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newsid userid timestamp news headline newstype gameid
7457 4 2007-05-30 09:18:03 <a href="/images/naughts-0.8.png"><img src="/images/thumbs/naughts-0.8.png" align="right" alt="" width="200" height="160"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.18"><img src="/images/star.gif" alt="3.18" border="0"></a><a href="#" title="3.18"><img src="/images/star.gif" alt="3.18" border="0"></a><a href="#" title="3.18"><img src="/images/star.gif" alt="3.18" border="0"></a></font> <p> <em>Description:</em> A simple tic-tac-toe game - with a twist. <p> <em>Changelog:</em> <ul> <li>Added check in configure script when compiling from source to ensure that Allegro 4.2.0 development libraries are installed. <li>Added additional "kill screen" function to ensure that the desktop resolution is restored when the game exits <li>All files except jamyskissound.wav are checked for their existence and the game aborts with a proper error message and exits cleanly if need be. jamyskissound.wav is simply not played if absent, as it is not crucial to the game. <li>The game can now be installed properly to any directory from a source install. </ul> Naughts and Crosses 0.83 updated Naughts and Crosses
7458 4 2007-05-30 11:00:24 <a href="/images/dungeonsofhack-grab-sm.gif"><img src="/images/thumbs/dungeonsofhack-grab-sm.gif" align="right" alt="" width="200" height="133"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.23"><img src="/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="/images/star.gif" alt="4.23" border="0"></a><a href="#" title="4.23"><img src="/images/star.gif" alt="4.23" border="0"></a></font> <p> <em>Description:</em> A collection of 12 arcade-style action games <p> <em>Changelog:</em> <ul> <li>Bugfixes</ul> JGame games collection 2.1.1 updated JGame games collection
7459 4 2007-05-30 21:28:26 <a href="/images/brikx-new.jpg"><img src="/images/thumbs/brikx-new.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.97"><img src="/images/star.gif" alt="3.97" border="0"></a><a href="#" title="3.97"><img src="/images/star.gif" alt="3.97" border="0"></a><a href="#" title="3.97"><img src="/images/star.gif" alt="3.97" border="0"></a><a href="#" title="3.97"><img src="/images/star.gif" alt="3.97" border="0"></a></font> <p> <em>Description:</em> Puzzle game <p> <em>Changelog:</em> <ul> <li>Cursor <li>New backgrounds <li>Reload cost depends on level number <li>Background images in play mode <li>Background transparency can be set from Options menu <li>Level titles <li>Help button <li>New help pages <li>Now there are 4 difficulty levels (Easy, Normal, Heavy and Sucks) <li>When completing game, default difficulty level is increased (if not already at maximum) <li>In input now you can type non-alphanumeric characters <li>New function: Swap (swap two tiles) <li>18 levels <li>Difficulty level is stored in savegame file <li>Tileset preview in Options</ul> Brikx 0.2.9 updated Brikx
7460 4 2007-05-30 22:04:34 <a href="/images/5-56mm_FMJ_beta_045_screen_5.jpg"><img src="/images/thumbs/5-56mm_FMJ_beta_045_screen_5.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> a Doom 3 multiplayer modification <p>5.56mm Full Metal Jacket is a multiplayer modification which takes place in a fictive Environment where you have a West and an East team. Accordingly to your team you will get the full weapon-arsenal available supported by your side. <p>There are 5 classes of weapons .... Pistols, Shotguns, Sub-Machineguns, Assault Rifles and Sniper Rifles. The target system will feature 2 modes ... Aiming with the cross-hair which gets less and less precise the further away you shoot or aiming through the weapons sights which influences the overall field of view but therefore is damn pretty precise. <p>The game features first- and thirdperson view though when in thirdperson the lack of a crosshair makes aiming more difficult. The levels will vary between huge outdoor scenarios and narrow office corridors. <p>Supported gametypes are: Capture the Flag, Team DeathMatch <ul>Supported weapons so far are: <li>Pistols: RUGER MK 512, GLOCK 17 <li>Shotguns: BENELLI M3, EICHLER <li>SMGs: MP5SD6, MAC10 <li>Assault Rifles: XM177E2(AR15), AK-47 <li>Sniper Rifles: AWM, M24 </ul> 5.56mm Full Metal Jacket Beta v0.75 new 5.56mm Full Metal Jacket
7461 4 2007-05-31 06:55:50 <a href="/images/4.jpg"><img src="/images/thumbs/4.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a></font> <p> <em>Description:</em> 2D Mission Based Platform Game <p> <em>Changelog:</em> <ul> <li>Spanish translation has been added.</ul> Blob Wars : Metal Blob Solid 1.07 updated Blob Wars : Metal Blob Solid
7462 7378 2007-05-31 07:50:29 <a href="/images/tws-ascii.png"><img src="/images/thumbs/tws-ascii.png" align="right" alt="" width="200" height="91"></a> <em>Category: </em>kids<br> <em>Description:</em> Text based Scrabble game developed for braille terminal users, but runs in any terminal. Oxford English Dictionary included. TWS-ASCII 0.1.1 new TWS-ASCII
7463 4 2007-05-31 08:41:15 <a href="/images/penumbra.jpg"><img src="/images/thumbs/penumbra.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a></font> <p> <em>Description:</em> First Person Horror Adventure Game <p> <em>Changelog:</em> <ul> <li>Full Version is now available for sale! <li>Fixed issue with no steam appearing in Refinery <li>Fixed issue with slow SPF in the Refinery.</ul> Penumbra: Overture Episode 1 1.0.596 updated Penumbra: Overture Episode 1
7464 4 2007-05-31 11:21:04 <a href="/images/ige-os.png"><img src="/images/thumbs/ige-os.png" align="right" alt="" width="200" height="156"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> On-line strategy game with SciFi theme <p> <em>Changelog:</em> <ul> <li>Increased attack/defense of Mind Linked Cockpit/Bridge/Command Deck. <li>Added Advanced Stealth Module for Human. <li>Increased output of Lab Complex to address higher number of techs. <li>Added "Fleet Details" dialog <li>Fixed SetFocus on Starmap bug (for hotkeys) <li>updated Czech translation for new code (Hotkey, Buoys) <li>disable auto-login when no remember-password on <li>new option in defaults - DisplayeHelp, used now only in Hotkey system <li>slightly changed BuoyDlg to fit czech translation <li>setFocus in SearchDlg <li>Added scanner-pact based Buoy <li>Fixed bug in RememberPassword <li>code cleanup in LoginDlg (removed really old, commented out code) <li>Added strategic resource information in TechInfoDlg <li>Added "Hotkey" system of focus/activate object (Ctrl+num sets object, num activates object, Shift+num focuses on object) <li>Added equipment limiter for signature. Best negative signature device used; others ignored. <li>Added authorship on buoy detail view <li>Fixed missing Buoy icons <li>Updated Czech translations <li>Added Slots column in Planet Overview <li>Removed Czech nationals characters from server code. <li>Added JSON-encoded stats page (website/{game}/json.txt) <li>Added System Overview dialog <li>Fixed display bug with TechInfo dialog for "Extra" ATT and DEF attributes <li>Fixed "stealth" bug with small hulls (techs did not have minsignature attributes) <li>Added Solar Factory.</ul> IGE - Outer Space 0.5.63.1 updated IGE - Outer Space
7465 4 2007-05-31 20:33:40 <a href="/images/ott.jpg"><img src="/images/thumbs/ott.jpg" align="right" alt="" width="200" height="145"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.61"><img src="/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="/images/star.gif" alt="4.61" border="0"></a></font> <p> <em>Description:</em> An open source clone of the Microprose game "Transport Tycoon Deluxe". <p> <em>Changelog:</em> <ul> <li>fixes a bug that could crash all clients and the server in a network game</ul> Open Transport Tycoon 0.5.2 updated OpenTTD
7466 4 2007-05-31 22:28:39 <a href="/images/snap12.png"><img src="/images/thumbs/snap12.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> Space trading game with arcade shooting <p>This game combines classic vertical-scrolling shooter like space invaders or galaga with space trading elements from Elite. <p>Following the main storyline, you go through the galaxy from one planet to another. Space travel requires fuel, so you need to keep earning money to buy it. You can also buy various upgrades for your spaceship and weapons that affect the arcade part of the game. <p>The storyline itself is not linear. There are also some points where you'll need to make decisions that will determine your destiny. Scum of the Universe 1.0 new Scum of the Universe