| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 8789 | 4 | 2008-11-25 22:15:11 | <a href="/images/dump0083.jpg"><img src="/images/thumbs/dump0083.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a></font> <p> <em>Description:</em> Massively Multiplayer space game <p> <em>Changelog:</em> <ul> <li>"Very high" resolution textures now available for the high-detail asteroids. These textures are only enabled by default on videocards with 256MB or more video ram. <li>New "Renormalize Normalmaps" option allows better visual quality in bumpmaps, especially the new high-detail textures, but at a trade-off of increased load times (unless all textures are pre-loaded). <li>Added Video Option to reset FOV and HUD Size upon video resolution change. <li>Fixed issue with changing HUD size while being damaged. <li>Improved server stability.</ul> | Vendetta 1.8.48 | updated | Vendetta |
| 8790 | 4 | 2008-11-25 22:40:47 | <a href="/images/savage-2-a-tortured-soul-20080320112533708.jpg"><img src="/images/thumbs/savage-2-a-tortured-soul-20080320112533708.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.33"><img src="http://happypenguin.org/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="http://happypenguin.org/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="http://happypenguin.org/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="http://happypenguin.org/images/star.gif" alt="4.33" border="0"></a></font> <p> <em>Description:</em> An mmo fps with rts elements. <p> <em>Changelog:</em> <ul> <li>Four new maps: Storm, Kunlun pass, Losthills, and Moonlight. <li><ol>Community & Clan Panel. This is a feature designed to help players keep track of friends and clan members, as well as offer more robust communication and clan management tools. CTRL + TAB (when logged in) brings it up. Its features include: <li>A clan list to view which clan members are online or offline. <li>A friends list to view which friends are online or offline. <li>A notification system which will alert you when clan members or friends sign on or off. This will also alert you of things like scheduled clan matches. <li>Limited clan management, including the ability to invite new players to the clan. <li>Ability for clan-less players to set their status as looking for a clan or not. This status is viewable by clan leaders and officers and will aid in helping clan-less players to find clans. <li>A messaging system to easily and quickly send messages to your friends, stored in a separate, movable window, similar to many Instant Messaging programs.</ol> <li>Added a window to main game interface that displays Player damage given, received, blocked, and HP healed. <li>Added per-life statistics that show up on the death screen. This tracks all of the statistics mentioned above, as well as kills and assists. <li><a href="http://savage2.s2games.com/changelog.php">Full changelog</a></ul> | Savage 2: A Tortured Soul 1.7 | updated | Savage 2: A Tortured Soul |
| 8791 | 4 | 2008-11-26 19:35:22 | <a href="/images/GoOllie.png"><img src="/images/thumbs/GoOllie.png" align="right" alt="" width="200" height="155"></a> <em>Category: </em>action<br> <em>Description:</em> The latest in innovative mouse controlled platform gaming <p>The latest in innovative mouse controlled platform gaming featuring a unique fusion of platform and match three gaming mechanics | Go Ollie 1.1 | new | Go Ollie |
| 8792 | 4 | 2008-11-26 20:14:48 | <a href="/images/ac_shot_04.jpg"><img src="/images/thumbs/ac_shot_04.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a></font> <p> <em>Description:</em> Team-oriented multiplayer total conversion of Wouter van Oortmerssen's FPS, Cube <p> <em>Changelog:</em> <ul> <li>10 new maps, many new mapmodels <li>2 new gamemodes <li>Spectator modes, enhanced netcode <li>OpenAL Sound, footsteps, ambient sounds <li>Crouching <li>Lots of graphic enhancements <li>Better menus, overall better usability <li>Better Scoreboard <li>enhanced sending of maps </ul> | AssaultCube 1.0 | updated | AssaultCube |
| 8793 | 4 | 2008-11-27 19:22:41 | <a href="/images/Oa_rev1489_ingame1.png"><img src="/images/thumbs/Oa_rev1489_ingame1.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> OpenSource Strategy-Game <p> <em>Changelog:</em> <ul> <li>Working ships. <li>First little economy (food and textile production chains). <li>Pioneer level citizens that consume your resources and pay taxes. <li>Saving and Loading of game states. <li>2 test maps. <li>Nice graphics for most of the buildings. <li>Streets can be built and pathfinding for units. </ul> | Openanno 2008.1 | updated | Unknown Horizons |
| 8794 | 4 | 2008-11-27 19:38:46 | <a href="/images/prey1.jpg"><img src="/images/thumbs/prey1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> Prey is a first-person shooter video game featuring portals <p> <em>Changelog:</em> <ul> <li>Stencil shadows now render. <li>Updated to SDL 1.2.13. <li>Uses PulseAudio if available, ALSA if not, OSS if not. <li>Can do 5.1 surround sound (if your system supports it). <li>Fixed video memory detection on Nvidia, ATI, DRI drivers. <li>Fixed problems launching web browser. <li>Installer can completely run from the command line without interaction <li>Installer fully localized to Spanish. <li>Other l18n fixes, compliments of the fine folks at launchpad.net. </ul> | Prey Demo 20081126 | updated | Prey |
| 8795 | 4 | 2008-11-27 20:00:01 | <a href="/images/mytribeScreen1.jpg"><img src="/images/thumbs/mytribeScreen1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Description:</em> Create your perfect island paradise with My Tribe! <p>Shipwrecked on a beautiful tropical island, your brave little tribespeople must build a new home! With your guidance, the tribe will uncover mysterious secrets, research new technologies, and construct massive wonders! Come back often to feed your tribe, clothe them, and look after the babies and children!</p> <ul> <li>Your tribe is alive, even when your computer is turned off!</li> <li>Literally billions of islands to explore!</li> <li>Plant beautiful flowers and tall trees; landscape as you choose!</li> <li>Solve mysteries, unlock trophies, discover potions, and more!</li> </ul> | My Tribe 1.0 | new | My Tribe |
| 8796 | 4 | 2008-11-28 21:58:34 | <a href="/images/HolotzCastle.png"><img src="/images/thumbs/HolotzCastle.png" align="right" alt="" width="200" height="200"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.33"><img src="http://happypenguin.org/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="http://happypenguin.org/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="http://happypenguin.org/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="http://happypenguin.org/images/star.gif" alt="4.33" border="0"></a></font> <p> <em>Description:</em> Help Ybelle and Ludar escape from Holotz's Castle! <p> <em>Changelog:</em> <ul> <li>Added toy mode <li>Corrected bug in preferences</ul> | Holotz's Castle 1.3.13 | updated | Holotz's Castle |
| 8797 | 4 | 2008-11-30 23:27:46 | <a href="/images/wordwarvi_screenshot.png"><img src="/images/thumbs/wordwarvi_screenshot.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a></font> <p> <em>Description:</em> Side-scrolling shoot 'em up '80s style arcade game <p> <em>Changelog:</em> <ul> <li>"--xmas" mode.</ul> | Word War vi 0.23 | updated | Word War vi |
| 8798 | 4 | 2008-12-01 21:08:27 | <a href="/images/goblinraid.jpg"><img src="/images/thumbs/goblinraid.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a></font> <p> <em>Description:</em> MMORPG server for the WorldForge project with embedded AI. <p> <em>Changelog:</em> <ul> <li>World data is now fully persistent across crashes and restarts. <li>Lots of bug fixes and performance improvements.</ul> | Worldforge::Cyphesis 0.5.18 | updated | Worldforge::Cyphesis |