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newsid userid timestamp news headline newstype gameid
8389 4 2008-06-16 21:56:54 <a href="/images/screenShot02-full.jpg"><img src="/images/thumbs/screenShot02-full.jpg" align="right" alt="" width="200" height="175"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Juego de tanques (tank game) <p> <em>Changelog:</em> <ul> <li>no word on changes</ul> uxTank 1.1 updated uxTank
8390 4 2008-06-16 22:03:28 <a href="/images/1-gtk.png"><img src="/images/thumbs/1-gtk.png" align="right" alt="" width="200" height="147"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a><a href="#" title="4.06"><img src="http://happypenguin.org/images/star.gif" alt="4.06" border="0"></a></font> <p> <em>Description:</em> Multiplatform installer for Windows, OS X, Linux, FreeBSD, Solaris, others <p> <em>Changelog:</em> <ul> <li>New action getFreePort for selecting a free port from a given range. <li>New action addUnixDesktopStartUpItem for executing set a program to be executed on a KDE or GNOME session start up. <li>RPM integration now available on AIX. <li>Improved the display of progress dialog on Suse 10. <li>Fixed component selection problem on InstallBuilder for Qt. <li>Corrected Readme file display on Windows. <li>Deb package generation is now available for Linux 64-bit. <li>General action lists can now be set also in components. <li>Fixed 64-bit RPM packages shipping 32-bit files issue. <li>Rollback directory can now contain variable substitutions. <li>Installers now return an appropriate error in all scenarios when an installation is canceled. </ul> BitRock InstallBuilder 5.4.8 updated BitRock InstallBuilder
8391 4 2008-06-17 07:04:31 <a href="/images/screenshot-freenukum.png"><img src="/images/thumbs/screenshot-freenukum.png" align="right" alt="" width="200" height="132"></a> <em>Category: </em>action<br> <em>Description:</em> A clone of the original Duke Nukem game <p>The Freenukum Jump'n Run game is a clone of the old EGA graphics based 2D game Duke Nukem. It uses the original Duke Nukem level and graphics files. freenukum 0.2 new freenukum
8392 4 2008-06-17 19:31:38 <a href="/images/screenshot4.png"><img src="/images/thumbs/screenshot4.png" align="right" alt="" width="200" height="151"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> TripleA :: Strategy Engine Framework <p> <em>Changelog:</em> <ul> <li>Fix dice click problem <li>Fix bug where selecting unit and transports and moving to a sea zone may move a transported unit more than once <li>Fix bug: lhtr fighters cant land on new carriers </ul> TripleA 1.0.0.2 updated TripleA
8393 4 2008-06-17 23:42:16 <a href="/images/toribash.png"><img src="/images/thumbs/toribash.png" align="right" alt="" width="200" height="155"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="http://happypenguin.org/images/star.gif" alt="4.24" border="0"></a></font> <p> <em>Description:</em> Turn based fighting game <p> <em>Changelog:</em> <ul> <li>Timed DQ <li>Circular Dojos <li>Fight Alerts <li>New Multiplayer Window <li>Buddies Lists <li>Bump mapping, motion trails, joint textures <li>Credits and Items updates immediately while playing </ul> Toribash 3.24 updated Toribash
8394 4 2008-06-18 06:55:02 <a href="/images/27_10_06_1033.png"><img src="/images/thumbs/27_10_06_1033.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.64"><img src="http://happypenguin.org/images/star.gif" alt="3.64" border="0"></a><a href="#" title="3.64"><img src="http://happypenguin.org/images/star.gif" alt="3.64" border="0"></a><a href="#" title="3.64"><img src="http://happypenguin.org/images/star.gif" alt="3.64" border="0"></a><a href="#" title="3.64"><img src="http://happypenguin.org/images/star.gif" alt="3.64" border="0"></a></font> <p> <em>Description:</em> 3D FPS written in JAVA + JOGL + JOGG <p> <em>Changelog:</em> <ul> <li>the medikits are available <li>full compatibility with most of VIA and S3 graphics chips <li>smoother and more accurate mouse look <li>the option menu shows your OpenGL configuration like TUER "sees" it <li>major bug fixes</ul> TUER alpha updated TUER
8395 4 2008-06-18 06:56:50 <a href="/images/openredalert.jpg"><img src="/images/thumbs/openredalert.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>strategy<br> <em>Description:</em> Remake of RedAlert 1 <p>OpenRedAlert is a reimplementation of the gaming engine of the classic real time strategy game Command & Conquer RedAlert. To play this game you need the data (.mix) files from the original Westwood Red Alert 1 game. This project continue the FreeCnc and FreeRA porject effort but implement more features of the original game than this previous project.</p> OpenRedAlert 289 new OpenRedAlert
8396 4 2008-06-18 18:47:19 <a href="/images/magicmaze_screenshot1.png"><img src="/images/thumbs/magicmaze_screenshot1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Magic Maze is a simple and low-tech monster-bashing maze game. <p> <em>Changelog:</em> <ul> <li>Updates, tuning and fixes for running it on the OLPC XO laptop. Also added some integration and packaging for the XO. </ul> Magic Maze 1.4.2-alpha updated Magic Maze
8397 4 2008-06-18 18:56:41 <a href="/images/freecol06.jpg"><img src="/images/thumbs/freecol06.jpg" align="right" alt="" width="200" height="146"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="http://happypenguin.org/images/star.gif" alt="4.53" border="0"></a></font> <p> <em>Description:</em> An Open Source implementation of Colonization. <p> <em>Changelog:</em> <ul> <li>Mistyping in transfer dialog prevents saving or ending turn <li>Buttons stop working <li>AI gets stuck in infinite loop <li>Indian settlements can be visited multiple times </ul> FreeCol 0.7.4 updated FreeCol
8398 4 2008-06-18 19:01:25 <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="http://happypenguin.org/images/star.gif" alt="4.09" border="0"></a></font> <p> <em>Description:</em> NVIDIA Linux Display Driver <p> <em>Changelog:</em> <ul> <li>Fixed aliased font rendering corruption on X.Org server 1.5. <li>Fixed a display corruption problem driving two dual-link DFPs with Quadro FX 1700 GPUs. <li>Fixed a regression that prevented the X driver from starting on some GeForce FX, 6 and 7 mobile GPUs. <li>Fixed a locale-interaction issue in the nvidia-settings X server configuration file parser. <li>Added preliminary support for Linux 2.6.26.</ul> NVIDIA Linux Display Driver 173.14.09 updated NVIDIA Linux Display Driver