| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 8739 | 4 | 2008-11-05 21:03:19 | <a href="/images/submarine.jpg"><img src="/images/thumbs/submarine.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> Sidescrolling action strategy game with lots of different gametypes <p> <em>Changelog:</em> <ul> <li>Recently added features include tutorials with full voice-over, an import dialog for player portraits and lobby-icons, the option to continue any round after evaluation, and an extended menu in observer mode.</ul> | Clonk 4.9.9.4 | updated | Clonk |
| 8740 | 4 | 2008-11-05 22:23:08 | <a href="/images/dump0083.jpg"><img src="/images/thumbs/dump0083.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a><a href="#" title="4.55"><img src="http://happypenguin.org/images/star.gif" alt="4.55" border="0"></a></font> <p> <em>Description:</em> Massively Multiplayer space game <p> <em>Changelog:</em> <ul> <li>Sell prices of items that are not for sale at a station are calculated differently now. The demand of the items are adjusted continuously: selling large quantities of items gives the same result as selling the same items one at a time over a longer period of time. <li>Sell Item menu price updates instantly when someone else sells the same type of item that you are selling. <li>Welcome menu profit numbers now show total value and profit instead of unit value and profit. <li>Item unit profit/loss is now calculated by taking total profit/loss and dividing it by total quantity. </ul> | Vendetta 1.8.44 | updated | Vendetta |
| 8741 | 4 | 2008-11-06 23:46:06 | <a href="/images/pg2.jpg"><img src="/images/thumbs/pg2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Landscape generator <p> <em>Changelog:</em> <ul> <li>contains a new noise engine, ModifiedMultifractal <li>five new noise functions for use with all Perlin noise engine variants <li>a large number of new math functions to apply to the noise <li>a higher resolution 3D preview <li>a Torus shaped mesh output option <li>Torus UV mapped textures which by definition will always tile <li>a separate 'API' version that allows the use of planetGenesis as a plugin for other Java software</ul> | planetGenesis 1.9 | updated | planetGenesis |
| 8742 | 4 | 2008-11-07 07:03:39 | <em>Category: </em>under development<br> <em>Description:</em> A tool for creating 2D console style RPGs <p>Open RPG Maker is a comprehensive tool for creating 2D console style RPG games. It is loosely based on the RPG Maker series, though with many added features. This project is still under development, and probably will be for a while, but feel free to visit the wiki page and drop off any feature requests if you have any ideas. | Open RPG Maker Under development | new | Open RPG Maker |
| 8743 | 4 | 2008-11-07 14:52:30 | <a href="/images/lordsawar013.png"><img src="/images/thumbs/lordsawar013.png" align="right" alt="" width="200" height="147"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A clone of Warlords 2 <p> <em>Changelog:</em> <ul> <li>capital cities on random maps are now further apart. <li>added the ability to not show a particular player's movements. <li>ruins and temples now have descriptions. <li>the city history report now works again. <li>fixed bugs related to a stack moving into water from a bridge or port. <li>fixed many more bugs. </ul> | LordsAWar 0.1.3 | updated | LordsAWar |
| 8744 | 4 | 2008-11-07 20:10:49 | <a href="/images/1-gtk.png"><img src="/images/thumbs/1-gtk.png" align="right" alt="" width="200" height="147"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a></font> <p> <em>Description:</em> Multiplatform installer for Windows, OS X, Linux, FreeBSD, Solaris, others <p> <em>Changelog:</em> <ul> <li>Installers are now able to register Windows file extensions at the user scope. <li>New actions 'encodeBase64' and 'decodeBase64' allow to encode/decode any string using base64. <li>New 'componentTest' rule, allow to check the presence of a component on the current project. <li>Link creation now supports abort/retry/ignore. <li>Fixed issue in OS X case-sensitive HFS+ file systems. <li>Fix 'showProgressDialog' action for Linux 64-bit platforms. <li>POTENTIAL INCOMPATIBILITY: Japanese language code is now 'ja' instead of the current 'jp'. Most customers will not be affected because 'jp' is also recognized automatically, but there may be an issue is you explicitly use variable 'installation_language_code' in you code. <li>Fixed issue with 'registryGetKey' and 'registryGetMatch' not being case-insensitive in certain cases. <li>Fix missing text messages on OS X root installations. <li>Fix OS X firewall warning being thrown when running the installers. <li>New 'uninstallationLogFile' project property, allow to configure the path for the log file during uninstallation. <li>Installers now show a meaningful error message when the specified encoding is incorrect or not supported. <li>New convenience 'isTrue' and 'isFalse' rules.</ul> | BitRock InstallBuilder 5.4.14 | updated | BitRock InstallBuilder |
| 8745 | 4 | 2008-11-07 21:01:08 | <a href="/images/fm][-game.jpg"><img src="/images/thumbs/fm][-game.jpg" align="right" alt="" width="199" height="167"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> Risk clone <p> <em>Changelog:</em> <ul> <li>gives error message when cant load a game <li>can't highlight any country now when selecting capital <li>Risk can now run FlashGUI and SwingGUI as unsigned Java Web Start <li>donate button added <li>gives an error message when cant connect to a server <li>if there is a error loading 1 file in about box, others still load <li>NullPointerException in _paintImmediately maybe fixed by using SwingUtilities.invokeLater() <li>RiskIO added, so lobby can use own IO <li>RiskUtil added, for util methods from Risk <li>FlashGUI goButton should work better under vista <li>Fixed - when there is no net connection FlashGUI does not quit the java process</ul> | Risk 1.0.9.6 | updated | Domination |
| 8746 | 4 | 2008-11-07 22:08:24 | <a href="/images/Blocks64228.png"><img src="/images/thumbs/Blocks64228.png" align="right" alt="" width="200" height="155"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A 3D Jump & Run set in a small world of wood-blocks. <p> <em>Changelog:</em> <ul> <li>Some small changes. <li>Improved Depth of Field effect.</ul> | Blocks-Game 1.11 | updated | Blocks-Game |
| 8747 | 4 | 2008-11-08 20:18:52 | <a href="/images/livingcode.jpg"><img src="/images/thumbs/livingcode.jpg" align="right" alt="" width="200" height="122"></a> <em>Category: </em>simulation<br> <em>Description:</em> Living-Code is a life simulation <p>Living code is a life simulation, where you can even make your own creatures, or simply watch the evolution. <p>It is possible to control the evolution of your creatures:<br /> In Living code you have the opportunity to play with the creatures like you want. You can give them food, infect them with viruses, change the DNA, change the look, or just delete them. <p>Your changes will affect the evolution of the creatures.<br /> The fate of your creatures lies in your hands.</p> | Living-Code 1.4 | new | Living-Code |
| 8748 | 4 | 2008-11-08 21:02:28 | <a href="/images/oolite.jpg"><img src="/images/thumbs/oolite.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.57"><img src="http://happypenguin.org/images/star.gif" alt="4.57" border="0"></a><a href="#" title="4.57"><img src="http://happypenguin.org/images/star.gif" alt="4.57" border="0"></a><a href="#" title="4.57"><img src="http://happypenguin.org/images/star.gif" alt="4.57" border="0"></a><a href="#" title="4.57"><img src="http://happypenguin.org/images/star.gif" alt="4.57" border="0"></a><a href="#" title="4.57"><img src="http://happypenguin.org/images/star.gif" alt="4.57" border="0"></a></font> <p> <em>Description:</em> An Elite-like game <p> <em>Changelog:</em> <ul> <li>New "ship registry" that handles creation of new ships more robustly and efficiently. <li>New equipment handling <li>Player ship turrets <li>Joystick support now supports more axes and buttons <li>AI tweaks and improvements <li>Numerous updates and fixes to JavaScripting </ul> | Oolite 1.72 | updated | Oolite |