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newsid userid timestamp news headline newstype gameid
7988 4 2008-02-01 13:22:05 <a href="/images/desmume.png"><img src="/images/thumbs/desmume.png" align="right" alt="" width="103" height="200"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> Nintendo DS emulator running homebrew demos and commercial games <p> <em>Changelog:</em> <ul> <li>Cocoa port <li>translations support for Gtk-glade port</ul> DeSmuME 0.7.3 updated DeSmuME
7989 4 2008-02-01 14:28:31 <a href="/images/planetview.jpg"><img src="/images/thumbs/planetview.jpg" align="right" alt="" width="200" height="153"></a> <em>Category: </em>under development<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="http://happypenguin.org/images/star.gif" alt="4.21" border="0"></a></font> <p> <em>Description:</em> FreeOrion is an open-source, platform independant galactic conquest game <p> <em>Changelog:</em> <ul> <li>initial test ship design functionality <li>initial fleet supply route display code <li>many new tech <li>special and building icons <li>various UI improvements <li>bug fixes</ul> Free Orion 0.3.1-RC7 updated Free Orion
7990 4 2008-02-01 19:26:33 <a href="/images/island-2.jpg"><img src="/images/thumbs/island-2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="http://happypenguin.org/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> 3D OpenGL Scorched Earth Clone <p> <em>Changelog:</em> <ul> <li>More performance issues for some graphics cards fixed <li>Fixed disconnects caused by excessive packet loss (TCP back in use) <li>Slow clients causing others to timeout <li>Rebalancing of some weapons <li>Various other small usability fixes </ul> Scorched 3D 41.3 updated Scorched 3D
7991 4 2008-02-01 21:24:50 <a href="/images/kjumpingcube.png"><img src="/images/thumbs/kjumpingcube.png" align="right" alt="" width="173" height="200"></a> <em>Category: </em>strategy<br> <em>Description:</em> A tactical dice game <p>KJumpingcube is a simple dice driven tactical game. The playing area consists of squares containing points. Players move by clicking on either a vacant square, or on own square. </p> KJumpingcube 1.2 new KJumpingcube
7992 4 2008-02-01 23:12:32 <a href="/images/bumpshot1.jpg"><img src="/images/thumbs/bumpshot1.jpg" align="right" alt="" width="200" height="156"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.98"><img src="http://happypenguin.org/images/star.gif" alt="3.98" border="0"></a><a href="#" title="3.98"><img src="http://happypenguin.org/images/star.gif" alt="3.98" border="0"></a><a href="#" title="3.98"><img src="http://happypenguin.org/images/star.gif" alt="3.98" border="0"></a><a href="#" title="3.98"><img src="http://happypenguin.org/images/star.gif" alt="3.98" border="0"></a></font> <p> <em>Description:</em> A funny action game written with SDL <p> <em>Changelog:</em> <ul> <li>fixed keyboard input after crash/timeout combination <li>added more info to AUTHORS file</ul> BumpRace 1.5.3 updated BumpRace
7993 4 2008-02-02 07:51:34 <a href="/images/faangband.jpg"><img src="/images/thumbs/faangband.jpg" align="right" alt="" width="200" height="124"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> First age Tolkien-based variant of Angband <p> <em>Changelog:</em> <ul> <li>Optional multiline messages. <li>Player now loses target on confusion. <li>Lots of bugs fixed</ul> FAangband 0.3.1 updated FAangband
7994 4 2008-02-02 08:20:14 <a href="/images/stella-frogger.gif"><img src="/images/thumbs/stella-frogger.gif" align="right" alt="" width="200" height="140"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a></font> <p> <em>Description:</em> An Atari 2600 emulator <p> <em>Changelog:</em> <ul> <li>Made usage of 'GL_TEXTURE_RECTANGLE_ARB' extension configurable, and have it default to off.</ul> Stella 2.4.2 updated Stella
7995 4 2008-02-02 14:06:31 <a href="/images/intro_jdoom.jpg"><img src="/images/thumbs/intro_jdoom.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="http://happypenguin.org/images/star.gif" alt="4.42" border="0"></a></font> <p> <em>Description:</em> A 3D-graphics enhanced game engine for Doom, Heretic, and Hexen. <p> <em>Changelog:</em> <ul> <li>fixed multiplayer <li>improved snowberry</ul> Doomsday Engine 1.9.0-b5.1 updated Doomsday Engine
7996 4 2008-02-02 17:07:46 <a href="/images/bert_0.5.0.jpg"><img src="/images/thumbs/bert_0.5.0.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> free and open 2D adventure <p>Choerbaerts search for the Rönk is a 2D adventure game under development. You have to talk to various characters, collect items and complete quests.</p> Choerbaerts Search for the R&ouml;nk 0.5.0 new Choerbaerts Search for the Rönk
7997 4 2008-02-02 22:26:43 <a href="/images/to_crossfire.jpg"><img src="/images/thumbs/to_crossfire.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="http://happypenguin.org/images/star.gif" alt="4.22" border="0"></a></font> <p> <em>Description:</em> Tactical shooter based on Unreal Tournament 2004 <p> <em>Changelog:</em> <ul> <li>Added performance option for ShellcaseLifespan <li>Added option for blue crosshair during reload period <li>Added two new maps; OBJ-Trooper.to2 and OBJ-Forge][.to2 <li>Added new StGeorge layout <li>Added round rewards GUI, command: activateguitab rewards <- default button F7 (fresh TO:C install) <li>Added support for ACP <li>Added blocking some illegal commands <li>Added map name to scoreboard <li>Added time setting for Hit Indicator, [TO2_System.TO2_BaseHUD] HitIndicatorShowTime=0.5 in TOCUser.ini -> display time in seconds, negative value for no indication <li>Lots of fixes</ul> Tactical Operations: Crossfire 1.8 updated Tactical Operations: Crossfire