| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 8188 | 4 | 2008-03-26 09:20:35 | <a href="/images/CF-Adventurers-Map-Mini.png"><img src="/images/thumbs/CF-Adventurers-Map-Mini.png" align="right" alt="" width="200" height="200"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> Extended media for the Free/OpenSource MMUD/RPG crossfire. <p> <em>Changelog:</em> <ul> <li>New buildable buildings:<ul> <li>well <li>fountain <li>farm <li>prospect hole <li>mine </ul> <li>New arches and map updates</ul> | Crossfire-Extended 1.0.0.0.0D | updated | Crossfire-Extended |
| 8189 | 4 | 2008-03-26 16:18:01 | <a href="/images/faangband.jpg"><img src="/images/thumbs/faangband.jpg" align="right" alt="" width="200" height="124"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> First age Tolkien-based variant of Angband <p> <em>Changelog:</em> <ul> Introduced two new modes of play: <li>Ironman: The player can never go to an area of less danger (except necessary towns, which are completely empty). When a dungeon guardian is killed, a portal becomes available to go from the bottom of the current dungeon to a choice of locations of the right level. <li>Thrall: The player is a thrall who has just escaped through the gate of Angband; homeless, standing in the desert and unable to recall until he or she can reach a town to make a home. </ul> | FAangband 0.3.3 | updated | FAangband |
| 8190 | 4 | 2008-03-27 17:53:11 | <a href="/images/pywx-client-knio.png"><img src="/images/thumbs/pywx-client-knio.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> Turn-based space empire building game similar to Stars!, Galactic Civilizations. <p> <em>Changelog:</em> <ul> <li>Support for the Reach for the Stars (RFTS) ruleset was improved. <li>The context menu on the Orders window is back. <li>The ability to request that server end the current turn was added. <li>A help menu and some help pop-ups were added. <li>Navigation icons were added. <li>The resource overlay now lets you choose multiple resources to be displayed.</ul> | Thousand Parsec 0.3.1 | updated | Thousand Parsec |
| 8191 | 4 | 2008-03-27 23:24:33 | <a href="/images/screenshot_3.png"><img src="/images/thumbs/screenshot_3.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> A 2D platform game as good as the best platform games created in the 90s. <p>-- Synopsis -- <br /> 4 PM or so, Plee wakes up, tired. He has dreamed again about that awesome period when he went across the entire world together with his belle. He puts his leg in the honey pot... empty! Moreover every single honey pot in the house is empty. "One more trick of that kid", he thinks. "I'm going to give him such a wallop of which he sure will remember". <p> Following honey drops on the ground, Plee reaches the edge of the forest. Beginning of the game. <p> -- Description of the game -- <br /> Plee The Bear is a 2D platform game. As fun as an Earthworm Jim, as beautiful as a Sonic, as cool as a Mario, Plee The Bear wants to be as good as the best platform games created in the 90s. <p> More than a simple game, Plee The Bear is also the reason of the creation of an engine for platform games, the so-called "Bear Engine". Currently in full development, the engine is almost finished and the game is still at its beginnings. <p> If you like the game, if you have some free time, come on and join our team. We are mainly looking for graphic designers, people to do the sound effects and, eventually, C++ developers. The book of specifications (and script) is available on the web site, more recent informations are on the (french) wiki. <p> One last little thing. The game, its engine, and all tools developed for, are completely free. And, of course, they have to stay free. The whole source code is released under GPL, the pictures, sounds and musics are under a Creative Commons by-sa license. Just to insist a little, everything is created using free software. The pictures with Gimp, musics with Rosegarden, even the Windows release is compiled using Wine and free software for Windows. <p> Here it is. Entertain yourself, distract yourself, and share your pleasure by helping to create and diffuse this wonderful game ;) </p> | Plee The Bear 0.2.0 | new | Plee The Bear |
| 8192 | 4 | 2008-03-28 08:31:57 | <a href="/images/starters-full.jpg"><img src="/images/thumbs/starters-full.jpg" align="right" alt="" width="197" height="200"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> Goodlooking pygtk Chess Game <p> <em>Changelog:</em> <ul> <li>Made PyChess start a game correctly when choosing Black. <li>Fixed window resize problems on start-up <li>Fixed icon lookup error on some systems <li>Added port 5000 as alternative for FICS <li>Fixed some button size problem with the industrial themes <li>Made PyChess identify itself on FICS, to support the statistics</ul> | PyChess Philidor 0.8.1 | updated | PyChess |
| 8193 | 4 | 2008-03-28 09:56:00 | <a href="/images/tennix-0.4.png"><img src="/images/thumbs/tennix-0.4.png" align="right" alt="" width="200" height="157"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> Tennix! is a SDL port of a simple two-player tennis game. <p> <em>Changelog:</em> <ul> <li>fixes a bug when installing Tennix on Unix-like systems via the makefile </ul> | Tennix! SDL Port 0.6.1 | updated | Tennix! SDL Port |
| 8194 | 4 | 2008-03-28 10:59:06 | <a href="/images/boswars-2.4-0.jpg"><img src="/images/thumbs/boswars-2.4-0.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="http://happypenguin.org/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> Futuristic real-time strategy game <p> <em>Changelog:</em> <ul> <li>New features in this version include recyclable buildings and beautiful explosions using particle graphics. <li>Also includes many bug fixes. <li><a href="http://www.seul.org/viewcvs/viewcvs.cgi/*checkout*/bos/trunk/CHANGELOG?rev=9496&root=BosWars"> Full list of changes.</a></ul> | Invasion Battle of Survival 2.5 | updated | Bos Wars |
| 8195 | 4 | 2008-03-28 16:40:37 | <a href="/images/savage-2-a-tortured-soul-20080320112533708.jpg"><img src="/images/thumbs/savage-2-a-tortured-soul-20080320112533708.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>action<br> <em>Description:</em> An mmo fps with rts elements. <p>Savage 2: A Tortured Soul is a fantasy and science-fiction themed computer game that combines elements of the first-person shooter, real-time strategy, and action role-playing game genres. It is the sequel to Savage: The Battle for Newerth and was officially released on January 16, 2008. (taken right off wikipedia) | Savage 2: A Tortured Soul 1.4 | new | Savage 2: A Tortured Soul |
| 8196 | 4 | 2008-03-29 09:31:43 | <a href="/images/hatari.png"><img src="/images/thumbs/hatari.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> Atari ST emulator <p> <em>Changelog:</em> <ul> <li>The user's configuration files are now located in the directory ~/.hatari/ instead of the $HOME directory itself. <li>Improved VDI resolution mode (resolution can now be changed in small steps). <li>Fixed some bugs/problems in the GEMDOS harddisk emulation <li>Added keyboard shortcuts for saving and restoring memory snapshots. <li>Fixed some problems with the FPU emulation. <li>Writing to floppy disk images works now also with TOS 4.0x. <li>Monochrome mode now runs in 71 Hz, and 60 Hz color mode now also really runs with 60 Hz refresh rate. <li>Fixed memory snapshot files (some important data has not been saved before). <li>It is now possible to automatically load/save memory snapshots at start/exit. <li>Fixed some bugs in the file selection dialog. <li>The Hatari executable is now relocatable (so the RPM can be relocated, too). <li>It's now possible to enable special trace output with the "--trace" option. <li>The size of the borders can now be specified in the hatari.cfg file. <li>Fixed Spec512 screen plotting functions. <li>Native screen conversion functions for 32 bpp host display mode. <li>Reworked the command line options. <li>Improved 68k CPU emulation. <li>More precise interrupt handling. <li>Improved video tricks emulation (border removals, sync-scrolling etc.) </ul> | Hatari 1.0.0 | updated | Hatari |
| 8197 | 4 | 2008-03-29 16:10:53 | <a href="/images/ltris.jpg"><img src="/images/thumbs/ltris.jpg" align="right" alt="" width="200" height="162"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="http://happypenguin.org/images/star.gif" alt="4.20" border="0"></a></font> <p> <em>Description:</em> Very polished tetris clone with CPU opponents. <p> <em>Changelog:</em> <ul> <li>portugese translation <li>localization of the y/n confirmation (e.g. j/n in german)</ul> | LTris 1.0.12 | updated | LTris |