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newsid userid timestamp news headline newstype gameid
8168 4 2008-03-17 07:48:03 <a href="/images/shoot27.jpg"><img src="/images/thumbs/shoot27.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> clone of Total Annihilation <p> <em>Changelog:</em> <ul> <li>campaign mode <li>support for more features (cloaking, shields, ...) <li>new GUI skinning system <li>new trees <li>special effects reworked <li>engine speed improved <li>loading time decreased <li>full support for build menus (now supports TAWP menus) <li>lots of improvements everywhere <li>lots of bug fixes</ul> TA3D 0.4.2 updated TA3D
8169 4 2008-03-17 23:08:51 <a href="/images/lierox38.png"><img src="/images/thumbs/lierox38.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a></font> <p> <em>Description:</em> A real-time, excessive Worms-clone <p> <em>Changelog:</em> <ul> <li>fast and easy theme switching <li>disallow strafing on server if wanted <li>optimised/fixed joystick support <li>optimised network <li>fixed aiming bug of Beta4 <li>spectate option for host <li>compiles on AMD64 <li>bugfixes </ul> OpenLieroX 0.57 beta5 updated OpenLieroX
8170 4 2008-03-18 20:38:40 <a href="/images/yabause.png"><img src="/images/thumbs/yabause.png" align="right" alt="" width="200" height="167"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> Yabause is a Sega Saturn emulator under GNU GPL. <p> <em>Changelog:</em> <ul> <li>Lots of bug fixes in this release (especially on the SCSP). <li>The GTK port received a nice face lift. <li>Saving and loading of cheats was added. <li>There is also now a nice Qt port available.</ul> Yabause 0.9.4 updated Yabause
8171 4 2008-03-18 21:15:02 <a href="/images/spacemonster-0.01.png"><img src="/images/thumbs/spacemonster-0.01.png" align="right" alt="" width="200" height="151"></a> <em>Category: </em>arcade<br> <em>Description:</em> A GPL clone of Space Invaders using SDL <p>Fight your way through waves of aliens as you protect earth from the final invasion. The game is a classic shoot em up with you shooting up at the invaders at the top of the screen as they make their inevitable march to the bottom. Space Monster 0.1 new Space Monster
8172 4 2008-03-19 20:11:59 <a href="/images/retrovaders.jpg"><img src="/images/thumbs/retrovaders.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Space Invaders remake <p> <em>Changelog:</em> <ul> <li>Added a joypad "deadzone" to fix problems with analog joypads <li>Changed internal SFX format from WAV to OGG <li>Changed internal GFX format from BMP to PNG <li>Changed game framework to only compile required Blitz modules <li>Linux binary size now reduced from 1.9meg to just over 800k</ul> RetroVaders 1.31 updated RetroVaders
8173 4 2008-03-20 23:50:28 <a href="/images/dump.png"><img src="/images/thumbs/dump.png" align="right" alt="" width="200" height="122"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="http://happypenguin.org/images/star.gif" alt="4.16" border="0"></a></font> <p> <em>Description:</em> Simulated obstacle course for automobiles. <p> <em>Changelog:</em> <ul> <li>The game has gotten so insanely difficult, even the author could no longer complete it. So the track has been widened. <li>Improved quality of the simulation. Soft error reduction has been disabled. <li>Lowered strain on CPU by using 16 iterations instead of 64 to step through the solver. </ul> Stormbaan Coureur 2.1.2 updated Stormbaan Coureur
8174 4 2008-03-21 12:20:25 <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Keymapping utiltity <p> <em>Changelog:</em> <ul> <li>Now it uses SDL.</ul> RejoysTick 0.7 updated RejoysTick
8175 4 2008-03-24 09:27:26 <a href="/images/kxmame.jpeg"><img src="/images/thumbs/kxmame.jpeg" align="right" alt="" width="200" height="144"></a> <em>Category: </em>util<br> <em>Description:</em> <p>kxmame is a front-end for the popular xmame/xmess emulators based on GXMame but for KDE.<br /> <br /> It adds many UI improvements and support for xmess and SDLMAME in the latest versions. kxmame 2.0 svn20070603 new kxmame
8176 4 2008-03-24 10:08:55 <a href="/images/lostlabyrinth-193.jpg"><img src="/images/thumbs/lostlabyrinth-193.jpg" align="right" alt="" width="200" height="156"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a></font> <p> <em>Description:</em> Lost Labyrinth is a roguelike roleplaying computergame <p> <em>Changelog:</em> <ul> <li>Modules working on Linux <li>Scrolling slowed down on faster machines <li>Picking up objects with the mouse did not cost the turn <li>Mix potions and full inventory <li>Akolyth and sanktum</ul> Lost Labyrinth 2.9.1 updated Lost Labyrinth
8177 4 2008-03-24 11:07:49 <a href="/images/tennix-0.4.png"><img src="/images/thumbs/tennix-0.4.png" align="right" alt="" width="200" height="157"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> Tennix! is a SDL port of a simple two-player tennis game. <p> <em>Changelog:</em> <ul> <li>adds support for mouse and touchpads to the player controls <li>increased performance (partial screen updates) <li>some gameplay improvements </ul> Tennix! SDL Port 0.6.0 updated Tennix! SDL Port