| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 8529 | 4 | 2008-07-31 21:37:38 | <a href="/images/raine.png"><img src="/images/thumbs/raine.png" align="right" alt="" width="200" height="175"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> A M68000 and M68020 arcade emulator <p> <em>Changelog:</em> <ul> <li>Colours and transparency of the GUI can now be tweaked. <li>Loading animations should have less glitches now. <li>Parts of the GUI sometimes remained after the game was started. <li>Fixed broken cave driver and cps2 driver, so U.S. Classic Golf is playable now. <li>Add sound to toaplan2 games. <li>Many bugfixes.</ul> | Raine 0.50.14 | updated | Raine |
| 8530 | 4 | 2008-07-31 22:05:56 | <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> An emulator for many old game systems <p> <em>Changelog:</em> <ul> <li>Added FM Towns Marty support. <li>Implemented options to remove sticky memory cards / data disks on start up. <li>Modified CD caching. Sectors are cached when they are accessed. <li>Fixed cursor hiding in full screen mode. <li>Fixed playback with only one frame. <li>Improved VDC DMA timing for PC Engine. <li>Fixed audio play status for PC Engine CD-ROM2. <li>Fixed Timer frequency for Mega CD. <li>Fixed APU frequency calculation for Super Famicom. <li>Fixed RAM size for Super Grafx.</ul> | Xe 2.14.0 | updated | Xe |
| 8531 | 4 | 2008-07-31 22:36:49 | <a href="/images/Lalalove_25.7.2008.png"><img src="/images/thumbs/Lalalove_25.7.2008.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>toy<br> <em>Description:</em> A music rhythm producing game <p>A game where you have to make planets happy by creating music via combining sound sequences coming from stars and manipulating them with asteroids having different effects, such as faster/slower, higher/lower, or adding pauses. <p> Inspired by a game called Celestial Music, this was a competitor in the overnight contest at Dusmania 10 (I was there! ;-P). </p> It uses the new 2D framework L�VE and has a similar art style, done by qubodup of Free Gamer blog fame. | Lalalove SVN r58 | new | Lalalove |
| 8532 | 4 | 2008-08-01 06:55:16 | <a href="/images/pokerth04_screen.jpg"><img src="/images/thumbs/pokerth04_screen.jpg" align="right" alt="" width="200" height="140"></a> <em>Category: </em>card<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a><a href="#" title="4.12"><img src="http://happypenguin.org/images/star.gif" alt="4.12" border="0"></a></font> <p> <em>Description:</em> PokerTH is a Texas Holdem Poker Engine <p> <em>Changelog:</em> <ul> <li>Added a new timeout system for the internet-game-lobby to improve the game-flow. <li>Also two new languages are supported now: greek and chinese.</ul> | PokerTH 0.6.1 | updated | PokerTH |
| 8533 | 4 | 2008-08-01 07:09:26 | <a href="/images/gnomehearts.png"><img src="/images/thumbs/gnomehearts.png" align="right" alt="" width="200" height="152"></a> <em>Category: </em>card<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> An implementation of the classic hearts card game for the GNOME desktop <p> <em>Changelog:</em> <ul> <li>Three new AI opponents have been added (Jake, Ling and Peter) and all the other opponents have been improved. <li>A few minor new features and improvements for both players and AI developers. <li>Bugfixes and translation updates.</ul> | Gnome Hearts 0.3 | updated | Gnome Hearts |
| 8534 | 4 | 2008-08-01 07:24:50 | <a href="/images/paintball2.jpg"><img src="/images/thumbs/paintball2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a></font> <p> <em>Description:</em> A standalone paintball game utilizing a modified Quake2 engine. <p> <em>Changelog:</em> <ul> <li>Feature: Added support for variables in menu widgets - usable for map previews, etc. <li>Tweak: Up and down arrows work on select widgets (lists) <li>Tweak: Added TAB key for selecting different widgets in the menu. <li>Cvar: cl_drawfps 2 instantly updates framerate instead of averaging. <li>Cvar: cl_drawtexinfo displays texture name and flags of surface in front of player. <li>Bugfix: Fixed blending of lightmaps and transparent textures with alpha channels on trans33 or trans66 surfaces. <li>Bugfix: Fixed crash with "dumpuser" command. <li>Bugfix: Fixed rscript envmap on transparent surfaces. <li>Media: New weapon sounds, including dry fires.</ul> | Paintball 2 Build 021 | updated | Paintball 2 |
| 8535 | 4 | 2008-08-01 07:41:07 | <a href="/images/neoraine_27.05.2008.png"><img src="/images/thumbs/neoraine_27.05.2008.png" align="right" alt="" width="200" height="147"></a> <em>Category: </em>emulator<br> <em>Description:</em> A fast Neo Geo CD emulator <p>NeoRaine is a fast emulator for the old Neo Geo CD game console, based on neocdpsp. <p> It does not try to emulate the raster effects. As a result, "Riding Hero" is unplayable because it simulates 3D effects using raster interrupts.<br /> All other Neo Geo CD games should work. </p> Similar like what MESS is to MAME, NeoRaine shares code with the main project Raine and is developed alongside, so the source code is distributed together. | NeoRaine 1.1.5 | new | NeoRaine |
| 8536 | 4 | 2008-08-01 08:13:42 | <a href="/images/PCGen.png"><img src="/images/thumbs/PCGen.png" align="right" alt="" width="200" height="167"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> RPG character generator and maintenance program <p> <em>Changelog:</em> <ul> <li>User programmable preview tab <li>Move point buy definitions to Custom data <li>Data installer for easy installation of out of cycle data releases <li>Add cover art, logos, publisher links and purchase links for many source books <li>Extensive tidy-up of the LST syntax in preparation for future automatic migration <li>Convert class and racial abilities to ability objects improving visibility and edit-ability </ul> | PCGen 5.14.0 | updated | PCGen |
| 8537 | 4 | 2008-08-01 08:28:41 | <a href="/images/wordwarvi_screenshot.png"><img src="/images/thumbs/wordwarvi_screenshot.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a></font> <p> <em>Description:</em> Side-scrolling shoot 'em up '80s style arcade game <p> <em>Changelog:</em> <ul> <li>Now the starfield in the background (optionally) moves. <li>The code which draws laser beams was improved. <li>Bullets fired by cron jobs (green robots) throw off sparks now.</ul> | Word War vi 0.21 | updated | Word War vi |
| 8538 | 4 | 2008-08-01 23:50:16 | <a href="/images/snowballz-0.9.1.png"><img src="/images/thumbs/snowballz-0.9.1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.19"><img src="http://happypenguin.org/images/star.gif" alt="4.19" border="0"></a><a href="#" title="4.19"><img src="http://happypenguin.org/images/star.gif" alt="4.19" border="0"></a><a href="#" title="4.19"><img src="http://happypenguin.org/images/star.gif" alt="4.19" border="0"></a><a href="#" title="4.19"><img src="http://happypenguin.org/images/star.gif" alt="4.19" border="0"></a></font> <p> <em>Description:</em> A light RTS game themed with penguins <p> <em>Changelog:</em> <ul> <li>Removed a superfluous import for a deleted file.</ul> | Snowballz 0.9.5.1 | updated | Snowballz |