| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 8218 | 4 | 2008-04-15 13:04:36 | <a href="/images/kblackbox.png"><img src="/images/thumbs/kblackbox.png" align="right" alt="" width="200" height="176"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Find the balls hidden in the black box using laser beams <p>KBlackbox is a game of logic, played on a grid of boxes where the computer has hidden several balls. The player has the task of finding out where the balls are placed by placing laser beams on the sides of the box, and observing how they are deflected. | KBlackBox 0.4.0 | new | KBlackBox |
| 8219 | 4 | 2008-04-16 20:21:37 | <a href="/images/teewars-0.3.png"><img src="/images/thumbs/teewars-0.3.png" align="right" alt="" width="200" height="160"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.39"><img src="http://happypenguin.org/images/star.gif" alt="4.39" border="0"></a><a href="#" title="4.39"><img src="http://happypenguin.org/images/star.gif" alt="4.39" border="0"></a><a href="#" title="4.39"><img src="http://happypenguin.org/images/star.gif" alt="4.39" border="0"></a><a href="#" title="4.39"><img src="http://happypenguin.org/images/star.gif" alt="4.39" border="0"></a></font> <p> <em>Description:</em> Platform game featuring buggers equipped with weapons <p> <em>Changelog:</em> <ul> <li>sv_powerups now work again <li>Fixed severe memory leaks and stability issue on linux server builds <li>Fixed problem with maps with 1 thick tile borders <li>Added anti-spam function (sv_spamprotection) <li>Fixes and new features added to the console system <li>Fixes and new features for MOTD <li>Some maps may require that you run "gfx_clear 1" in the console</ul> | Teewars 0.4.2 | updated | Teeworlds |
| 8220 | 4 | 2008-04-17 11:32:58 | <a href="/images/ss_uhexen2.jpg"><img src="/images/thumbs/ss_uhexen2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a></font> <p> <em>Description:</em> Port of the First-person shooter Hexen II for linux and other unices <p> <em>Changelog:</em> <ul> <li>Improved the SDL audio driver <li>Made the game to block/unblock sound upon focus loss/gain <li>Bug fix for changing resolution during intermissions <li>Errors on the Mac OSX platform are now notified via the alert panel <li>Much attention paid to getting developer utilities working on all platforms <li>Work arounds for various GCC versions <li>Added support for DOS, including network, sound and mousewheel support! </ul> | Hammer of Thyrion 1.4.3 | updated | Hammer of Thyrion |
| 8221 | 4 | 2008-04-17 17:21:42 | <a href="/images/asc.jpg"><img src="/images/thumbs/asc.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="http://happypenguin.org/images/star.gif" alt="4.29" border="0"></a></font> <p> <em>Description:</em> ASC is a free, turn based strategy game. <p> <em>Changelog:</em> <ul> <li>New campaign: Kamor <li>Replays can be saved as MPEG4 movies <li>Building that harvest objects (e.g. forest, crystals) <li>Units may now internally produce other units <li>Some units are equipped with a self-destruct device <li>Attack bonus of terrain now also used for ranged attack</ul> | Advanced Strategic Command 2.1.0 | updated | Advanced Strategic Command |
| 8222 | 4 | 2008-04-17 22:23:47 | <a href="/images/6g.png"><img src="/images/thumbs/6g.png" align="right" alt="" width="200" height="133"></a> <em>Category: </em>simulation<br> <em>Description:</em> Once, there was a table-soccer, now we have Master Kick! <p>Master Kick arises in glory of the best arcade version of table soccer seen till now! It's not just a game with stunning graphics of various playfields and players, weather visual effects, or live cheering. Master kick gives you the full atmosphere of soccer match combined with foosball skill. Highly sophisticated AI plus numerous formations selection, playing in a league or quick match will not fail any soccer fan expectations. Great dynamic music and sound powered by MODULA Audio Engine and fullscreen support enlarge the overall game experience.Master Kick is available for all the Windows, Mac OS X, Linux computers as well as for Windows Mobile and PalmOS mobile devices. <p> One thing is for certain, Master Kick tried once, will become your favorite addiction! | Master Kick 1.3.3 | new | Master Kick |
| 8223 | 4 | 2008-04-18 10:15:03 | <a href="/images/endgame_screenshot.png"><img src="/images/thumbs/endgame_screenshot.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> Created by accident, all who find you would destroy you. Can you escape? <p> <em>Changelog:</em> <ul> <li>Random events can happen. <li>New items and techs. <li>Many bugfixes and improvements.</ul> | Endgame: Singularity 0.27 | updated | Endgame: Singularity |
| 8224 | 4 | 2008-04-18 11:12:31 | <a href="/images/jclassicrpg.jpg"><img src="/images/thumbs/jclassicrpg.jpg" align="right" alt="" width="200" height="146"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> Java Classic Role Playing Game Framework and Game <p> <em>Changelog:</em> <ul> <li>New animals as bear and spider were added. <li>Humanoid groups were introduced with the humans and their basic economy. <li>Basic populations and houses added for human groups. <li>New sounds for animals and humans along with environmental effects depending on nearby beings and climate. <li>Party Behavior and Pre-encounter input screens were introduced. <li>On screen display extended with the 'Entity-O-Meter' which shows nearby groups' icons. <li>New portraits and models.</ul> | Java Classic RPG Framework and Game SVN20080416 | updated | Java Classic RPG Framework and Game |
| 8225 | 4 | 2008-04-19 09:17:10 | <a href="/images/stella-frogger.gif"><img src="/images/thumbs/stella-frogger.gif" align="right" alt="" width="200" height="140"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a></font> <p> <em>Description:</em> An Atari 2600 emulator <p> <em>Changelog:</em> <ul> <li>Fixed M6532 RIOT timer emulation. <li>Fixed issue with weird characters in the debugger disassembly when loading .lst files, as well as other reported debugger issues. <li>Added RomInfo widget to the ROM launcher, which shows properties information and a snapshot of the currently selected ROM. <li>Added ROM audit functionality, whereby ROMs can be physically renamed according to their properties' name. <li>Added bankswitching support for 0840, SB, X07 and 4A50 ROMs. <li>Fixed paddle issues in Night Driver; paddle emulation speed should be much better. <li>Fixed several 6507 emulation bugs related to BCD handling. <li>Added SECAM, NTSC50, PAL60 and SECAM60 to the list of formats that can be used. </ul> | Stella 2.5.1 | updated | Stella |
| 8226 | 4 | 2008-04-19 10:19:09 | <a href="/images/whichwayisup_screen1.jpg"><img src="/images/thumbs/whichwayisup_screen1.jpg" align="right" alt="" width="200" height="200"></a> <em>Category: </em>arcade<br> <em>Description:</em> A traditional and challenging 2D platformer game with a slight rotational twist. <p>Which Way Is Up is a traditional and challenging 2D platformer game with a slight rotational twist. Help a mysterious big-eared salaryman named Guy find his keys in a labyrinth of dangers and bad dialogue. | Which Way Is Up 0.7.9 | new | Which Way Is Up |
| 8227 | 4 | 2008-04-19 11:22:42 | <a href="/images/pipewalkerscreenshot.jpg"><img src="/images/thumbs/pipewalkerscreenshot.jpg" align="right" alt="" width="174" height="200"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> Connect all hosts to network! <p> <em>Changelog:</em> <ul> <li>From now used OpenGL instead of Ot library.</ul> | PipeWalker 0.3.1 | updated | PipeWalker |