newsid |
userid |
timestamp |
news |
headline |
newstype |
gameid |
755 |
2 |
1999-10-19 09:37:23 |
<ul>
<li><a href="http://www.lokigames.com">Loki</a> is now accepting <a href="http://www.lokigames.com/orders/">pre-orders</a> for their next game, <a href="http://www.lokigames.com/products/eus/">Eric's Ultimate Solitaire</a>. It's a bargain at just US$29.95 too!
<li><a href="http://sunsite.auc.dk/linuxgames/">The Linux Game Development Center</a> is soliciting articles relating to game programming. If you've got something to offer the community, check out their <a href="http://sunsite.auc.dk/linuxgames/info/submission_guide.html">guidelines</a> and get writing!
<li><a href="mailto:hart@physics.arizona.edu">Sam Hart</a> draws a daily comic strip called <a href="http://criswell.bizland.com/fall99/10-16.html">Strenua Inertia</a>, that often deals with Linux and games.
</ul>
|
I thought you'd like to know... |
default |
|
756 |
2 |
1999-10-20 11:23:02 |
<em>Category:</em> Strategy<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><img src="http://happypenguin.org/images/star.gif" alt="5"><p>
<em>Description:</em> A free clone of Microprose's Civilization game.<p>
<em>Changelog:</em>
<ul>
<li>Internationalization added.
<li>Improvements to "trident" tileset
<li>New ruleset support for NATIONS
<li>New ruleset support for TERRAIN
<li>New ruleset support for GOVERNMENTS
<li>The contents and layout of the graphics files is now described in
user-editable 'spec' files
<li>Changes to city graphics: can now see cities grow. Also, code
support for different city styles for different nations, and for
technology dependent styles, but lacking good graphics except for
the default style.
<li>From Civ2, added Paratroopers unit and Airbase infrastructure.
<li>Initial window size of Gtk+ client is smaller
<li>City report enhancements
<li>In Civ2 style, can select which infrastructure item to pillage, and
multiple units can pillage together. Can now pillage fortresses,
as well as new farmland and airbase infrastructure items.
<li>More fields added to Demographics Report
<li>Added more information to "Active Units Report", and renamed to
"Military Report".
<li>New cursors added for Goto, Nuke and Paradrop modes
<li>Autosettlers no longer convert Plains/Grasslands to Forests, but
will now Transform terrain.
<li>AI can build spaceships
<li>Server and client may specify a different metaserver to use.
<li>New server option for "turn blocking" mode, in which players will
never miss a turn even if sometimes disconnected.
<li>More flexible rulesets for units and techs (advances)
<li>Appropriate helptext now appears in ruleset files
<li>Format of ruleset files is changed, no longer compatible with
those for 1.8.0 and 1.8.1.
<li>Removed science bonus of +1 per city per turn.
<li>In Civ2 mode, overflight of a hut causes it to disappear, and can't
build cities next to each other.
<li>Rapture_size now 3, to conform to Civ2.
<li>Settlers and Engineers now cost shield upkeep as well as food
upkeep
<li>Helicopters do not lose hitpoints when over an airbase.
<li>The amount of food required for a city grow now matches
both Civ1 and Civ2.
<li>Some re-organization of data directory
<li>Preliminary support for compiling the server on Mac
<li>Progressively moving code out of client gui-dependent directories.
<li>Lots of bug fixes, code cleanups, and help-text improvements.
</ul>
|
Freeciv 1.9.0 |
updated |
|
757 |
2 |
1999-10-20 12:00:51 |
Brandon "GreenMarine" Reinhart updated the
<a href="http://unreal.epicgames.com/">Unreal Tech page</a> with a link to the <a href="http://unreal.epicgames.com/linuxreadme348demo.html">README</a> file for the Linux version of the Unreal Tournament demo. Looks like we'll be seeing the demo Real Soon Now... |
Unreal Tournament Demo README |
default |
|
758 |
2 |
1999-10-20 11:55:28 |
<a href="mailto:surgeon_jim@hotmail.com">Surgeon Jim</a> sent in <a href="http://www.afreehome.com/impossible/">this link</a> to The Impossible Project, which aims to create an open source multi-genre game system. Imagine being able to take your Quake character and wander into someone's SimCity creation...it's an interesting idea. The developers say they're not releasing source until version 1.0 is ready, but there's plenty of information to read if you want to find out more. |
The Impossible Project |
default |
|
759 |
2 |
1999-10-20 12:00:41 |
<a href="http://www.linuxgames.com">Linuxgames.com</a> posted the following announcement from <a href="http://www.penguincomputing.com">Penguin Computing</a> about their new Linux gaming system:
<blockquote>
The Penguin Computing Linux Gaming Computer (codenamed: TuxRox) is now available for sale. It features an AMD Athlon 500 CPU, 128 MB RAM, 13GB Hard Drive, 3Dfx Voodoo3 3000 16 MB Video Card, Sound Blaster PCI 128 Sound Card with 3 Speaker Yamaha Stereo Speaker System. The following games are included and pre installed: Civilization: Call to Power, Myth2: The Soulblighter, Quake II, and various demos and open source games. All of this is running on RedHat 6.1 which includes Sun StarOffice5.1a (personal edition). The default X-Windows environment is Gnome running on Enlightenment. The bundled games will change as new games are released and this product will remain under constant development as new, stable technology becomes available, i.e. sound cards, video cards, drivers.......
<p>
For more information, point your browser to <a href="http://www.penguincomputing.com">www.penguincomputing.com</a> or call 1-888-PENGUIN in the United States, ++1.415.358.2600 from outside the United States.
</blockquote>
Penguin Computing: please get in touch with me so I can tell you where to ship my review unit... :)
|
Penguin Computing game system |
default |
|
760 |
2 |
1999-10-20 13:08:05 |
<img src="/images/thumbs/doom-ps.gif" align=right width=200 height=137>Just when I needed it most: a reminder that the world is truly a strange and wonderful place. Someone <i>please</i> continue development on this! It should become the default Linux process monitor. This is definitely the coolest thing I have seen in months.
<p>
<em>Category:</em> Game-related Utility<br>
<em>Description:</em> This is a modified version of the <a href="/show?doom">Doom</a> source code which represents system processes as soldiers. Wounding a soldier re-nices the process, and killing him kill -9's the process.
<p>
This is a proof-of-concept only, and needs lots of work before it could be truly useful, but WOW!. <p>
Spotted this at <a href="http://www.slashdot.org">slashdot</a>.
|
Doom for system administration |
new |
|
761 |
2 |
1999-10-20 15:52:46 |
<img src="/images/thumbs/ut-shot.jpg" align=right width=200 height=150><em>Category:</em> Action<br>
<em>Description:</em> Unreal Tournament is an upcoming 3D multiplayer deathmatch game from <a href="http://www.epicmegagames.com">Epic</a>. This is a playable demo of UT. This version only supports 3Dfx cards via Glide. A Mesa renderer is planned, however. |
Unreal Tournament Demo client 348 |
new |
|
762 |
2 |
1999-10-22 20:13:43 |
<img src="/images/thumbs/krilo-ss1.jpg" align=right width=200 height=131><em>Category:</em> Action<br>
<em>Description:</em> Krilo is a fast and fun puzzle/strategy game suitable for the entire family. The object of Krilo is to clear each level by breaking all of the blocks and freeing your trapped friends.
Krilo requires quick reflexes and good strategy skills to complete each level, providing hours of clean, nonviolent entertainment. Krilo also contains a level editor, so players can design
their own playfields! Check out the requirements, then download the preview release of Krilo now! |
Krilo preview 1.0f |
new |
|
763 |
-1 |
1999-10-24 20:05:22 |
<em>Category:</em> Under development - not yet playable<br>
<em>Avg. Rating:</em> <font color=#ffff80 size="-1">(not yet rated)</font><p>
<em>Description:</em> server application of the realtime multiplayer trading game Holsham Traders<p>
<em>Changelog:</em>
<ul>
<li>added file-logging capability <li>several documentation updates <li>commandline options --logdest and --logfile
<li>the networking code now uses stdio file streams
<li>new networking commands: quit, chat, who, help
<li>added user management
<li>htsprotocol 0.3.1 is written
</ul>
|
htsserver 0.5.1 |
updated |
|
764 |
-1 |
1999-10-24 20:06:08 |
<em>Category:</em> Action<br>
<em>Avg. Rating:</em> <img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><img src="http://happypenguin.org/images/star.gif" alt="4"><p>
<em>Description:</em> A cute multiplayer arcade game with nice graphics.<p>
<em>Changelog:</em>
<ul>
<li>renovation bomb bug fixed.
<li>fixed support for true color displays (thanks to Yves Bresson)
<li>new level "Renew" by Stn
<li>sound version compile under FreeBSD
<li>XBlast.ad and xblast.man back in the archive
<li>fixed Imakefile in . and in ./bitmap/explosion
<li>name of statistics file in tkXBlast now in global variable
</ul>
|
XBlast 2.6.1 |
updated |
|