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newsid userid timestamp news headline newstype gameid
8919 4 2009-01-02 20:02:33 <a href="/images/depot.png"><img src="/images/thumbs/depot.png" align="right" alt="" width="200" height="182"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> A python based game manager for GNU/Linux <p> <em>Changelog:</em> <ul> <li>Now with plugin support! Play mini-games, browse game servers, and visit game web pages, all within the DJL client. <li>New tool to check dependencies (On the context menu of the main game list). <li>Debug and log windows can now be resized. <li>Search bar added to library manager. <li>The repository is now downloaded on a thread, the gui will not freeze anymore </ul> DJL 1.2.8 updated DJL
8920 4 2009-01-02 21:09:16 <a href="/images/cribbage.png"><img src="/images/thumbs/cribbage.png" align="right" alt="" width="200" height="167"></a> <em>Category: </em>card<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> A card game suite. <p> <em>Changelog:</em> <ul> <li>Fixes compiling problems with GCC 4.3</ul> KardsGT 0.7.1 updated KardsGT
8921 4 2009-01-02 22:22:34 <a href="/images/balder2d_0_9-2.png"><img src="/images/thumbs/balder2d_0_9-2.png" align="right" alt="" width="200" height="145"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a></font> <p> <em>Description:</em> A 2D shooter in Zero gravity <p> <em>Changelog:</em> <ul> <li>more decoration to make it easier to see which way probes are aiming <li>export script for creating levels with the gimp</ul> Balder2d 1.0 updated Balder2d
8922 4 2009-01-02 23:25:22 <a href="/images/np_l2.jpg"><img src="/images/thumbs/np_l2.jpg" align="right" alt="" width="200" height="120"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Numpty Physics is a drawing puzzle game in the spirit of Crayon Phyics. <p>Numpty Physics is a drawing puzzle game in the spirit (and style?) of Crayon Physics using the same excellent Box2D engine. Note though that I've not actually played CP so the experience may be very different. Numpty Physics includes a built-in editor so that you may build (and submit) your own levels. <p>A collection of user submitted levels - NP-complete available at official site. Numpty Physics 0.2 new Numpty Physics
8923 4 2009-01-03 08:14:30 <a href="/images/BD2Screenshot.png"><img src="/images/thumbs/BD2Screenshot.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> 2D singleplayer deathmatch game <p> <em>Changelog:</em> <ul> <li>rocket launcher added</ul> Brutalo Deluxe 2 2.50 updated Brutalo Deluxe 2
8924 4 2009-01-03 09:15:53 <a href="/images/fm][-game.jpg"><img src="/images/thumbs/fm][-game.jpg" align="right" alt="" width="199" height="167"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> Risk clone <p> <em>Changelog:</em> <ul> <li>no more license in installer, as it does not work in java 1.4 <li>In FixedCards gameMode some card trades were returning zero armies, for example {WILDCARD,WILDCARD,*}. <li>IT update <li>DE update <li>better Hard AI <li>better applet errors in the map editor and message tool <li>network update on different default maps</ul> Domination 1.0.9.8 updated Domination
8925 4 2009-01-04 14:29:42 <a href="/images/phanto.png"><img src="/images/thumbs/phanto.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> The most famous burglar is back <p> <em>Changelog:</em> <ul> <li>Improvements in graphics. <li>Improvements in the sound. <li>Improvements to the gameplay. <li>Corrected many failures, (the game can be completed entirely, not as the previous version). <li>Improvements in stability. <li>Improvements in the documentation, and generally in all aspects. </ul> Phantomas PC 0.9 updated Phantomas PC
8926 4 2009-01-04 21:20:31 <a href="/images/heileen10.jpg"><img src="/images/thumbs/heileen10.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>text adv<br> <em>Description:</em> Visual novel set in 17th century <p>Heileen, cute 18 years old english girl. She has a quiet life, without any real problems. But one day, her uncle Otto, a famous english merchant, decides that it is time for a change, and forces her to follow him on a journey to the New World. During the voyage, she'll meet old and new friends and discover lots of secrets, and ultimately find what really wants for herself. Play with her this fantastic voyage along eight chapters of intriguing dialogues. Each choice you make will have a consequence in your relationship with the other crew members and will determine which one of the three different finals you'll see. Heileen 1.0 new Heileen
8927 4 2009-01-05 07:19:47 <a href="/images/131_5.jpg"><img src="/images/thumbs/131_5.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.46"><img src="http://happypenguin.org/images/star.gif" alt="4.46" border="0"></a><a href="#" title="4.46"><img src="http://happypenguin.org/images/star.gif" alt="4.46" border="0"></a><a href="#" title="4.46"><img src="http://happypenguin.org/images/star.gif" alt="4.46" border="0"></a><a href="#" title="4.46"><img src="http://happypenguin.org/images/star.gif" alt="4.46" border="0"></a></font> <p> <em>Description:</em> Racing Car Simulator <p> <em>Changelog:</em> <ul> <li>Applied patch for screen resolution change program crash when the path contained spaces.</li> <li>Added new cars.</li> <li>TRB: allow signing in during season, mail tool for admin.</li> <li>Suspension improvement, car does not lift up anymore magically on bumpy surfaces (e.g. in the grass).</li> <li>Antirollbars are now functional.</li> <li>Rolling resistance is now correctly working (this fixes as well the "forever stuck in the sand" and the "wheel spinning like mad and car stuck" problems.</li> <li>Fixed XML parsing problem with entities.</li> <li>Code adjustments for VC 2005.</li> <li>Car engine sound is now searched in the cars directory first.</li> <li>Adjusted car1-7 performance settings.</li> <li>Improvements for track Ruudskogen.</li> <li>Improvements for track Street-1.</li> <li>Added new track Forza.</li> <li>Improvements for track wheel-2.</li> <li>Totally reworked track e-track-6.</li> <li>Improvements for track dirt-3.</li> <li>Improvements for track alpine-1.</li> <li>Fuel consumption adjustments on car1-7.</li> <li>Additional cameras on spring track.</li> <li>Reparametrized 360-modena, renamed to car1-trb3.</li> <li>Removed unmaintained car models.</li> <li>Reparametrized several models.</li> <li>Adopted robots to the new car set.</li> <li>Applied fix for broken race result list.</li> <li>Applied human driver patch, added minor corrections.</li> <li>Fixed some gcc 4.2 warnings, not yet all to keep the interface stable (Bernhard).</li> <li>Adjusted various setups for the suspension code changes.</li> <li>Regenerated configure, adopted in files to autoconf changes.</li> <li>Updated vc++ 6.0 project files and bat scripts.</li> <li>Added new track alpine-2.</li> <li>Reorganized bat scripts.</li> <li>Added texture for inferno 9, tita 9, inferno 3 and 8, berniw 7, inferno 7, bt 7, damned 7, olethros 7.</li> <li>Created and added lots of textures for trb1 opponents.</li> <li>Updated bat files to deploy textures.</li> <li>Adjusted race modes, take existing cars and tracks.</li> <li>Adjusted preset driver "Player".</li> <li>Set steer speed to 360 Deg/s on the trb1 cars.</li> <li>Fit background images without distortion, background image aspect ratio is 16:10.</li> <li>Created new background images.</li> <li>Splash screen scaling without distortion, added smoothing.</li> <li>Added splash screen.</li> <li>Do not call anymore GfuiIdle for ordinary menus/screens to save power and avoid annoying high frequency noise from graphics hardware.</li> <li>Redone camera placement of alpine-1.</li> <li>Fixed trackgen not accepting -H option under posix builds.</li> <li>Fixed trackgen not building the elevation 3 map.</li> <li>Equalized author name formatting for tracks.</li> <li>Replaced forza track selection image with a track map.</li> <li>Added new background image and color settings to track alpine-1.</li> <li>Fixed wrong texture size constant in openglconfg.cpp.</li> <li>Fixed broken car light rendering, more adjustments will be required.</li> <li>Added new light definitions for trb cars.</li> <li>Reduced number of packages (make packages).</li> </ul> TORCS 1.3.1 updated TORCS
8928 4 2009-01-05 20:40:17 <a href="/images/vitetris03-konsole.png"><img src="/images/thumbs/vitetris03-konsole.png" align="right" alt="" width="200" height="197"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a></font> <p> <em>Description:</em> Text-based Tetris clone with network 2-player mode. <p> <em>Changelog:</em> <ul> <li>Fixed code which assumes that char is signed. <li>Fixed a few netplay things. <li>Fixed a few keyboard setup things. <li>Fixed some other small things.</ul> vitetris 0.55 updated vitetris