| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 8809 | 4 | 2008-12-02 21:50:46 | <a href="/images/freeciv-2.1.0.png"><img src="/images/thumbs/freeciv-2.1.0.png" align="right" alt="" width="200" height="160"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.61"><img src="http://happypenguin.org/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="http://happypenguin.org/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="http://happypenguin.org/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="http://happypenguin.org/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="http://happypenguin.org/images/star.gif" alt="4.61" border="0"></a></font> <p> <em>Description:</em> An empire-building strategy game <p> <em>Changelog:</em> <ul> <li>Fixed a couple of AI crashes related to ocean cities. <li>Fixed separatepoles option. <li>Fix absolute path detection on Windows, making it possible to save games in any folder. <li>Remove out-of-date information in vote command help text. <li>Only send private saved settings on forked servers. <li>Do not close races dialog on user join or quit. <li>Fixed a crash in the map generator when starting new games. <li>Fixed handling of the aifill command in pregame. <li>Remove hardcoded enabling of autotoggle on savegame load. <li>Fix compile warning due to debug message format string. <li>Do not reveal gold and government information when sending player info. <li>Fixed government help text buffer truncation. <li>Fixed fortress foreground drawing over fog. <li>Fixed unexpected resizing of GTK2 client goto dialog. <li>Fixed crash when picking nation. <li>Setting aifill=0 actually removes all aifill AIs; refill AIs when a player is removed. <li>Fixed "format not a string literal and no format arguments" -warnings. <li>Fix typo in soundspec file. <li>Fix bug that filled land tiles with water terrain causing crash. <li>Disallow setting timeout less than 30 for non-hack connections. <li>Fixed compiler warnings from auth build. <li>Renamed OUT as AILOG_OUT to avoid namespace conflicts. <li>Remove a hack causing an inconsistent turn done button state. <li>Fixed detection of libpng for win32 and xaw clients. <li>Minor fixes relating to the take command. <li>Updated German, Finnish, Danish translations. </ul> | Freeciv 2.1.7 | updated | Freeciv |
| 8810 | 4 | 2008-12-02 23:23:29 | <a href="/images/0f.jpg"><img src="/images/thumbs/0f.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.52"><img src="http://happypenguin.org/images/star.gif" alt="4.52" border="0"></a><a href="#" title="4.52"><img src="http://happypenguin.org/images/star.gif" alt="4.52" border="0"></a><a href="#" title="4.52"><img src="http://happypenguin.org/images/star.gif" alt="4.52" border="0"></a><a href="#" title="4.52"><img src="http://happypenguin.org/images/star.gif" alt="4.52" border="0"></a><a href="#" title="4.52"><img src="http://happypenguin.org/images/star.gif" alt="4.52" border="0"></a></font> <p> <em>Description:</em> 2D motocross platform game <p> <em>Changelog:</em> <ul> <li>added dependency for SDL_net <li>first network support (proof of concept) <li>synchronisation of the database with the webserver to share it among the places you play X-Moto <li>chipmunk integration. Blocks reacts to physics, joints and scripts calls (require special levels) - replay saving still unsupported <li>save config separatly for each profile <li>--noDBDirsCheck command line options added. It disables the files find when X-Moto detects that you changed your configuration directory (usefull if you use X-Moto on a USB key) <li>--defaultTheme option to change the default theme for new profiles (and --with-default-theme= at compilation time) ; so that packager can change it. <li>optimisations for particles handling <li>joystick support improved <li>special chars (unicode) is now allowed in the edit controls <li>input handling improvement (better keys configuration) <li>ingame voting system <li>show ghost time difference while watching replays <li>make next/previous level buttons work with highscores <li>make it possible to pause the game and change config <li>When dead animation: Follow the driver instead of the backwheel <li>optimize dynamic blocks, particle sources and entities handling <li>optimize string printing in opengl <li>new script functions : GetPlayerVelocity, GetPlayerSpeed, GetPlayerAngle <li>add a scale factor to block textures <li>add an arrow pointing the off-screen ghosts <li>fix: mirror mode: the minimap is not mirrored <li>fix: remove unused textures from memory <li>fix: display the last frame of replays <li>fix: levels and drivers names with weird symbols are not shown correctly <li>fix: show the exact time of death while playing a replay <li>fix: Scale LevelPackViewer window to full screen size <li>fix: xmoto crashed with SIGSEGV in atoi at startup <li>fix: xmoto crash due to invalid utf-8 char splitting <li>fix: ODE INTERNAL ERROR 1: assertion "g_bODEInitialized" failed in dCloseODE() <li>fix: make keyboard key interface algorithm switch better <li>fix: button and frame blinking sometimes <li>fix: menu buttons are grey after playing <li>fix: f5 doesn't recompute the numbers of levels made <li>fix: commanline options alter config </ul> | X-Moto 0.5.0 | updated | X-Moto |
| 8811 | 4 | 2008-12-02 23:48:06 | <a href="/images/akm_screenshot.jpg"><img src="/images/thumbs/akm_screenshot.jpg" align="right" alt="" width="200" height="159"></a> <em>Category: </em>util<br> <em>Description:</em> All-Knowing Mind is a Java/SWT multi-language,OS-independent game server browser <p>All-Knowing Mind is a Java/SWT multi-language, OS-independent game server browser focusing on first person shooters similar to Yahoo's now defunct All-Seeing Eye. <p>The first release of The All-Knowing Mind is now available. Games currently supported are Enemy Territory: Quake Wars, Nexuiz, Open Arena, Quake III Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, World of Padman, and Warsow. Coming soon will be Quake II, Alien Arena, the Unreal series, and the Half Life series. <p>This first release is considered to be a developer's release to generate interest in the project. It is functional as is, though it lacks much of its intended functionality. If you want to contribute to the project, be it as a tester, developer, translator, web developer, or graphical artist, please leave a message in the forum. | All-Knowing Mind 0.1.1 | new | All-Knowing Mind |
| 8812 | 4 | 2008-12-03 07:05:58 | <a href="/images/yabause.png"><img src="/images/thumbs/yabause.png" align="right" alt="" width="200" height="167"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> Yabause is a Sega Saturn emulator <p> <em>Changelog:</em> <ul> <li>fixes a number of bugs</ul> | Yabause 0.9.7 | updated | Yabause |
| 8813 | 4 | 2008-12-03 07:33:56 | <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A tool to play Advanced Squad Leader over Internet. <p> <em>Changelog:</em> <ul> <li>Bugfixes</ul> | VASL 5.8 | updated | VASL |
| 8814 | 4 | 2008-12-03 08:13:57 | <a href="/images/nazghul032.jpg"><img src="/images/thumbs/nazghul032.jpg" align="right" alt="" width="200" height="131"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a></font> <p> <em>Description:</em> Ultima5 game engine clone with enhanced features <p> <em>Changelog:</em> <ul> <li>16bpp display support put back in <li>Silas provides better clue <li>Protection spells non-cumulative <li>Chance to avoid sleep fields <li>Fixed cone spells <li>Hotfix for random dungeon entrapment</ul> | Nazghul 0.6.1 | updated | Nazghul |
| 8815 | 4 | 2008-12-03 22:20:35 | <a href="/images/gui-screenshot.png"><img src="/images/thumbs/gui-screenshot.png" align="right" alt="" width="200" height="160"></a> <em>Category: </em>util<br> <em>Description:</em> A program that maps gamepad buttons to keyboard keys. <p>Jojsticken is a program that maps buttons on your gamepad to keys on your keyboard. It has basically the same functionality like <a href="http://rejoystick.sourceforge.net">rejoystick </a> and <a href="http://qjoypad.sourceforge.net">qjoypad</a>. However, it is written in java and works on Windows as well.</p> | jojsticken 0.0.5 | new | jojsticken |
| 8816 | 4 | 2008-12-03 22:40:03 | <a href="/images/quackle-0.92.png"><img src="/images/thumbs/quackle-0.92.png" align="right" alt="" width="200" height="161"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> Very strong scrabble player and analysis tool <p> <em>Changelog:</em> <ul> <li>Specify partial opponent rack during simulation. <li>Endgame solver generates a list of the top moves, instead of only the single best one. <li>Add 5-point challenges to especially swinging moves. Boo-yah. <li>Dapperly improved simulation details dialog that includes bingo likelihood on future turns. <li>Forward/Backward commands to easily traverse completed games. <li>British words can optionally be marked with # and colored red on the gameboard. (Check out the new "Settings" menu to disable this feature.) <li>Play Scrabble in Greek. Mad thanks to Dorian Lidell. <li>Bethwack computer players into giving you an answer right now. <li>Add and view positional notes that are saved in the gcg file. <li>On Windows, click on a .gcg file to open it with Quackle. <li>Load and save gcg files that include mis-scored plays gracefully. <li>Updated French ODS5 dictionary.</ul> | Quackle 0.96 | updated | Quackle |
| 8817 | 4 | 2008-12-03 23:59:40 | <a href="/images/ngl-2j.jpg"><img src="/images/thumbs/ngl-2j.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Real-time, multi-player space warfare game. Curses and OpenGL Clients provided. <p> <em>Changelog:</em> <ul> <li>several significant enhancments <li>bugs were fixed <li>a lot of internal cleanup was done as well</ul> | Conquest 8.4 | updated | Conquest |
| 8818 | 4 | 2008-12-04 00:12:39 | <a href="/images/screenshot_18.jpg"><img src="/images/thumbs/screenshot_18.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a></font> <p> <em>Description:</em> 3D Stunt Racing Game <p> <em>Changelog:</em> <ul> <li>Bugfixes especially for nvidia users</ul> | Tile Racer 0.702 | updated | Tile Racer |