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newsid userid timestamp news headline newstype gameid
7668 7378 2007-09-08 16:41:49 <a href="/images/snapshot34.png"><img src="/images/thumbs/snapshot34.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> This is a 2D adventure platformer with many ways to finish each level. It was inspired by the platform games of the past, but we wanted a game with less restriction; one that offered more freedom to explore and numerous ways to complete. Gee Geekers allows multiple styles of play and is designed to be non-linear. Most levels have three separate portals to exit and a different path through more than 100 levels can be chosen each time you play. Almost every challenge has multiple solutions. Gee Geekers' Unanticipated Adventures 1.1 new Gee Geekers' Unanticipated Adventures
7669 7378 2007-09-08 16:47:34 <a href="/images/extend.png"><img src="/images/thumbs/extend.png" align="right" alt="" width="200" height="121"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.39"><img src="/images/star.gif" alt="4.39" border="0"></a><a href="#" title="4.39"><img src="/images/star.gif" alt="4.39" border="0"></a><a href="#" title="4.39"><img src="/images/star.gif" alt="4.39" border="0"></a><a href="#" title="4.39"><img src="/images/star.gif" alt="4.39" border="0"></a></font> <p> <em>Description:</em> Multiplayer clone of the famous Bubble Bobble game <p> <em>Changelog:</em> <ul> <li>Updated graphics by David Gowers <li>Few new bonuses, and some old bonus behaviours tweaked a bit <li>Bug fixes</ul> The Bub's Brothers 1.6 updated The Bub's Brothers
7670 4 2007-09-09 12:07:58 <a href="/images/secondlife.jpg"><img src="/images/thumbs/secondlife.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a><a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a><a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a><a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a></font> <p> <em>Description:</em> Second Life is a 3D virtual world <p> <em>Changelog:</em> <ul> <li>Embedded Mozilla browser. <li>Graphics rendering overhaul. <li>Add "Mute" button to block unwanted notecards, landmarks, and textures. <li>Sculpted Prims, a new primitive type that uses a texture to control its 3D shape. <li>WindLight First Look editor with new atmospheric rendering for beautiful skies and immersive environments. <li>Voice chat has been extended and is now available ingame with a setup wizard. <li>Message system changes to support transport via TCP (HTTP) as well as UDP. <li>Streaming video support. <li>A ton of other changes and even more bugfixes.</ul> Second Life 1.18.1.2 A updated Second Life
7671 4 2007-09-10 07:22:50 <a href="/images/mkq.png"><img src="/images/thumbs/mkq.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a></font> <p> <em>Description:</em> Jagged Alliance 2 port using SDL <p> <em>Changelog:</em> <ul> <li>Improved Russian translation, it should outperform the vanilla-translation now.</li> <li>Implement SoundSetPan(). This caused an unexpected termination of the game in certain places (e.g. Bug Queen).</li> <li>Fixed an infinite loop when throwing objects.</li> <li>Added a desktop file for better desktop integration.</li> <li>Fixed (as always) an assortment of vanilla bugs like: misplacement of some texts and gui elements; salary of non-AIM/MERC mercenaries was assumed to be 0, so it did not count towards the min/max/daily salary stats; vehicles had been counted in for calculating the average stats in the personnel screen.</li> <li>Changed the scroll speeds, so diagonal scrolling is always axis aligned.</li> <li>As usual code cleanups and minor fixes.</li> </ul> Jagged Alliance 2 - Stracciatella 0.6 updated Jagged Alliance 2 - Stracciatella
7672 4 2007-09-10 07:27:44 <a href="/images/ES-screenshot.jpeg"><img src="/images/thumbs/ES-screenshot.jpeg" align="right" alt="" width="200" height="200"></a> <em>Category: </em>action<br> <em>Description:</em> ES is an abstract wireframe shootmup <p>ES is one of those crazy abstract shooters made by crazy japanese. Your ship is surrounded by two circles. You shoot in the direction of your mouse points, and you move if the mouse pointer is outside the inner circle. It can be played in a browser with the Java plugin or standalone. ES new ES
7673 4 2007-09-11 21:49:48 <a href="/images/wormux-new.png"><img src="/images/thumbs/wormux-new.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a></font> <p> <em>Description:</em> Convivial mass murder free game (Worms clone) <p> <em>Changelog:</em> <ul> <li>better network <li>stabilisation <li>graphics improvements <li><a href="http://www.wormux.org/php/changelog.php">changelog</a></ul> Wormux 0.8beta2 updated WarMUX
7674 4 2007-09-12 06:47:59 <a href="/images/qonk_screenshot.png"><img src="/images/thumbs/qonk_screenshot.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> Simple solar system build-and-conquer game <p> <em>Changelog:</em> <ul> <li>public SVN repository: https://qonk.svn.sf.net/svnroot/qonk <li>freely choosable input (mouse, keyboard, gamepad, ...) <li>advance to next level without leaving game <li>upgraded ship and universe painting <li>basic menu system with many working parts <li>autotools build system <li>single ship mode </ul> Qonk 0.3.0 updated Qonk
7675 4 2007-09-12 23:05:01 <a href="/images/XarvhOverlandMenu.png"><img src="/images/thumbs/XarvhOverlandMenu.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>under development<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Master Of Magic Multiplayer Clone with RT combat <p> <em>Changelog:</em> <ul> <li>Xarvh is partially playable. </ul> Xarvh Leonardo 20070907 updated Everborn
7676 7378 2007-09-13 21:05:35 <a href="/images/widelands-00.jpg"><img src="/images/thumbs/widelands-00.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a></font> <p> <em>Description:</em> Clone of Bluebyte's Settlers II <p> <em>Changelog:</em> <ul> <li>Several new features: Game Tips during loading, progress message windows (loading-screens), fog of war, autosave (and emergency-save), visible range for bobs and buildings, replay-function, volume-sliders for sound and music <li>New animations for animals and for some bobs (few trees are falling after they are chopped) <li>Improvements of the transportation system (f.e. ware priority-buttons) <li>And much more </ul> widelands Build 11 updated widelands
7677 4 2007-09-13 21:11:30 Take a look at <a href="http://www.valvesoftware.com/job-SenSoftEngineer.html">this job ad</a> on Valve's website. Notice one of the bullets in the 'Responsibilities' section? - Port Windows-based games to the Linux platform. Looks like Valve may be listening to our demands. Valve recruiting Senior Engineer to port Windows games to Linux default