| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 7948 | 4 | 2008-01-18 07:02:43 | <a href="/images/megazeux-2.81c.png"><img src="/images/thumbs/megazeux-2.81c.png" align="right" alt="" width="200" height="116"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> Game creation system based on the classic ASCII text-based game ZZT <p> <em>Changelog:</em> <ul> <li>Bugfixes <li>Automatic module renaming in the editor <li>PNG screenshots <li>Improvements on embedded platforms, such as the PSP and the Nintendo DS</ul> | Megazeux 2.81h | updated | Megazeux |
| 7949 | 4 | 2008-01-19 08:40:22 | <a href="/images/nsb.png"><img src="/images/thumbs/nsb.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Description:</em> Simulation of MLB <p>NetStatsBaseball (NSB) is a simulation of professional baseball. Single games may be played as well as whole seasons. Statistics are kept for games, seasons, and lifetime. NSB runs in a client/server environment.</p> | NetStatsBaseball 0.9.3 | new | NetStatsBaseball |
| 7950 | 4 | 2008-01-19 16:56:42 | <a href="/images/etqw.png"><img src="/images/thumbs/etqw.png" align="right" alt="" width="200" height="125"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a><a href="#" title="4.45"><img src="http://happypenguin.org/images/star.gif" alt="4.45" border="0"></a></font> <p> <em>Description:</em> A multiplayer FPS mixing Enemy Territory and Quake 4 <p> <em>Changelog:</em> <ul> <li>SDL joystick support <li>support for render threading with a new binary: etqw-rthread.x86 <li>cleaned up some input code hacks in SDL that are now covered by better i18n support in game core <li>bind more keys through SDL <li>support the lwin/rwin key binds (official gamecode may not allow binding them yet) <li>fix crash if mic failed to init when trying to read sound (Alsa backend) <li>add s_alsa_mic to use a different Alsa device for the mic input <li>add sys_nohup cvar to ignore SIGHUP signals (if you ever need it) <li>an updated demo has also been released</ul> | Enemy Territory: Quake Wars 1.4 | updated | Enemy Territory: Quake Wars |
| 7951 | 4 | 2008-01-20 12:42:21 | <a href="/images/screen3.jpg"><img src="/images/thumbs/screen3.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> An innovative 2D platformer in a fantasy world <p> <em>Changelog:</em> <ul> <li>The game is now freeware <li>New collision system <li>Zone for moving objects is now a square (or the full screen, see the options) <li>Added inertia for cubes (experimental, you can activate it in the options) <li>You can now destroy the flying machines, throwing cubes on them <li>In some levels you have now unlimited mana <li>Screenplay changed <li>Some other game and code improvements</ul> | Tanea's World 1.6 | updated | Tanea's World |
| 7952 | 4 | 2008-01-20 14:38:45 | <a href="/images/screenshot3.png"><img src="/images/thumbs/screenshot3.png" align="right" alt="" width="200" height="144"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A clone of Warlords 2 <p> <em>Changelog:</em> <ul> <li>new artwork!</ul> | LordsAWar 0.0.6 | updated | LordsAWar |
| 7953 | 4 | 2008-01-20 16:37:54 | <a href="/images/rv_screen_01.png"><img src="/images/thumbs/rv_screen_01.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Asteroids clone. <p>A remake of Asteroids. Shoot the asteroids, avoid getting destroyed by the asteroids and UFOs. This version adds some power-ups to the game.</p> Available for Linux, Windows and MacOS X. | RetroRoids 1.00 | new | RetroRoids |
| 7954 | 4 | 2008-01-20 21:04:09 | <a href="/images/moagg.png"><img src="/images/thumbs/moagg.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a><a href="#" title="4.28"><img src="http://happypenguin.org/images/star.gif" alt="4.28" border="0"></a></font> <p> <em>Description:</em> A 2D gravity game combining the idea/fun of SpaceTaxi, GravityForce, etc ... <p> <em>Changelog:</em> <ul> <li>This release includes internationalization support and a German translation. <li>Further it's possible now to create screenshots during the game (in PNG format).</ul> | Mother of all gravity games 1.93 | updated | Mother of all gravity games |
| 7955 | 4 | 2008-01-24 06:51:25 | <a href="/images/mouse.png"><img src="/images/thumbs/mouse.png" align="right" alt="" width="169" height="200"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="http://happypenguin.org/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> A top-down maze game <p> <em>Changelog:</em> <ul> <li>Faster maze rendering <li>Faster maze creation <li>Fix bugs with large numbers of targets <li>Added Windows version</ul> | CuteMaze 0.9.3 | updated | CuteMaze |
| 7956 | 4 | 2008-01-24 06:53:30 | <a href="/images/ohrrpgce.png"><img src="/images/thumbs/ohrrpgce.png" align="right" alt="" width="200" height="125"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="http://happypenguin.org/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> An engine for making 2D console-style Role Playing Games <p> <em>Changelog:</em> <ul> <li>Customizable main menus. <li>New enemy dissolving styles <li>Improved tag browsing/naming interface <li>Customizable UI colors <li>Many bugfixes and small new features <li>See <a href="http://HamsterRepublic.com/ohrrpgce/whatsnew.txt">whatsnew</a> for more details</ul> | O.H.R.RPG.C.E 2008-01-21 | updated | O.H.R.RPG.C.E |
| 7957 | 4 | 2008-01-24 19:11:24 | <a href="/images/mistral-screenshot-20080123.png"><img src="/images/thumbs/mistral-screenshot-20080123.png" align="right" alt="" width="200" height="156"></a> <em>Category: </em>under development<br> <em>Description:</em> Economic simulation similar in style to The Settlers <p>In Mistral, you control a group of people and their resources in your aim to conquer the world. You start with only a castle, and from there you can order the construction of other buildings and build a transport network. Your citizens will set to work, transporting resources on your network, building buildings and gathering resources. As your economy grows, you can accumulate an army and capture your enemies territory in your bid for world domination! <p>This game is currently in early in development, and many features are still in the process of being implemented. So, the game can be run, but currently not all the buildings are available, and there are no opponents. <p>Mistral is currently available for Linux and Windows. | Mistral v20080123 | new | Mistral |