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newsid userid timestamp news headline newstype gameid
8329 4 2008-05-22 07:12:06 <a href="/images/etqw.png"><img src="/images/thumbs/etqw.png" align="right" alt="" width="200" height="125"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a><a href="#" title="4.47"><img src="http://happypenguin.org/images/star.gif" alt="4.47" border="0"></a></font> <p> <em>Description:</em> A multiplayer FPS mixing Enemy Territory and Quake 4 <p> <em>Changelog:</em> <ul> <li>User Interface Improvements <li>New Customization Cvars <li>Ranks and Statistics fixed <li>Bot Improvements <li>Miscellaneous Fixes</ul> Enemy Territory: Quake Wars 1.5 updated Enemy Territory: Quake Wars
8330 4 2008-05-22 19:46:48 <a href="/images/pipewalker42.jpg"><img src="/images/thumbs/pipewalker42.jpg" align="right" alt="" width="155" height="200"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> Connect all hosts to network! <p> <em>Changelog:</em> <ul> <li>full install/uninstall support (using automake/autoconf) <li>added capability to change window size with fixed aspect ratio <li>some minor bugs fixed <li>some interface updates </ul> PipeWalker 0.4.3 updated PipeWalker
8331 4 2008-05-22 19:51:40 <a href="/images/inGame3.jpg"><img src="/images/thumbs/inGame3.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a></font> <p> <em>Description:</em> A mix between a Tetris Game and a Wall Breaker Game. <p> <em>Changelog:</em> <ul> <li>A few changes to avoid some bugs. <li>Some stuff with carriage returns, to avoid text bugs on Linux systems.</ul> 2H4U : Too Hard For You 1.3 updated 2H4U : Too Hard For You
8332 4 2008-05-22 20:17:09 <a href="/images/screen5.jpg"><img src="/images/thumbs/screen5.jpg" align="right" alt="" width="200" height="125"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Penumbra: Black Plague is a first person horror adventure focusing on story <p>Penumbra: Black Plague is a first person horror adventure focusing on story, immersion and puzzle solving. Unlike Penumbra: Overture, violence and combat are not even an option - the player has to use his/her wits to guide Philip through his final test, and this makes the game unique in offering a truly dangerous and terrifying experience. <p>Played from a first person perspective and powered by a 3D engine utilizing cutting edge technology, Penumbra: Black Plague is a true advancement to the adventure genre. The unique physics system allows for true environmental interaction in a way only comparable its predecessor. The player can open drawers, pull levers, pick up objects and now manipulate those objects in 3D space - all using natural mouse movements, creating a highly interactive and immersive game world. Penumbra: Black Plague new Penumbra: Black Plague
8333 4 2008-05-22 22:26:36 <a href="/images/bibledave1.jpg"><img src="/images/thumbs/bibledave1.jpg" align="right" alt="" width="200" height="155"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> A crashed pilot, scattered Bibles and a deadline. <p> <em>Changelog:</em> <ul> <li>Modified level 4_1 to include better puzzle element <li>Tweaked some levels in chapter 1 <li>Uncommented joystick controls <li>Modified a level to include a puzzle element. <li>Tweaked some levels in cave chapters</ul> Bible Dave 0.9 updated Bible Dave
8334 4 2008-05-23 06:18:05 <a href="/images/endgame_screenshot.png"><img src="/images/thumbs/endgame_screenshot.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> Created by accident, all who find you would destroy you. Can you escape? <p> <em>Changelog:</em> <ul> <li>Three new win/loss tracks for the game, including the Psycle source! <li>Error logs are handled more sanely on *NIX systems. <li>Replaced Bitstream Vera Sans with DejaVu Sans to facilitate future translations. <li>Localization fix for locales with non-ASCII number formats.</ul> Endgame: Singularity 0.28a updated Endgame: Singularity
8335 4 2008-05-23 06:20:52 <p>The server will be going down for a period of a few hours this afternoon, just before midday UK time.<br /> It will get new hard drives that hopefully will improve stability.</p> Downtime today default
8336 4 2008-05-26 14:28:35 <a href="/images/savage-2-a-tortured-soul-20080320112533708.jpg"><img src="/images/thumbs/savage-2-a-tortured-soul-20080320112533708.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.48"><img src="http://happypenguin.org/images/star.gif" alt="4.48" border="0"></a><a href="#" title="4.48"><img src="http://happypenguin.org/images/star.gif" alt="4.48" border="0"></a><a href="#" title="4.48"><img src="http://happypenguin.org/images/star.gif" alt="4.48" border="0"></a><a href="#" title="4.48"><img src="http://happypenguin.org/images/star.gif" alt="4.48" border="0"></a></font> <p> <em>Description:</em> An mmo fps with rts elements. <p> <em>Changelog:</em> <ul> <li>Fixed various glsl shaders <li>Fixed skybox seams on gl2 renderer <li>Fixed gl2 renderer shadow settings not being properly applied without a restart </ul> Savage 2: A Tortured Soul 1.4.8 updated Savage 2: A Tortured Soul
8337 4 2008-05-27 06:59:49 <a href="/images/Wolf4SDL-4.png"><img src="/images/thumbs/Wolf4SDL-4.png" align="right" alt="" width="200" height="131"></a> <em>Category: </em>action<br> <em>Description:</em> Wolfenstein 3D port using libSDL <p>Wolf4SDL is an open-source port of id Software's classic first-person shooter Wolfenstein 3D to the cross-plattform multimedia library "Simple DirectMedia Layer (SDL)" (http://www.libsdl.org). It is meant to keep the original feel while providing several improvements: <ul> <li>Cross-plattform:<br> <ul> <li>Linux <li>BSD variants <li>Windows 98, ME, 2000, XP, Vista (32 and 64 bit) <li>KallistiOS (used for Dreamcast) </ul> Only little endian platforms like x86, ARM and SH-4 are supported, yet. <li>AdLib sounds and music (includes the OPL2 emulator from MAME). <li>Multichannel digitized sounds. <li>Higher screen resolutions (multiples of 320x200 or 320x240). <li>Also fully playable with only a game controller. <li>Includes several optional enhancements for mod development. </ul> <p>The following versions of Wolfenstein 3D data files are currently supported by the source code: <ul> <li> Wolfenstein 3D v1.0, v1.1, v1.2, v1.4 shareware <li> Wolfenstein 3D v1.1, v1.4 full Apogee <li> Wolfenstein 3D v1.4 full GT/ID/Activision <li> Spear of Destiny demo, full, and mission disks </ul> Wolf4SDL 1.5 new Wolf4SDL
8338 4 2008-05-28 06:59:29 <a href="/images/attal071.jpg"><img src="/images/thumbs/attal071.jpg" align="right" alt="" width="200" height="186"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a></font> <p> <em>Description:</em> Turn-based strategy game <p> <em>Changelog:</em> <ul> <li>Resource management rewrite, added local resources <li>Speed improvement and refactoring of code <li>Interface improvements <li>Bug fixing <li>Resources changed, now only: Money, Wood, Iron, Food, Diamond, Population</ul> Attal 1.0-rc2 updated Attal