| commentid | objectid | typeid | userid | subject | comment | timestamp | parentid |
|---|---|---|---|---|---|---|---|
| 9508 | FooBillard | games | 7497 | Re: more features wanted! | no, i havent ever played vitual pool.<br> and actually, what you are suggesting isnt implemented intentionaly (wouldnt be a big deal after all).<br> but i think one should play billiards with foobillard instead of playing around with something named foobillard that can be used for playing billiards.<br> ok, maybe this was terrible english...<br> what i mean is, very often some extended features tend to kill the game behind the program, which i really want to avoid.<br> however, maybe one could think of something like this in training mode, but even then, somehow restricted to the 1st collision or such.<br> <br> -harpin | 2003-03-14 15:21:55 | 9500 |
| 9509 | Serious Sam: The Second Encounter | games | -1 | Re: Doesn't work | haha you idiot. i am using kde, and if that happens all you do is press whatever key is bound to 'run program' so the run program dialog comes up then run another opengl game like tuxracer, exit out and viola your mouse works. | 2003-03-14 16:51:31 | 9499 |
| 9511 | Serious Sam: The Second Encounter | games | -1 | Re: Doesn't work | upgrade your ogg+vorbis | 2003-03-14 18:23:17 | 9499 |
| 9516 | FooBillard | games | 7713 | FooBillard | ggoood | 2003-03-14 23:22:20 | 0 |
| 9518 | Serious Sam: The Second Encounter | games | -1 | Re: Doesn't work | Try putting the following line in your XF86config's "ServerFlags" section, and press Ctrl+Alt+Keypad_slash to break a mouse grab. <br><br> Option "AllowDeactivateGrabs" | 2003-03-15 05:22:38 | 9499 |
| 9520 | Ensemblist | games | -1 | Sounds nice | But I cannot download it... The download link is broken. | 2003-03-15 07:18:23 | 0 |
| 9521 | Uplink | games | -1 | Re: I just don't understand this | You don't have to ruin any simulated life, indeed you can be the one tracking down after they break in. | 2003-03-15 08:25:15 | 6558 |
| 9523 | FooBillard | games | -1 | Re: Missing libs | Nah, it wont really work at all on redhatish systems.. wont compile, parase errors in font.c, rpm's wont work, using Nvidia's libGLcore here, missing symbols when relocating. It's a real mess on non-Debian. -craiger (computer science graduate, can't get foobillard to work on redhat) | 2003-03-15 08:53:54 | 7879 |
| 9524 | Chuchunco City | games | -1 | Great Idea! | It's a good idea, maybe someone can help the author to add opengl support? | 2003-03-15 08:56:05 | 0 |
| 9525 | FreeCol | games | -1 | Re: Doesn't make either | Same problem on MacOS X /Darwin Hope 0.2 will be available soon.... good luck, george | 2003-03-15 09:18:11 | 8766 |