| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 8349 | 4 | 2008-06-04 07:27:28 | <a href="/images/xcowsay.png"><img src="/images/thumbs/xcowsay.png" align="right" alt="" width="200" height="74"></a> <em>Category: </em>toy<br> <em>Description:</em> A cute pop-cow for your desktop <p>xcowsay is a graphical configurable talking cow. It's a GTK+ version of the classic cowsay Perl script. It displays a cute pop-up cow on your desktop with a speech bubble and some customizable text. It comes with a fortune(6) wrapper script, xcowfortune, which you can cron to deliver periodic fortune cookies via the cow. It even has a daemon mode that lets you send the cow's messages over DBus.</p> | xcowsay 1.0 | new | xcowsay |
| 8350 | 4 | 2008-06-04 07:54:02 | <a href="/images/planetview.jpg"><img src="/images/thumbs/planetview.jpg" align="right" alt="" width="200" height="153"></a> <em>Category: </em>under development<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a></font> <p> <em>Description:</em> FreeOrion is an open-source, platform independant galactic conquest game <p> <em>Changelog:</em> <ul> <li>new and improved artwork <li>various bug fixes <li>reworked ship design screen <li>Python AI interface improvements</ul> | Free Orion 0.3.9 | updated | Free Orion |
| 8351 | 4 | 2008-06-04 22:35:47 | <a href="/images/mkq.png"><img src="/images/thumbs/mkq.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a></font> <p> <em>Description:</em> Jagged Alliance 2 port using SDL <p> <em>Changelog:</em> <ul> <li>Enable scrolling the sector inventory with the mouse wheel.</li> <li>Fix a vanilla bug, which caused stacked items to be too heavy.</li> <li>Plug vanilla memory and file leaks (mostly in error handling).</li> <li>Fix a vanilla string buffer overrun, occuring in the French and Italian translations.</li> <li>Fix vanilla bugs, which accessed uninitialised data.</li> <li>Fix a vanilla bug, which prevented the army from attacking San Mona.</li> <li>Fix a vanilla bug, which made items invisible, end up on the wrong level (floor/roof) or hover above the ground.</li> <li>Fix a bug which caused wrong title bars to be displayed for some web pages.</li> <li>Fix a bug which broke saving/loading savegames in the Windows version.</li> <li>Fix more vanilla crashes, out of bounds accesses, cases of memory corruption and memory leaks.</li> </ul> | Jagged Alliance 2 - Stracciatella 0.10 | updated | Jagged Alliance 2 - Stracciatella |
| 8352 | 4 | 2008-06-05 09:16:25 | <a href="/images/screenshot7.jpg"><img src="/images/thumbs/screenshot7.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> A go-kart racing game featuring Tux and friends <p> <em>Changelog:</em> <ul> <li>6 new and improved tracks <li>A new game mode ('Follow the Leader') <li>New Grand Prix <li>Some new music <li>Translations into German, French, Dutch, Spanish, Italian and Swedish</ul> | SuperTuxKart 0.5 | updated | SuperTuxKart |
| 8353 | 4 | 2008-06-05 09:41:59 | <a href="/images/ezquake.jpeg"><img src="/images/thumbs/ezquake.jpeg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> A QuakeWorld source port <p>ezQuake is a modified QuakeWorld engine continuing from FuhQuake.<br /> <br /> Major features include new graphic effects, support for QuakeTV with MultiView, rendering physics independent from game server, demo/server browser, video capturing, customization of HUD and in-game graphics, mp3player and scripting with TCL.</p> | ezQuake 1.8.3 | new | ezQuake |
| 8354 | 4 | 2008-06-06 00:10:54 | <a href="/images/blobAndConquer.png"><img src="/images/thumbs/blobAndConquer.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a></font> <p> <em>Description:</em> Somewhat violent 3D action game <p> <em>Changelog:</em> <ul> <li>Camera improvements * <li>Fixed a bug with the Biomech Tanks <li>Minor bug fixes </ul> <p><em>* Please note: the camera is not going to get much better than this. Minor niggles, etc. can be ironed out, but a full blown, intelligent and dynamic camera, as found in many multi million dollar budget games is not going to happen.</em></p> | Blob Wars : Blob and Conquer 0.94 | updated | Blob Wars : Blob and Conquer |
| 8355 | 4 | 2008-06-06 07:18:58 | <a href="/images/aa2k8_6.jpg"><img src="/images/thumbs/aa2k8_6.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Freeware sci-fi first person deathmatch game. <p> <em>Changelog:</em> <ul> <li>seven new/rebuilt maps <li>improved lighting and visibility <li>optimizations for performance increases <li>map voting system <li>contrast filter <li>a number of bugs have been addressed as well </ul> | Alien Arena 2008 7.10 | updated | Alien Arena 2008 |
| 8356 | 4 | 2008-06-06 19:44:21 | <a href="/images/XarvhOverlandMenu.png"><img src="/images/thumbs/XarvhOverlandMenu.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Master Of Magic Multiplayer Clone with RT combat <p> <em>Changelog:</em> <ul> <li>Heroes! <li>And starting picks, books and retorts! <li>Each player starts with two randomly chosen heroes and its own playermage unit. <li>A twice-cursed transport bug seems finally fixed. <li>The picks menu actually allows to choose the starting picks. <li>Spells can be researched and launched, and some of the retort already have some effect. <li>Holding the ALT key shows the other plane.</ul> | Everborn Galilei 20080530 | updated | Everborn |
| 8357 | 4 | 2008-06-06 20:25:45 | <a href="/images/exastris-2008-04-29.png"><img src="/images/thumbs/exastris-2008-04-29.png" align="right" alt="" width="200" height="142"></a> <em>Category: </em>under development<br> <em>Description:</em> Space Trading Strategy Game <p>Ex Astris is a space trading strategy game. During the course of the game you explore a randomly generated universe and trade goods between planets. The game is still in heavy development and space travel works but trading of goods does not yet.</p> | Ex Astris 20080517 | new | Ex Astris |
| 8358 | 4 | 2008-06-06 23:40:44 | <a href="/images/bsg-demo.jpg"><img src="/images/thumbs/bsg-demo.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a></font> <p> <em>Description:</em> BSG total conversion of FS2 <p> <em>Changelog:</em> <ul> <li>Improved sounds and voices <li>Updated missions, including one brand new multi mission <li>Thrusters in Glide <li>Improved Glide collisions <li>Additive weapon velocity (your shots inherit your ship's velocity) <li>Knocking code (lets you know when someone is trying to join your game after you've started)</ul> | Beyond The Red Line Demo demo 1.1 | updated | Beyond The Red Line Demo |