| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 7507 | 4 | 2007-06-18 08:35:04 | <a href="/images/tintin.jpg"><img src="/images/thumbs/tintin.jpg" align="right" alt="" width="200" height="171"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a></font> <p> <em>Description:</em> TinTin++ is a mud client that runs in console mode. <p> <em>Changelog:</em> <ul> <li>Fixed a freeze bug with character mode support introduced with the new memory manager. <li>Added #map explore and #map travel options.</ul> | TinTin++ 1.97.2 | updated | TinTin++ |
| 7508 | 7378 | 2007-06-18 10:17:35 | <a href="/images/buzzooka.jpg"><img src="/images/thumbs/buzzooka.jpg" align="right" alt="" width="200" height="156"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.32"><img src="/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="/images/star.gif" alt="4.32" border="0"></a></font> <p> <em>Description:</em> Save the world from the forces of E.V.I.L.! <p> <em>Changelog:</em> <ul> <li>Reduced texture swapping to improve game performance <li>Fixed audio issues encountered by a few Linux users, particularly those with Ubuntu 7.04 <li>Fixed background clipping issues caused by round-off errors <li>Fixed crash when loading a game that was saved while Dirk ran through a door <li>Fixed so Dirk doesn't fall through sloped floors when shooting grenade launcher <li>Upgraded installer on Linux to fix uninstall issues on Ubuntu 7.04 </ul> | Dirk Dashing: Secret Agent! 1.04 | updated | Dirk Dashing: Secret Agent! |
| 7509 | 4 | 2007-06-18 22:50:40 | <a href="/images/lunar_domination_screenshot.png"><img src="/images/thumbs/lunar_domination_screenshot.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Description:</em> A turn-based financial strategy game. <p>Lunar Domination is a financial strategy game that combines traditional war strategy elements with business and finances. The game pits you against a challenging opponent in a fight for domination over the lunar ore market. Unlike typical strategy games, Lunar Domination has no weapons or violence of any kind. The only weapon that is available to you in Lunar Domination is your mind. | Lunar Domination 1.01 | new | Lunar Domination |
| 7510 | 4 | 2007-06-19 07:38:34 | <a href="/images/quake4.jpg"><img src="/images/thumbs/quake4.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.56"><img src="/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="/images/star.gif" alt="4.56" border="0"></a><a href="#" title="4.56"><img src="/images/star.gif" alt="4.56" border="0"></a></font> <p> <em>Description:</em> Successor of Quake 2 (Singleplayer) and Quake 3 (Multiplayer) <p> <em>Changelog:</em> <ul> <li>Q4TV: games can be broadcasted live to clients connected as spectators <li>allows server administrators to customize the <li>game tick rate <li>builtin HTTP server for autodownload <li>weapon balancing <li>fix console key on non-US keyboard layouts <li>several OpenAL sound fixes <li>player lean, player models lean in the direction of movement <li>fix several SMP-related crashes</ul> | Quake 4 1.4.2 | updated | Quake 4 |
| 7511 | 4 | 2007-06-19 20:39:51 | <a href="/images/epiph1.png"><img src="/images/thumbs/epiph1.png" align="right" alt="" width="200" height="157"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.97"><img src="/images/star.gif" alt="3.97" border="0"></a><a href="#" title="3.97"><img src="/images/star.gif" alt="3.97" border="0"></a><a href="#" title="3.97"><img src="/images/star.gif" alt="3.97" border="0"></a><a href="#" title="3.97"><img src="/images/star.gif" alt="3.97" border="0"></a></font> <p> <em>Description:</em> Epiphany is a multi-platform clone of BoulderDash. <p> <em>Changelog:</em> <ul> <li>Fixed "random exploding flintstone/monster" bug; <li>Code refactoring; <li>Added autotools support; <li>Removed ClanLib, now using libSDL; <li>Added 10 new (tutorial-)levels.</ul> | Epiphany 0.6.0 | updated | Epiphany |
| 7512 | 4 | 2007-06-19 21:29:31 | <a href="/images/aa2007_10.jpg"><img src="/images/thumbs/aa2007_10.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a></font> <p> <em>Description:</em> Fast paced freeware deathmatch game! <p> <em>Changelog:</em> <ul> <li>Large content update including new models, maps, and textures. <li>Many client enhancements and speedups, as well as new particle system, dot3 bumpmapping, and loads of options now available. <li>Server side bugfixes, enhancements, and new game mode "Cattle Prod".</ul> | Alien Arena 2007 6.05 | updated | Alien Arena 2007 |
| 7513 | 4 | 2007-06-20 21:00:58 | <a href="/images/pyConnect4_screen3.png"><img src="/images/thumbs/pyConnect4_screen3.png" align="right" alt="" width="139" height="200"></a> <em>Category: </em>board<br> <em>Description:</em> pyConnect4 is a clone of Connct 4 (another one :-D). It's for 2 players. <p>This is a clone of the classic Connect 4 game. No modifications are made.<br /> Connect 4 is a two-player board game in which the players take turns in dropping discs into a vertical grid with the objective of getting four of one's own discs in a line.</p> | pyConnect4 | new | pyConnect4 |
| 7514 | 4 | 2007-06-21 08:03:09 | <a href="/images/oi_screen_2037.png"><img src="/images/thumbs/oi_screen_2037.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A GPL clone of a certain famous shoot-em-up <p> <em>Changelog:</em> <ul> <li>Projectiles now collide and cancel each other out <li>Shields now regenerate when completing a level <li>Converted to 16-bit truecolor because new graphics are coming in soon - new nicer fades too <li>Updated the font (it now looks a lot nicer) <li>All 14 level backgrounds now finished (still need graphical makeovers though mostly) <li>Music (3 tracker MODs from the public domain, not of my own creation) <li>Ending/credits sequence <li>Numerous bug fixes and code tidy-ups <li>Sped up due to complaints that the game was too slow <li>Hiscore anti-cheating (unfortunately scores from version 0.1 no longer work) <li>Menu allowing the player to start the game, change options or quit properly <li>Five difficulty levels <li>Sound volume option (music and sfx)</ul> | Open Invaders 0.2 | updated | Open Invaders |
| 7515 | 4 | 2007-06-21 21:38:46 | <a href="/images/irrlamb0.jpg"><img src="/images/thumbs/irrlamb0.jpg" align="right" alt="" width="200" height="148"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.16"><img src="/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="/images/star.gif" alt="4.16" border="0"></a><a href="#" title="4.16"><img src="/images/star.gif" alt="4.16" border="0"></a></font> <p> <em>Description:</em> 3D Physics Game <p> <em>Changelog:</em> <ul> <li>Added replays <li>Added pause and win screen <li>Added two new levels <li>Levels are now stored as xml files <li>Fixed some bugs</ul> | irrlamb 0.0.3 | updated | irrlamb |
| 7516 | 4 | 2007-06-21 21:42:35 | <a href="/images/mazerunner-screen.png"><img src="/images/thumbs/mazerunner-screen.png" align="right" alt="" width="180" height="200"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> An extensible puzzle game. <p> <em>Changelog:</em> <ul> <li>Added about dialog with scrolling/music <li>Added music to the main screen <li>Some code optimization <li>Smoothed out some other things </ul> | MazeRunner 0.63 | updated | MazeRunner |