adjusted AI decision to steal <li>adjusted AI decision to sacrifice and squeeze <li>various bugs squashed <li>various minor improvements <li>minor editorial improvements </ul> NetStatsBaseball 0.9.4 updated NetStatsBaseball
8958 4 2009-01-17 11:04:51 <a href="/images/mmpong-gl-screenshot.png"><img src="/images/thumbs/mmpong-gl-screenshot.png" align="right" alt="" width="200" height="156"></a> <em>Category: </em>arcade<br> <em>Description:</em> Massive Multiplayer Pong <p>mmpong is an ATARI-pong-like multiplayer game, where a moving ball reflects on impact from paddles on the left and right sides of the screen. <p>A special feature of this variant is the ability to play the game with far more than two players. Players are split into two teams, and the position of each team's paddle is determined by the mean value of the positions of all the players' paddles on the team. mmpong supports a number of different paddle profiles (like flat or round). <p>The mmpongd server is capable of serving hundreds of clients simultaneously and scales sufficiently well on SMP machines (pthreads). <ul>Currently, there are two clients at your disposal: <li>mmpong-caca: basic console-style client based on libcaca <li>mmpong-gl: graphically advanced OpenGL client available for Linux, Mac OS X and Windows </ul> MMPong 0.9 new MMPong