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newsid userid timestamp news headline newstype gameid
8499 4 2008-07-16 20:14:20 <a href="/images/screen01.jpg"><img src="/images/thumbs/screen01.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Battle City Clone <p>In this game, you need to defend a base, which may be located in every site of the level. Vicious enemies will try to eliminate you and your base, and your objective is to defend the base and to survive yourself. The enemies emit handful bonuses, e.g. life/armor/bombs and others, which will help you succeed in the game and make gameplay more entertaining. By selecting certain types of bonuses in the game, you can improve player's tank, choose speed of driving, tank armor, ammo ranging from simple shells to powerful lasers though you should not forget that some enemies may have advanced weaponry as well. The game has a two players option for simultaneous playing. Moreover, if one player is short of spare lives he can borrow ("fire" button) one life from another player (if existing) and go on playing. The game has 30 levels created in three different settings. <p>Packages for Slackware and rpm you can find at homepage. Diamond Fighters 0.9.1 new Diamond Fighters
8500 4 2008-07-16 21:03:12 <a href="/images/tintin.jpg"><img src="/images/thumbs/tintin.jpg" align="right" alt="" width="200" height="171"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="http://happypenguin.org/images/star.gif" alt="4.38" border="0"></a></font> <p> <em>Description:</em> TinTin++ is a mud client that runs in console mode. <p> <em>Changelog:</em> <ul> <li>The #config regexp on/off option has been added. When enabled, all triggers will use POSIX extended regular expressions. Keep in mind that all regex checks are sub string checks, so you'd want to anchor an alias with a ^ if you want it to match the start of input.</ul> TinTin++ 1.98.3 updated TinTin++
8501 4 2008-07-17 06:56:57 <a href="/images/planeshift5.jpg"><img src="/images/thumbs/planeshift5.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.52"><img src="http://happypenguin.org/images/star.gif" alt="3.52" border="0"></a><a href="#" title="3.52"><img src="http://happypenguin.org/images/star.gif" alt="3.52" border="0"></a><a href="#" title="3.52"><img src="http://happypenguin.org/images/star.gif" alt="3.52" border="0"></a><a href="#" title="3.52"><img src="http://happypenguin.org/images/star.gif" alt="3.52" border="0"></a></font> <p> <em>Description:</em> 3D persistent fantasy MMORPG <p> <em>Changelog:</em> <ul> <li>Support for fires, including campfires and torches. <li>Customizable Chatbubbles (alignment, text colour, etc) <li>Maps can be named, just like books. <li>An Identification Skill is now needed to view the quality of items. <li><a href="http://www.planeshift.it/changelog_0401.html">Full changelog</a></ul> PlaneShift 0.4.01 updated PlaneShift
8502 4 2008-07-17 19:03:08 <a href="/images/tavli-0.0.10.png"><img src="/images/thumbs/tavli-0.0.10.png" align="right" alt="" width="200" height="156"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Tavli3d is the greek backgammon,consisting of 3 games:portes,plakoto and fevga. <p> <em>Changelog:</em> <ul> <li>Made some changes to configure.ac, in order to fix compilation under modular Xorg.</ul> Tavli3d 0.3.4.1 updated Tavli3d
8503 4 2008-07-17 20:52:38 <a href="/images/the-maze-of-galious-remake.jpeg"><img src="/images/thumbs/the-maze-of-galious-remake.jpeg" align="right" alt="" width="200" height="125"></a> <em>Category: </em>arcade<br> <em>Description:</em> Remake of the classic platformer <p>This is a remake of Knightmare II: The Maze of Galious, a jump'n'run by Konami for the MSX.<br /> <br /> Playing as Popolon and Aphrodite, you have to battle numerous enemies in the evil priest Galious' castle to free their yet-to-be-born son Pampas.<br /> The Levels are huge and non-linear, figuring out in which order the rooms should be visited is key to survive, finding the keys to unlock the other worlds the goal.<br /> <br /> There are two data packages, basic with 8 MB and complete with 26 MB which includes other graphic sets. The Maze of Galious remake 0.63 new The Maze of Galious remake
8504 4 2008-07-17 21:30:50 <a href="/images/magicmaze_screenshot1.png"><img src="/images/thumbs/magicmaze_screenshot1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Magic Maze is a simple and low-tech monster-bashing maze game. <p> <em>Changelog:</em> <ul> <li>Fix and implement the Map spell. <li>Prepare for translations. <li>Savegame handling option for OLPC. <li>Minor fixes and polish towards Beta status. <li>Mention Ctrl, Z, X and Alt, A, S on screen. <li>Map H to Help and R to Restart, and add notes onto the background for this.</ul> Magic Maze 1.4.3.1 updated Magic Maze
8505 4 2008-07-18 07:09:25 <a href="/images/NWN0001d.jpg"><img src="/images/thumbs/NWN0001d.jpg" align="right" alt="" width="200" height="125"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a></font> <p> <em>Description:</em> Linux client port of the popular Dungeons and Dragons engine <p> <em>Changelog:</em> <ul> <li>Ridable Horses <li>New Purple Dragon Knight Prestige Class <li>8 New Tilesets <li>15 New Music Tracks: <li>14 New Ambient Sounds <li>New Creatures (over 100 new appearances) <li>New Placeables (nearly 350) <li>New Doors (15 Generic Doors + 71 Tileset Specific Doors) <li>New Visual Effects (over 100) <li>New Armor Part Appearances (lots) <li>New Weapon Part Appearances <li>Portable Encampment <li>Lots of small changes and bugfixes <li><a href="http://nwn.bioware.com/support/patchdetails169.html">Full patch details</a></ul> Neverwinter Nights Client 1.69 updated Neverwinter Nights Client
8506 4 2008-07-19 07:46:31 <a href="/images/screenshot3.png"><img src="/images/thumbs/screenshot3.png" align="right" alt="" width="200" height="144"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A clone of Warlords 2 <p> <em>Changelog:</em> <ul> <li>improved artificial intelligence. <li>improved the default terrain artwork. <li>added a new scenario to play. <li>added ability to drag and drop stacks for movement planning. <li>improved the economic model. <li>fixed many crashing bugs. </ul> LordsAWar 0.1.0 updated LordsAWar
8507 4 2008-07-20 07:19:55 <a href="/images/choria.jpg"><img src="/images/thumbs/choria.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> 2D MMORPG <p>Finally, an MMORPG that's all about grinding and doing chores. Choria 0.1 new Choria
8508 4 2008-07-21 07:31:35 <a href="/images/JMUD.png"><img src="/images/thumbs/JMUD.png" align="right" alt="" width="200" height="156"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> JamochaMUD is an open source MUD/Muck client written in Java. <p> <em>Changelog:</em> <ul> <li>fixes a major issue with the use of the "Connect" button when creating a new connection <li>now gives a more user-friendly message when attempting to connect to an SSL connection using a plain-text socket <li>the /puppet command has been enhanced so that output may be properly routed to separate windows <li>some additional on-screen help has been added for setting and removing of variables and definitions</ul> JamochaMUD 3.2 updated JamochaMUD