| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 8939 | 4 | 2009-01-10 20:22:36 | <a href="/images/hedgewars-0.9.3-006.png"><img src="/images/thumbs/hedgewars-0.9.3-006.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.37"><img src="http://happypenguin.org/images/star.gif" alt="4.37" border="0"></a><a href="#" title="4.37"><img src="http://happypenguin.org/images/star.gif" alt="4.37" border="0"></a><a href="#" title="4.37"><img src="http://happypenguin.org/images/star.gif" alt="4.37" border="0"></a><a href="#" title="4.37"><img src="http://happypenguin.org/images/star.gif" alt="4.37" border="0"></a></font> <p> <em>Description:</em> Worms clone <p> <em>Changelog:</em> <ul> <li>Massive number of network play bugfixes <li>Now spectating works for those who joined after game start <li>New Drill rocket, Napalm strike and Ballgun weapons <li>Land can now be set to be indestructable <li>Six brand new maps using new themes <li>Lots of new forts <li>Hellish hand grenade reworked <li>Brand new server lobby <li>Lobby chat</ul> | Hedgewars 0.9.8 | updated | Hedgewars |
| 8940 | 4 | 2009-01-10 21:49:03 | <a href="/images/screenie2.jpg"><img src="/images/thumbs/screenie2.jpg" align="right" alt="" width="200" height="151"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a></font> <p> <em>Description:</em> Pretty arkanoid/breakout/dxball clone <p> <em>Changelog:</em> <ul> <li>More levels. (50 Levels in total) <li>Added dio-sound-theme as an optional sound-theme, try it out and give feedback on the sf.net forum <li>Balls now stop completely when the game is paused. <li>Added Window manager Icon to the program when it's running. <li>Added http address to the intro screen. <li>Disable background if it is not loaded correctly (not found/too large for gfx hw). <li>Uses $XDG_CONFIG_HOME enviroment variable over $HOME if found.</ul> | SDL-Ball 1.0 | updated | SDL-Ball |
| 8941 | 4 | 2009-01-11 13:15:55 | <a href="/images/pp3d-0.9-linux-hvc.jpg"><img src="/images/thumbs/pp3d-0.9-linux-hvc.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> A three dimensional Pong clone in C using OpenGL/GLUT. <p>Try to score bouncing the ball to your opponent's side, and pray for him to miss it. The difficulty level keeps increasing, and everything seems to be affected by it (player, ball and moving camera speed). Catch the warp holes to appear on the opposite side, and watch out for player swapping, it will happen when you least expect it! | PSY PONG 3D 0.9 | new | PSY PONG 3D |
| 8942 | 4 | 2009-01-11 14:51:37 | <a href="/images/tux-bedroom.jpg"><img src="/images/thumbs/tux-bedroom.jpg" align="right" alt="" width="200" height="183"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> A multiplayer Gauntlet-style arcade game featuring open source mascots. <p> <em>Changelog:</em> <ul> <li>mouse code <li>bug fixes</ul> | XTux 20030306 | updated | XTux |
| 8943 | 4 | 2009-01-11 15:42:03 | <a href="/images/ConquestScreenShot.jpg"><img src="/images/thumbs/ConquestScreenShot.jpg" align="right" alt="" width="200" height="125"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> Simultaneous turn-based online multiplayer strategy game <p> <em>Changelog:</em> <ul> <li>Added spectator mode. <li>Chat now always beeps when a message arrives (including announcements). <li>Replaced mountains that were hard to recognize. <li>Added victory and defeat images. <li>Changed waiting for players image. <li>Changed event icons. <li>Changed movement line style. <li>Significantly increased performance. <li>Minor data renaming and structure changes. <li>Game elements are no longer capitalized in paragraphs. <li>Fixed movement not working properly under special circumstances. <li>Fixed handicap getting displayed wrong in the players panel. <li>Fixed a graphic glitch with erosions going over tile borders. <li>Fixed the password text box getting cleared when clicking on a new server in the join server panel.</ul> | Conquest: Divide and Conquer 0.10.0 | updated | Conquest: Divide and Conquer |
| 8944 | 4 | 2009-01-11 16:12:21 | <a href="/images/cityentrance.jpg"><img src="/images/thumbs/cityentrance.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.99"><img src="http://happypenguin.org/images/star.gif" alt="3.99" border="0"></a><a href="#" title="3.99"><img src="http://happypenguin.org/images/star.gif" alt="3.99" border="0"></a><a href="#" title="3.99"><img src="http://happypenguin.org/images/star.gif" alt="3.99" border="0"></a><a href="#" title="3.99"><img src="http://happypenguin.org/images/star.gif" alt="3.99" border="0"></a></font> <p> <em>Description:</em> Eternal Lands is a 3D MMORPG game with thousands of on-line players. <p> <em>Changelog:</em> <ul> <li>Horses and support for running. <li>A few new items. <li>Improvements for the UI. <li>Bug fixes. <li>Some 2d, 3d and animation artwork improvements (bigger textures, some broken objects fixed, etc.) <li>Some harvestable resources have been moved around a little.</ul> | Eternal Lands 1.8.0 | updated | Eternal Lands |
| 8945 | 4 | 2009-01-11 17:28:32 | <a href="/images/snapshot_2.png"><img src="/images/thumbs/snapshot_2.png" align="right" alt="" width="200" height="157"></a> <em>Category: </em>card<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a></font> <p> <em>Description:</em> Memory card game with sound for each pair and new rules <p> <em>Changelog:</em> <ul> <li>sound glitches fix under Linux version (bigger audio buffer) <li>localisation available with the first French catalogue language. <li>now look in some Linux style directories like /usr/share/games, to consider packages in the future <li>use HOME environment variable to store settings. <li>a new cardset theme is available on "musical instruments" (really nice for the other game mode than classic one!) </ul> | Marryampic2 0.8 | updated | Marryampic2 |
| 8946 | 4 | 2009-01-12 20:19:30 | <a href="/images/pygtkpipes.png"><img src="/images/thumbs/pygtkpipes.png" align="right" alt="" width="182" height="200"></a> <em>Category: </em>board<br> <em>Description:</em> Rotate pieces so they are all connected <p>This is very simple game written in pygtk. Therefore You Will need pygtk and python, tested to work on pygtk-2.12.1-r2 and Python 2.5.2. <p>Goal of the game:<br /> Your goal is to rotate pieces so they are all connected. <p>Controls:<br /> Click on a tile to rotate it<br /> use arrow keys to move tile cursor<br /> use Space to rotate tile under tile cursor | PyGtkPipes 0.2 | new | PyGtkPipes |
| 8947 | 4 | 2009-01-13 20:13:28 | <a href="/images/asc.jpg"><img src="/images/thumbs/asc.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a></font> <p> <em>Description:</em> ASC is a free, turn based strategy game. <p> <em>Changelog:</em> <ul> <li>Lots of new graphics for terrain, objects and wrackages <li>Units have now big images in UnitInfoDialog and extensive descriptions <li>Updated campaign maps <li>New Game dialog allows dedicated campaign selection <li>ASC can invoke email clients automatically for PBEM games </ul> | Advanced Strategic Command 2.2.0 | updated | Advanced Strategic Command |
| 8948 | 4 | 2009-01-13 22:30:01 | <a href="/images/dw_0.2.0.jpg"><img src="/images/thumbs/dw_0.2.0.jpg" align="right" alt="" width="200" height="154"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> Massively multiplayer space based realtime strategy game. <p> <em>Changelog:</em> <ul> <li>bug fixes <li>counts were added to the Universe view <li>gather and auto explore options were added to the Ship View</ul> | DarkWorld 0.2.1 | updated | DarkWorld |