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newsid userid timestamp news headline newstype gameid
8308 4 2008-05-19 07:06:29 <a href="/images/nexuiz-2.jpg"><img src="/images/thumbs/nexuiz-2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.59"><img src="http://happypenguin.org/images/star.gif" alt="4.59" border="0"></a><a href="#" title="4.59"><img src="http://happypenguin.org/images/star.gif" alt="4.59" border="0"></a><a href="#" title="4.59"><img src="http://happypenguin.org/images/star.gif" alt="4.59" border="0"></a><a href="#" title="4.59"><img src="http://happypenguin.org/images/star.gif" alt="4.59" border="0"></a><a href="#" title="4.59"><img src="http://happypenguin.org/images/star.gif" alt="4.59" border="0"></a></font> <p> <em>Description:</em> A fast-paced free-as-speech ego shooter with excellent graphics <p> <em>Changelog:</em> <ul> <li>New gamemode Onslaught now available in the menu <li>Added map for the onslaught gamemode (ons-reborn) <li>Completely new announcer sounds/voices <li>Fixed several problems with lagging gameplay/crashes/wrong display of effects <li>The teammessage binds are available in the menu (if you do not see them delete or rename your config.cfg) <li>New server tools for rcon and an irc gateway, updated server documentation <li>Fixed the rotating textures/hud bug on Mac OSX with r_glsl 1 <li>new crylink primary attack and tweaked some other weapons <li>implemented uint16 element array support, this hopefully improves performance on Radeon 9500-X300 cards and GeForce1/2 cards </ul> Nexuiz 2.4.2 updated Nexuiz
8309 4 2008-05-19 18:14:55 <a href="/images/hq1_end.jpeg"><img src="/images/thumbs/hq1_end.jpeg" align="right" alt="" width="200" height="132"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> Interpreter for Sierra SCI games. <p> <em>Changelog:</em> <ul> <li>lots of bugfixes for SCI0 <li>MT-32 emulator support (note that this requires MT-32 ROM files) <li>General MIDI support for SCI1 games</ul> FreeSCI 0.6.4 updated FreeSCI
8310 4 2008-05-19 19:21:45 <a href="/images/pipewalker42.jpg"><img src="/images/thumbs/pipewalker42.jpg" align="right" alt="" width="155" height="200"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> Connect all hosts to network! <p> <em>Changelog:</em> <ul> <li>added map id to choose custom map <li>added map levels (10x10, 20x20, 30x30 map resolution) <li>added lock/unlock status for cells <li>some interface changes <li>removed GLU dependency <li>added GLUT (as alternative) support (to solve some problem with launching under X) <li>minor map generator optimizations <li>major rendering optimizations <li>some important bugs fixed </ul> PipeWalker 0.4.2 updated PipeWalker
8311 4 2008-05-19 20:10:42 <a href="/images/orx_screen02.png"><img src="/images/thumbs/orx_screen02.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> space 3D action shooter <p>Orxonox is a mix between a spacecraft shooter and a first person shooter. It plays in a post apocalyptic world, where humanity struggles to survive under the threat of extermination by the Noxons, an evil alien species. Orxonox 0.1.0 new Orxonox
8312 4 2008-05-19 20:40:42 <a href="/images/vulcan-20071108.png"><img src="/images/thumbs/vulcan-20071108.png" align="right" alt="" width="200" height="200"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Chess variant inspired by a certain sci-fi TV series. <p> <em>Changelog:</em> <ul> <li>Free 3D models! (from glChess) <li>Many bug fixes <li>Saner camera movement <li>Textures and reflections</ul> vulcan 0.7 updated vulcan
8313 4 2008-05-19 21:00:14 <a href="/images/shadows_2.sized.jpg"><img src="/images/thumbs/shadows_2.sized.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a></font> <p> <em>Description:</em> OGRE is a scene-oriented, flexible 3D engine written in C++ <p> <em>Changelog:</em> <ul> <li>Add 2 missing headers to Makefile.am so they get installed correctly in Linux <li>Fix a bootstrap warning - extra characters after backslash <li>Fix problem where configure wasn't completing because of a spurious tab character <li>Remove call to _setCullingMode in GLRenderSystem::initialise - no reason for it to be there and if an auto-window was not used it could cause GL functions to be called before a window & context were available. <li>GL bugfix: unbind vertex / fragment programs at the end of a frame. This avoids having pointers to these programs stored when they could potentially be removed from the resource manager, e.g. during shutdown.</ul> OGRE 1.4.7 updated OGRE
8314 4 2008-05-20 06:21:35 <a href="/images/free-awale.png"><img src="/images/thumbs/free-awale.png" align="right" alt="" width="200" height="161"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> A game of Awal� <p> <em>Changelog:</em> <ul> <li>The rule can now be configured in order to match other standard rules. <li>Permanent save of language. <li>Implementation of cyclic end game.</ul> free awale 1.3 updated free awale
8316 4 2008-05-20 19:10:40 <a href="/images/tetzle.png"><img src="/images/thumbs/tetzle.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Jigsaw puzzle with tetrominoes <p>A jigsaw puzzle game that uses tetrominoes for the pieces. Any image can be imported and used to create puzzles with a wide range of sizes. Games are saved automatically, and you can select between currently in progress games. Tetzle 0.7 new Tetzle
8317 4 2008-05-20 20:44:26 <a href="/images/gbrainy2.png"><img src="/images/thumbs/gbrainy2.png" align="right" alt="" width="176" height="200"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> gbrainy is a brain teaser game <p> <em>Changelog:</em> <ul> <li>Many bugs fixes and corrections <li>Many questions and answers are more precise <li>Custom game support: define which puzzles you want to play <li>3 new logic puzzles: Divide circles, matrix groups, Balance <li>2 new math puzzles: Greater divisor, two numbers <li>Fixes in gbrainy.glade to make it work on Win32 <li>Small UI enhancements <li>Colour training (different words and figures in colours)</ul> gbrainy 0.3 updated gbrainy
8318 4 2008-05-20 20:58:28 <a href="/images/raine.png"><img src="/images/thumbs/raine.png" align="right" alt="" width="200" height="175"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> A M68000 and M68020 arcade game emulator <p> <em>Changelog:</em> <ul> <li>switch to SDL_sound <li>support for loading animations</ul> Raine 0.50.8 updated Raine