| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 895 | 2642 | 1999-12-19 21:51:09 | <em>Category:</em> Action<br> <em>Description:</em> This is a port of Raven Software's awesome first-person 3D game Hexen. It was ported to Linux by Karl Robillard, and requires either SDL (for X11) or SVGAlib (for console). This port is not supported by Raven Software | Hexe 0.2. | new | |
| 896 | 2 | 1999-12-19 22:18:45 | <em>Category:</em> Under development - not yet playable<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> Boson is a real-time strategy game, like Command & Conquer(tm) or StarCraft(tm).<p> <em>Changelog:</em> <ul> <li>server GUI <li>client and server should be peer-killed proof <li>The frontend to Boson, from which you can launch client/server <li>The Attack feature. <li>The Construct features :-) </ul> | Boson 0.3 | updated | |
| 897 | 2 | 1999-12-19 22:24:30 | <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> A realtime strategy war simulation - Plays Warcraft II<p> <em>Changelog:</em> <ul> <LI>Fixed bug: The AI didn't build a hall, when enough workers exists. <LI>Added support for svgalib from Jarek Sobieszek. <LI>Added command line option -f and -t to adjust computer costs and build times. <LI>Fixed bug: ballista and catapult can't enter transporter. <LI>Fixed bug: Compiler warning `unit_ident' might be used uninitialized in this function. <LI>Fixed bug: build.sh didn't link default pud. <LI>Fixed bug: Window close button must exit/quit game. (from Ari) <LI>Fixed bug: Destroyed shore buildings shows wrong destroyed image. <LI>Made sound support optional (WITH_SOUND) to support ports without sound. <LI>When a peon was chopping wood and was moved to another location, he was losing all wood he had, same thing when two peons chopped the same tree, the second to finish was losing all the wood. <LI>Fixed bug: Building rune stone dumps debug core. <LI>Fixed bug: Oil well didn't show the correct frame if active. <LI>Prepared removement of TheMap.MovementMap, all functions should now use the flags in TheMap.Fields. <LI>Changed WINDOW_WIDTH and WINDOW_HEIGHT to VideoWidth and VideoHeight. <LI>Added SDL support. <LI>Added Win32 support. (Sound, network is missing) <LI>Added fullscreen to SDL support. <LI>Added 'A'...'Z' handling to SDL support. <li>Lots more </uL> | CLONE pre 1.16r3 | updated | |
| 898 | -1 | 1999-12-21 01:20:55 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="3"><img src="http://happypenguin.org/images/star.gif" alt="3"><img src="http://happypenguin.org/images/star.gif" alt="3"><p> <em>Description:</em> tron-like lightcycle game with a 3D view<p> <em>Changelog:</em> <ul> <li>preview of the graphical user interface <li>major parts rewritten <li>GPL'd </ul> | glTron 0.50beta2 | updated | |
| 899 | -1 | 1999-12-21 01:21:29 | <em>Category:</em> Under development - not yet playable<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> server application of the realtime multiplayer trading game Holsham Traders<p> <em>Changelog:</em> <UL> <LI>documentation updates</LI> <LI>new commands: kick, addplayer, retire, delplayer</LI> <LI>logging to stderr now adds a timestamp like "Tue Dec 14 23:42:57 1999", too.</LI> <LI>every time a player loggs in/out, this is broadcasted to all players who are logged in</LI> <LI>bugfixes</LI> </UL> | htsserver 0.5.4 | updated | |
| 900 | -1 | 1999-12-21 01:22:01 | <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p> <em>Description:</em> A fast-paced clone of Activision's "Kaboom!" for the Atari 2600.<p> <em>Changelog:</em> <ul> <li>High score name input and display. One new in-game tune. <li>Some bug fixes. </ul> | Mad Bomber 0.1.3 | updated | |
| 901 | -1 | 1999-12-21 01:23:00 | <em>Category:</em> Cards<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> Networked 42 (domino) game<p> <em>Changelog:</em> <ul> <li>84 now works <li>AI players can be started directly from server </ul> | Tk 42 0.1.0 | updated | |
| 902 | 972 | 1999-12-21 01:26:05 | <img src="/images/thumbs/xmahjongg.gif" align=right width=200 height=126><em>Category:</em> Puzzle<br> <em>Description:</em> For those who couldn't use GNOME/KDE and their games coming with, is here this implementation of Mahjongg for X. <p> It supports several tilesets and looks nice. Of course it's very playable. | Xmahjongg 3.0 | new | |
| 903 | 737 | 1999-12-21 13:48:24 | <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p> <em>Description:</em> Tetrinet clone<p> <em>Changelog:</em> Added spectator support on servers that support spectators, plus a large number of bug fixes. | GTetrinet 0.4 | updated | |
| 904 | -1 | 1999-12-22 10:22:10 | <em>Category:</em> Cards<br> <em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p> <em>Description:</em> Collection of 38 free cardsets<p> <em>Changelog:</em> Added 19 nice cardsets. | PySol-Cardsets 3.10 | updated |