newsid |
userid |
timestamp |
news |
headline |
newstype |
gameid |
765 |
2 |
1999-10-24 20:12:24 |
<em>Category:</em> Simulation<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p>
<em>Description:</em> General Aviation Simulator<p>
<em>Changelog:</em>
<ul>
<li>Nifty cloud layer. This isn't quite like Fly!'s 3d clouds, but it's a nice
start and barely impacts frame rates.
<li>Default to Christian Mayer's new weather system. As the weather database
system develops we should be able to incorporate sophisticated weather
modeling into the simulator.
<li>Added routines to do screen printing (win32) contributed by Mark Vallevand.
<li>Added routines to do screen shots to ppm graphics file (all platforms)
contributed Rich Kaszeta.
<li>Added a magic carpet (aka slew) mode.
<li>Added a hot air balloon simulator mode. (alpha)
<li>Added a simple (direct lincage) autocoordation feature.
<li>Added a mode to control view (side to side and up and down) with the mouse.
<li>Fixed a DEM decoding problem which caused most of the terrain to be 256
meter too high (and regenerated the world scenery with proper elevations.)
<li>Updates to JSBsim (our future generic flight modeling module.)
<li>Added support for a pilot view offset from the center of gravity.
<li>Various platform portability fixes.
<li>Updated time-offset/syncing command line options.
<li>Updated the FDM <==> Flight Gear interface to be more object oriented.
This should hopefully pave the way for being able to simulate several
concurrent entities.
<li>Removed unimplemented menu entries.
<li>Various scenery tools changes and enhancements in preparation for adding
runways (hopefully for the next release.)
</ul>
|
Flight Gear Flight Sim 0.7.1 |
updated |
|
766 |
2 |
1999-10-24 20:18:40 |
<em>Category:</em> Action<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p>
<em>Description:</em> A Linux port of Raven Software's popular doom-engine game<p>
<em>Changelog:</em>
<ul>
<li>merged the arm and std header-files into a single one
<li>the __attribute__ ((packed)) statements are now handled by the preprocessor,
this way, any future changes shouldn't break the ARM version
<li>made some changes that will allow the wadfile and servers to be in
the path (or, for the wadfile in ../share/heretic from anything on the
path.)
<li>it is possible now to build a working RPM
</ul>
<br>
Spotted this at <a href="http://www.linuxgames.com">linuxgames.com</a>. |
Heretic 1.0.1 |
updated |
|
767 |
2 |
1999-10-26 21:04:45 |
<em>Category:</em> Simulation<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p>
<em>Description:</em> Space oriented network game system.<p>
<em>Changelog:</em>
<ul>
<li>Fixed serious bug in time_compensation calculation
<li>The client .ocsn file has been modified to allow a new configuration member called IconImage, this image is displayed for the respective entity.
<li>Added APC Warhead weapon to the default opm
<li>Upgraded compliancy to the YIFF Sound Server design 2.
<li>If you do not want YIFF support then remove -DHAVE_YIFF from the Makefile's CFLAGS line and -lY2 from the LIB line
</ul>
|
XShipWars 1.20 |
updated |
|
768 |
-1 |
1999-10-26 21:08:59 |
<em>Category:</em> Strategy<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p>
<em>Description:</em> Networked X11 version of Parker Brother's classic board game.<p>
<em>Changelog:</em>
<ul>
<li>ChangeLog entry for v1.00, which apparently got forgotten in the 1.00 release.
<li>Merged v1.00 with +bpk2+pac3+argon5. "efnet10" is this patch collection. (efnet is an irc network.) The version names have been altogether too long lately.
<li>Fixed some minor glitches in v1.00
<li>Report the version string correctly.
</ul>
|
XFrisk 1.1 |
updated |
|
769 |
-1 |
1999-10-27 12:22:33 |
<em>Category:</em> Action<br>
<em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p>
<em>Description:</em> Clear each level by breaking blocks and freeing your trapped friends<p>
<em>Changelog:</em>
<ul>
<li>SDL problems have been fixed
<li>The demo levels have been adjusted to be less difficult.
</ul>
|
Krilo preview 1.0f |
updated |
|
770 |
2 |
1999-10-27 12:24:36 |
<em>Category:</em> Action<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p>
<em>Description:</em> ARCHON clone<p>
<em>Changelog:</em>
<ul>
<li>Replaced the usage of "find -printf" with that of "ls -l | cut". Should be a lot more portable.
<li>Shai updated the scores for the board computer, so it now plays better on the board (field play is the same as before).
<li>New banshee graphics by Joerg, and he also scaled down the size of the basilisk a little bit.
<li>With the intention of getting rid of the last few pieces of the old graphics, I copied the unicorn and golem into the manticore and troll, respectively (though I changed the colors a bit).
</ul>
|
X ARCHON 0.43 |
updated |
|
771 |
2 |
1999-10-27 12:24:45 |
<ul>
<li>Lee Anderson's latest <a href="http://www.ext2.org">Ext2.org</a> game review is online. Lee reviews <a href="http://www.lokigames.com">Loki</a>'s soon-to-be released port of <a href="http://www.lokigames.com/products/eus/">Eric's Ultimate Solitaire</a>. Read the review <a href="http://news.tucows.com/ext2/99/10/articles/ext210261999.shtml">here</a>.
<li>The <a href="http://happypenguin.org/show?Doom%20for%20system%20administration">Doom for system administration hack</a> that showed up last week has been enhanced to allow one to remotely administer Windows machines via the Back Orifice interface. More information <a href="http://www.geocities.com/doomhack/">here</a>.
<li><a href="http://www.32bitsonline.com">32bitsonline.com</a> has <a href="http://www.32bitsonline.com/article.php3?file=issues/199910/mythiiedit&page=1">a review</a> of <a href="http://happypenguin.org/show?Myth%20II%3A%20Soulblighter">Myth II: Soulblighter</a>. If you're still not familiar with this excellent realtime strategy game, check out the review and learn what you're missing.
<li><a href="mailto:outlawjim@linux.fsgs.com">Outlaw Jim</a> is working on a Linux port of a popular DOS adventure game called <a href="http://linux.fsgs.com/bass/">Beneath A Steel Sky</a>. Lots of information is available at the website, but no code yet.
</ul> |
Stuff |
default |
|
772 |
-1 |
1999-10-27 12:25:46 |
<img src="/images/thumbs/rocks.gif" align=right width=200 height=175><em>Category:</em> Arcade<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p>
<em>Description:</em> A very good Boulderdash type game with high quality graphics and stereo sound.<p>
<em>Changelog:</em>
<li>enhanced level editor
<li>enhanced high score list
<li>new elements for "Diamond Caves II" style games
<li>brushed-up elements for "Supaplex" style games
<li>over 10.000 new levels
</ul>
|
Rocks 'n' Diamonds 1.4.0 |
updated |
|
773 |
-1 |
1999-10-29 09:33:12 |
<img src="/images/thumbs/snapshot1.jpg" align=right width=200 height=177><em>Category:</em> Puzzle<br>
<em>Description:</em> a GTK version of Tangram, an ancient
chinese puzzle. The object is to put seven geometric shapes together so as to form a given ouline. All the pieces must be used and are
laid next to one another. |
gTans 0.1 |
new |
|
774 |
679 |
1999-11-01 09:34:07 |
<em>Category:</em> Puzzle<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p>
<em>Description:</em> Clear the gems before they crush you!<p>
<em>Changelog:</em>
<ul>
<li>SDL mixer library calls updated for SDL 0.10.0.
<li>Joystick code patched up.
</ul>
|
Gem Drop X 0.6 |
updated |
|