| commentid | objectid | typeid | userid | subject | comment | timestamp | parentid |
|---|---|---|---|---|---|---|---|
| 8789 | XTux | games | 6693 | new mouse control | tried the new mouse control, was very awkward, at least for an overhead view game like Xtux. Guess I'll be hacking the client to put in the mouse mode I put together in an earlier version. | 2003-02-11 11:10:56 | 0 |
| 8790 | xmus | games | -1 | Re: Boycott! | Seriously!! This is the stupidest comment I have ever heard! Unless there is gnu code within the source itself, there is no need to release it. It's like saying that just because a writer used an open source word processor to write a book, he must not claim the copywright of the material. This is just plain rediculous!! | 2003-02-11 12:23:03 | 8723 |
| 8791 | Raptor - Call of the Wild | games | -1 | Re: Hmm. | Some time ago, a distributor(SuSE) was forced by court to stop delivery of CD Boxes because some company had the rights for a name which appeared sounding similar in a never functional koffice menu item. :-( <p> <a href="http://news.com.com/2100-1001-805025.html?legacy=cnet&tag=lh"> The name of the trademark was Crayon and the Menu item was named Krayon (Story at CNET)</a> <p> Someone who has thensousands of CDs with the name in them produced but is not allowed to sell them, then is in real trouble. <p> Therefore, any name, which possibly conflics with a something else should not be used by anybody disributing free software. <p> If the game is nice and the autor does not want to rename it, I think linux distribuors whould have to use a different name, if this is allowed by the license. I think GPL should allow this if the derived work still refers to the author. <p> What do you think? | 2003-02-11 12:27:30 | 6049 |
| 8793 | Dungeon Game | games | -1 | Dungeon Game | This Gamers web page was bad it has no info. SORRY LIKE | 2003-02-11 12:50:06 | 0 |
| 8794 | PlaneShift | games | 7328 | Re: Some additional info | hum, I think it does. and _some_ people, including us, at nekeme.net, believe it really does. fwiw, we are making a few games, all free (as in beer and speech), data included. see for instance http://arkhart.nekeme.net/en/ ... | 2003-02-11 13:35:51 | 5745 |
| 8795 | gnu go | games | -1 | A go engine that can actually play??!! | Yes, you read correctly. This engine actually works. I am a rather half-assed go player myself, but I have kicked the tar out of a couple of different engines. This one actually managed to beat me, after about an hour of vicious struggling. Its about as good a go engine as you can find (which I admit isn't saying all that much since there aren't that many out there) and well worth it for all of the half-assed go players out there, like myself. | 2003-02-11 13:40:06 | 0 |
| 8796 | Trackballs | games | -1 | bugs | 1. game run ok in software mode (dri disabled), but with dri it allocate megs of memory and crash 2. when changeing resolution (eg 640x480) main menu strings are not repositioned, so part of them are unvisible 3. on 'new game' screen dificulity is written in wrong place (under other strings) 4. i thing that there is samething wrong with drownig, becouse i get 14 fps in accelerated mode (before crash :( ). i get 20 fps with q3 arena (800x600) game is great. if i had accoun ;), i would giv it 4 *, and 5 without that issuers. | 2003-02-11 15:02:39 | 0 |
| 8801 | Lost Hero | games | 7585 | Lost Hero | 2003-02-12 01:54:13 | 0 | |
| 8802 | Football Manager | games | -1 | YES | I played with the original when i was child and now? It's still funny!!Thanks. | 2003-02-12 03:25:17 | 0 |
| 8803 | Trackballs | games | 7392 | Compiling problems | when trying to compile it I get a lot of errors in guile.cc. Here are the first ones:<pre>guile.cc:45: syntax error before `;' guile.cc:46: syntax error before `;' guile.cc: In function `SCM smobAnimated_make(Animated *)': guile.cc:53: `smobAnimated_tag' undeclared (first use this function) guile.cc:53: (Each undeclared identifier is reported only once guile.cc:53: for each function it appears in.) guile.cc: In function `SCM smobGameHook_make(GameHook *)': guile.cc:58: `smobGameHook_tag' undeclared (first use this function) guile.cc: In function `SCM add_cyclic_platform(long int, long int, long int, long int, long int, long int, long int, long int)':</pre>I once compiled an earlier version without problems. Does anybody has the same idea? Cone | 2003-02-12 04:54:53 | 0 |