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commentid objectid typeid userid subject comment timestamp parentid
9609 Xmame games 5676 Re: Um bug... I think 0.66.1 is screwed up:-<br> <br> 1. -effect doesn't work anymore; it does weird things like rotate.<br> 2. The X11 compiled version used to create a window with the necessary dimensions for the relevant game i.e. MrDo! is 240x192, but xmame.x11 creates a 640x480 window for everything!<br> 3. The graphics are now scaled to fit the X11 640x480 window, as opposed to proper pixel for pixel dimensions resulting in ugly blurring reminiscent of first generation LCD monitors.<br> 4. The documentation seems to have removed some important information about the format of the xmamerc configuration file, specifically the required entries for the artwork and samples paths.<br> <br> If I can't get any information on the above issues then I'll have to go back to 0.62.<br> <br> Regards 2003-03-19 05:41:13 9586
9610 FreeCraft games -1 Test Delete me testing 2003-03-19 07:25:51 0
9611 FreeCraft games -1 Test Delete me testing 2003-03-19 07:28:43 0
9612 3552 news -1 Tiny request All I ask is please, please not *another* FPS. We have enough of those already. 2003-03-19 10:20:24 0
9613 Eternal Lands games 5676 A note about comments Comments can be positive or negative. Nasty comments I don't particularly like, but being a Briton I believe people should be able to say what they think.<br> <br> Say for example I find a game submitted here is absolutely shite. Should I say it is shite or should I say that it is not something that I find enjoyable? Imagine that everybody who doesn't like a really crap game just says "this game is not something I find enjoyable". There would be no edge to the discussion here, it would sound like we are all drones living in political correctness hell.<br> <br> Personally if I don't like a game I don't say anything, but if I find something that really annoys me then I would say so. If you see a comment you don't like then use your brain to filter it out. 2003-03-19 11:14:37 9608
9614 3552 news -1 Re: Tiny request No, it won't be an FPS. They said they would try to create something new, not seen likely before. 2003-03-19 11:23:17 9612
9615 3552 news -1 Re: Tiny request Please, please, please, make an FPS!<br><br> Some new kind of FPS at least, how about, quake meets nethack?<br><br> PS. Yes, I love FPSes. 2003-03-19 11:30:21 9614
9616 GL-117 games -1 You art thy one who hath posted crap. C++ is object-oriented extensions to C.<p> Thus, the C++ language is the C language plus cruft. Logically, C is more primitive and thus offers higher performance.<p> This debate was resolved many years ago and the resolution reached was the truth: C programs are smaller, more efficient, equally flexible, compile faster, and the post-compiled application is *always* either equal to or faster; than that of C++. On the other-hand, C++ offers a syntax that *appears* to be more organelled (or organized), which promotes self-hyped ease of maintanability, nevertheless C programs are much more conformant to cross-platform computing.<p> There you two idiots have it. C has always been and always will be prima faci - the greatest and most productive language in the history of mankind. Remember, C++ and C are only distinguishabe by the skill of the persons that use them and the standards the persons may adhere upon. C++ is more proprietary to C; such is evident, nonetheless C is able to be construed by organization. Microsoft hath maliciously defiled C syntax upon their product VISUAL C and thus is an abomination.<p> Kudos :) 2003-03-19 11:57:53 8969
9617 Eternal Lands games -1 Re: A note about comments I don't mind bad comments, in fact I appreciate any suggestion, bug report, etc. However, posting BS about the game (like it crashes a lot, etc.), and complaining about the license in 6 different 'threads' is a little different, it means trolling. And I am sure it is the same person who did it. 2003-03-19 12:41:18 9613
9626 Race games 3220 Re: No sound There are no sound effects in the race-0.9 series. This is because many people (including me) found the sound effects in race-0.7 to be mostly just annoying, so i thought that adding sound support (aftert the rewrite) to 0.9 would be pretty much pointless without better sound samples. (And there was a whole lot of other stuff to do too)<p> If somebody would like to help by providing high quality loopable engine sounds, that'd be very much appriciated, and a 1.0 version would be one step closer.<p> --<br> Harry Storbacka 2003-03-19 13:16:20 9474