| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 7537 | 4 | 2007-07-09 22:01:57 | <a href="/images/symbolicascreenshot.png"><img src="/images/thumbs/symbolicascreenshot.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.16"><img src="/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="/images/star.gif" alt="4.16" border="0"></a></font> <p> <em>Description:</em> A rewrite of the c64 puzzle game symbolica <p> <em>Changelog:</em> <ul> <li>random level generator<br /> <li>custom random seeds<br /> <li>win32 port</ul> | Symbolica 0.8 | updated | Symbolica |
| 7538 | 4 | 2007-07-12 11:44:00 | <em>Category: </em>emulator<br> <em>Description:</em> E-UAE is an Amiga emulator based on WinUAE <p>Since development of the original Unix Amiga Emulator slowed down while the WinUAE fork gained momentum, E-UAE brings the WinUAE emulation core back to Linux and other operating systems.</p> <p>E-UAE is an emulator of the Commodore Amiga hardware but requires the original Kickstart ROM to get Amiga games running. This can either be acquired directly from an Amiga or purchased as part of the Amiga Forever package.</p> | E-UAE 0.8.29 WIP4 | new | E-UAE |
| 7539 | 4 | 2007-07-12 20:11:57 | <a href="/images/io.jpg"><img src="/images/thumbs/io.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> Vehicular combat game in the spirit of the Interstate games <p>Interstate Outlaws (IO) is a vehicular death match based game created by mostly by college students from the United States, Great Britain, and Australia. It uses Crystal Space, CEL, and ODE. It is written in Python. Inspiration for this project came from old auto combat games the creators played when they were young. IO will be perpetually updated for an indefinite period of time. The software is free under the GPL license, but the developers respectfully request donations through the website to support current and future operations.</p> <p>In the future, the developers are planning numerous new features. These include, but are not limited to: Sound; Pedestrian mode; More accurate physics modeling; More detailed vehicle models with functioning doors, hoods, and trunks; Storage for small arms and other items in the trunk of the vehicle; Much larger scale and detailed maps; Map Editor; Interchangeable power and drivetrains; Custom vehicle and pedestrian textures; Additional types of game play.</p> <ul>Features <li>5 unique vehicles with their own gear settings and weapon setups <li>2 different maps <li>6 weapons to be mounted <li>Insanely complex damage model <li>Aggressive (but stupid) AI </ul> | Interstate Outlaws 0.1.1a (Alpha) | new | Interstate Outlaws |
| 7540 | 4 | 2007-07-13 09:51:40 | <a href="/images/snowballz-0.9.1.png"><img src="/images/thumbs/snowballz-0.9.1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.26"><img src="/images/star.gif" alt="4.26" border="0"></a><a href="#" title="4.26"><img src="/images/star.gif" alt="4.26" border="0"></a><a href="#" title="4.26"><img src="/images/star.gif" alt="4.26" border="0"></a><a href="#" title="4.26"><img src="/images/star.gif" alt="4.26" border="0"></a></font> <p> <em>Description:</em> RTS game made with python. Lots of penguins. <p> <em>Changelog:</em> <ul> <li>Terrain height! Yes, there are now hills and vallies for your penguins to march through! All three maps have a new improved feel to them. <li>Major optimizations using Rabbyt. The game runs much faster now (especially noticeable on slower computers). Using Rabbyt also enables the game to have a lot of particles and new visual effects without any speed decrease. <li>Networking fixed! It has been broken for two versions as far as I can tell, all fixed up again. So be sure to try playing against your friends! </ul> | Snowballz 0.9.4 | updated | Snowballz |
| 7541 | 7378 | 2007-07-13 13:06:48 | <a href="/images/bygfoot.jpg"><img src="/images/thumbs/bygfoot.jpg" align="right" alt="" width="200" height="152"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> A simple GTK2-based football (soccer) manager. <p> <em>Changelog:</em> <ul> <li>added new feature, training camp, and most translations for it. <li>changes in gui to make bygfoot more usable for blind users. <li>added and updated definitions and names for Turkey, Mexico, USA, Japan and Germany. <li>fixed some minor bugs. </ul> | Bygfoot Football Manager 2.2.0 | updated | Bygfoot Football Manager |
| 7542 | 7378 | 2007-07-13 13:09:17 | <a href="/images/1-gtk.png"><img src="/images/thumbs/1-gtk.png" align="right" alt="" width="200" height="147"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.98"><img src="/images/star.gif" alt="3.98" border="0"></a><a href="#" title="3.98"><img src="/images/star.gif" alt="3.98" border="0"></a><a href="#" title="3.98"><img src="/images/star.gif" alt="3.98" border="0"></a><a href="#" title="3.98"><img src="/images/star.gif" alt="3.98" border="0"></a></font> <p> <em>Description:</em> Multiplatform installer for Windows, OS X, Linux, FreeBSD, Solaris, others <p> <em>Changelog:</em> <ul> <li> <li>new actions to add and remove fonts on Windows <li>a new linkParameter UI element to allow display of actionable links <li>quick reloading of XML project files changed on disk <li>a number of fixes for Mac OS X, including packing of files with resource forks.</ul> | BitRock InstallBuilder 4.5.0 | updated | BitRock InstallBuilder |
| 7543 | 4 | 2007-07-14 03:14:49 | <a href="/images/tnr-ss.jpg"><img src="/images/thumbs/tnr-ss.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Roll your marble through the 3d maze to the exit <p>This game is an entry into Intel's Game Demo 2007 contest. Please take the time to rate my game and help me win a prize! <p>Tilt the 3d maze and roll your marble to the exit. The final version will fully support laptop SMS / HDAPS sensors to allow players to tilt the laptop to play! (Support is partially there now - Linux users get an SDL patch and Mac users can wrangle with Unimotion) <ul>Features: <li>Multiple powerups, monsters, switches, puzzles, traps... <li>Built-in level editor: design and share your mazes with friends! <li>Keyboard or mouse control for unsupported laptops <li>Plenty of sound effects and catchy music <li>Physics calculations are run in a second thread: multicore users should see an increase in both framerate and simulation accuracy <li>Runs on Windows, Mac OS or Linux. <li>Completely open-source software under the GNU GPL! </ul> | Tilt-n-Roll Demo | new | Tilt-n-Roll |
| 7544 | 4 | 2007-07-14 12:37:26 | <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.16"><img src="/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="/images/star.gif" alt="4.16" border="0"></a></font> <p> <em>Description:</em> NVIDIA Linux Display Driver <p> <em>Changelog:</em> <ul> <li><ul>Added support for new GPUs: <li>GeForce 7050 PV / NVIDIA nForce 630a <li>GeForce 7025 / NVIDIA nForce 630a </ul> <li><ul>Fixed console restore problems in several different configurations: <li>Improved notebook GPU support. <li>Quadro FX 4400 SLI <li>VESA console <li>Notebook LCD displays </ul> <li>Improved support for House Sync with G-Sync II.</ul> | NVIDIA Linux Display Driver 100.14.11 | updated | NVIDIA Linux Display Driver |
| 7545 | 4 | 2007-07-15 08:26:18 | <a href="/images/freecol06.jpg"><img src="/images/thumbs/freecol06.jpg" align="right" alt="" width="200" height="146"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> An Open Source implementation of Colonization. <p> <em>Changelog:</em> <ul> <li>Trade and negotiations between human players. <li>A simple map editor has been created. <li>The in-game user documentation has been improved. <li>Map of the Americas added. <li>Automated trade routes. <li>Lots of <a href="http://sourceforge.net/tracker/index.php?func=browse&group_id=43225&atid=435578&_group=715047&sort=DESC&order=artifact_id&_category=100&_status=100&_assigned_to=0&set=custom" class="cLink">bugfixes</a> and <a href="http://sourceforge.net/tracker/index.php?func=browse&group_id=43225&atid=435581&_group=715048&sort=DESC&order=artifact_id&_category=100&_status=100&_assigned_to=0&set=custom" class="cLink">more features</a>.</ul> | FreeCol 0.7.0 | updated | FreeCol |
| 7546 | 4 | 2007-07-15 10:35:32 | <a href="/images/tintin.jpg"><img src="/images/thumbs/tintin.jpg" align="right" alt="" width="200" height="171"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a></font> <p> <em>Description:</em> TinTin++ is a mud client that runs in console mode. <p> <em>Changelog:</em> <cite>The #script command has been added, which works much like the #system command except that all output, generally created with an echo or print command, is parsed as a tintin command. This allows enhancing tintin with PHP, Python, Perl, Ruby, or virtually any other scripting language in existence that runs in the Unix shell. Some basic examples are given in the 'script' help file.</cite> | TinTin++ 1.97.3 | updated | TinTin++ |