| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 8068 | 4 | 2008-02-17 20:26:52 | <a href="/images/warsow3.jpg"><img src="/images/thumbs/warsow3.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a></font> <p> <em>Description:</em> A Fast Paced FPS Game <p> <em>Changelog:</em> <ul> <li>added revised version of wdm10 with a new item layout, wdm10a. <li>added two new CTF maps, wctf2 and wctf3. <li>added delay between getting off the flag stand and the timer counting up again (600ms). <li>added jumping animation when using jump pads. <li>added new callvote option "callvote kickban", which will temporarily ban a specified player from a server. <li>added menu options for various graphical effects and player preferences. <li>added option to alternate between map names (wdm1, wdm2, etc.) and map titles (Flew Over, etc.) in the start server menu. </ul> | Warsow 0.41 | updated | Warsow |
| 8069 | 4 | 2008-02-17 21:04:50 | <a href="/images/stransball2.jpg"><img src="/images/thumbs/stransball2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="http://happypenguin.org/images/star.gif" alt="4.03" border="0"></a></font> <p> <em>Description:</em> Cavern flying game <p> <em>Changelog:</em> <ul> <li>The game now uses less CPU. <li>Added 2x, 3x and 4x zoom for windowed modes. <li>Improved the replay manager. <li>Fixed a bug that prevented to redefine keys in Linux.</ul> | Super Transball 2 1.5 | updated | Super Transball 2 |
| 8070 | 4 | 2008-02-18 06:08:22 | <a href="/images/shot0011.jpg"><img src="/images/thumbs/shot0011.jpg" alt="Urban Terror Screenshot" align="right" height="150" width="200"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="http://happypenguin.org/images/star.gif" alt="4.36" border="0"></a></font> <p> <em>Description:</em> Urban Terror is a total conversion/stand-alone FPS <p> <em>Changelog:</em> <ul> <li>Working IP ban system. <li>Duplicate name protection (the trade-off is that you can't use spaces in your name anymore though). <li>Removal of white skins. <li>New/updated maps. <li>Updated UI and default settings. <li>Added /rcon players command, returning map/score and per player: name, team, score, ping, IP. <li>No votes within first 60 seconds of a map. <li>The in-game browser now remembers your sorting preferences. <li>Short names won't mess up the healthbar anymore. <li>Bugfixes and weapon balance changes.</ul> | Urban Terror 4.1 | updated | Urban Terror |
| 8071 | 4 | 2008-02-18 07:04:38 | <a href="/images/gearhead-2.jpeg"><img src="/images/thumbs/gearhead-2.jpeg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> A mecha-themed roguelike RPG <p>GearHead 2 is a roguelike role-playing game featuring a diverse choice of mecha units as game characters for a change.<br /> <br /> As the sequel to GearHead there is an ASCII or graphical mode to choose from, the latter is now in 3D.<br /> <br /> GearHead 2 is still unfinished but under active development. To compile the latest version, you might have to compile it yourself, which requires FreePascal and sources of JEDI-SDL and possibly patched SDL, see the <a href="http://michalis.ii.uni.wroc.pl/~michalis/gearhead_unix/">compilation notes</a>. | GearHead 2 0.460 | new | GearHead 2 |
| 8072 | 4 | 2008-02-18 19:32:50 | <a href="/images/pywx-client-knio.png"><img src="/images/thumbs/pywx-client-knio.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Turn-based space empire building game similar to Stars!, Galactic Civilizations. <p> <em>Changelog:</em> <ul> <li>Finding servers is easier <li>The user interface has been rewritten <li>The client now supports internationalization <li>The star map has been drastically changed <li>Quickly see what is in a star system with new information pop-ups for objects <li>Issue move orders painlessly with a new waypoint mode and context menu for quickly issuing single orders <li>You can now filter the systems panel to quickly find the objects you are looking for <li>You can easily find objects which are idle with new "Object without Orders" window <li>Quickly changing orders is now much easier with the addition of keyboard shortcuts for order manipulation</ul> | Thousand Parsec 0.3.0 | updated | Thousand Parsec |
| 8073 | 4 | 2008-02-18 22:21:19 | <a href="/images/Otyugh_on_Linux.jpg"><img src="/images/thumbs/Otyugh_on_Linux.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="http://happypenguin.org/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> GemRB is a clone of BioWare's Infinity Engine <p> <em>Changelog:</em> <ul> <li>perfect sound <li>improved pathfinding <li>more actions, triggers and effects <li>party AI <li>expansion playmode <li>plenty of bugfixes </ul> | GemRB: The Infinity Engine Clone 0.3.0 | updated | GemRB: The Infinity Engine Clone |
| 8074 | 4 | 2008-02-18 23:19:12 | <a href="/images/bargame.jpg"><img src="/images/thumbs/bargame.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="http://happypenguin.org/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> A complete educational applications suite <p> <em>Changelog:</em> <ul> <li>Created the canada region map for the geography country activity. <li>Chess: The left lower corner square (a1 in algebraic notation) is now in the dark colour. <li>Added support for Urdu including voices and Bulgarian voices. <li>Updated Arabic translation, Greek translation and Nepali translation. <li>Added Breton support. <li>Added Brazil map in geography country. <li>Now all the images get the focus when the mouse enters their bounding box and not when it is on a non transparent area. <li>Major fix: the focus is now given to GCompris when in fullscreen with xvidmode. <li>Improved the Gimp script that creates GCompris shapegame activity. <li>Other bugfixes.</ul> | GCompris 8.4.4 | updated | GCompris |
| 8075 | 4 | 2008-02-19 06:40:50 | <a href="/images/qmc2-0.1.b12.png"><img src="/images/thumbs/qmc2-0.1.b12.png" align="right" alt="" width="200" height="152"></a> <em>Category: </em>util<br> <em>Description:</em> A Qt MAME catalogue and launcher <p>M.A.M.E. Catalogue / Launcher II - also referred to as QMC2 - is the successor of one of the first UNIX MAME GUI frontends available called QMamecat (derived from MAMECAT, which was text-only).<br /> <br /> QMC2 has been built from scratch and with less dependency on the underlying emulator CLI options, thus allowing to easily support different emulators, currently limited to xmame (discontinued after 0.1), SDLMAME and SDLMESS. | QMC2 0.1 | new | QMC2 |
| 8076 | 4 | 2008-02-19 08:42:47 | <a href="/images/Mah-Jong.gif"><img src="/images/thumbs/Mah-Jong.gif" align="right" alt="" width="200" height="160"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> Mahjong with multiplayer and network support <p> <em>Changelog:</em> <ul> <li>Added a server option to reveal tiles on washout. <li>Amalgamate a couple of buttons in dialogues for more intuitive presentation. <li>Rehashed computer player somewhat, with various parameters redistributed into a bunch of magic numbers, with values chosen by experiment. Should play a somewhat tougher game. <li>Buffer overflow exposures fixed. <li>Add Reconnect command. <li>Allow clients to refetch game state by Reconnect. <li>Add crash reporting via internet. <li>Bug fixes and enhancements.</ul> | Mah-Jong 1.8 | updated | Mah-Jong |
| 8077 | 4 | 2008-02-19 09:23:34 | <a href="/images/nethack-el.png"><img src="/images/thumbs/nethack-el.png" align="right" alt="" width="200" height="149"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> An Emacs major mode for playing NetHack <p> <em>Changelog:</em> <ul> <li>Support for Slash'EM 0.0.7e7 and NetHack 3.4.3. <li>Support for connecting to a nethack-el server. <li>Bug fixes.</ul> | nethack-el 0.9.5 | updated | nethack-el |