| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 7327 | 4 | 2007-04-06 20:58:01 | <a href="/images/1-gtk.png"><img src="/images/thumbs/1-gtk.png" align="right" alt="" width="200" height="147"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.98"><img src="/images/star.gif" alt="3.98" border="0"></a><a href="#" title="3.98"><img src="/images/star.gif" alt="3.98" border="0"></a><a href="#" title="3.98"><img src="/images/star.gif" alt="3.98" border="0"></a><a href="#" title="3.98"><img src="/images/star.gif" alt="3.98" border="0"></a></font> <p> <em>Description:</em> Crossplatform installer for Windows, OS X, Linux, FreeBSD, Solaris, others <p> <em>Changelog:</em> <ul> <li>Support was added for FreeBSD 6, Linux on Itanium, and OpenBSD 3. <li>The ability to display complex installation screens was enhanced. <li>Windows Vista support was improved. <li>A number of other bugfixes and feature additions were made.</ul> | BitRock InstallBuilder 4.2.0 | updated | BitRock InstallBuilder |
| 7328 | 4 | 2007-04-07 20:08:13 | <a href="/images/pokerth.jpg"><img src="/images/thumbs/pokerth.jpg" align="right" alt="" width="200" height="147"></a> <em>Category: </em>card<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.09"><img src="/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="/images/star.gif" alt="4.09" border="0"></a><a href="#" title="4.09"><img src="/images/star.gif" alt="4.09" border="0"></a></font> <p> <em>Description:</em> PokerTH is a Texas Holdem Poker Engine <p> <em>Changelog:</em> <ul> <li>settings menu (to do a lot of settings and save preferences) <li>set player names and avatars for computer opponents <li>switch to fullscreen mode <li>cards animation (show winning hand, flip cards) <li>set you own card-flipside picture <li>log-window and log-files <li>start-stop button (for break between hands) <li>game-speed slider (for changing speed during game) <li>graphical handranking overview <li>keyboard shortcuts (e.g. for human player action) <li>now you can play against up to 6 opponents <li>complete new gui <li>complete new engine design <li>a lot of bugfixes</ul> | PokerTH 0.4 | updated | PokerTH |
| 7329 | 4 | 2007-04-08 21:32:20 | <a href="/images/UrbanTerror.jpg"><img src="/images/thumbs/UrbanTerror.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> Urban Terror is a realism based "total conversion mod" for Quake III Arena <p> <em>Changelog:</em> <ul> <li>All new player models, skins and animation. <li>New hit detection system <li>20+ levels of terror including 8 new levels. <li>Addition of statistics to the UI. <li>Updated user interface <li>"funstuff" to personalize your character <li>Power sliding <li>Stand Alone Version for Urban Terror using the ioQuake3 Engine </ul> | Urban Terror 4.0 | updated | Urban Terror |
| 7330 | 4 | 2007-04-09 10:35:42 | <a href="/images/symbolicascreenshot.png"><img src="/images/thumbs/symbolicascreenshot.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Description:</em> A rewrite of the c64 puzzle game symbolica <p>This is a rewrite of the c64 puzzle game symbolica. The project is targeted primary to the gp2x and n-800 linux handhelds but should compile on any sdl-able platform. | Symbolica 0.7 | new | Symbolica |
| 7331 | 4 | 2007-04-09 20:11:15 | <a href="/images/warp-rogue.png"><img src="/images/thumbs/warp-rogue.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> A gothic science fantasy roguelike game. <p> <em>Changelog:</em> <ul> <li>Permadeath is back. <li>New perk: "Doctor". <li>New careers: Drug dealer, Imperial officer, Medic. <li>Seven additional enemies. <li>Balancing. <li>Bug fixes. </ul> | Warp Rogue 0.7.5 | updated | Warp Rogue |
| 7332 | 4 | 2007-04-10 07:28:29 | <a href="/images/4.jpg"><img src="/images/thumbs/4.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.34"><img src="/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="/images/star.gif" alt="4.34" border="0"></a><a href="#" title="4.34"><img src="/images/star.gif" alt="4.34" border="0"></a></font> <p> <em>Description:</em> 2D Mission Based Platform Game <p> <em>Changelog:</em> <ul> <li>Misc bug fixes <li>GNU Gettext Support <li>Dutch and Catalan Translations</ul> | Blob Wars : Metal Blob Solid 1.06 | updated | Blob Wars : Metal Blob Solid |
| 7333 | 4 | 2007-04-11 08:14:51 | <a href="/images/tintin.jpg"><img src="/images/thumbs/tintin.jpg" align="right" alt="" width="200" height="171"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a><a href="#" title="4.38"><img src="/images/star.gif" alt="4.38" border="0"></a></font> <p> <em>Description:</em> TinTin++ is a mud client that runs in console mode. <p> <em>Changelog:</em> <ul> <li>The maximum internal buffer size has been increased from 10 to 50 Kb. <li>The maximum number of recursive iterations has been increased from 50 to 10,000. <li>The session command has been changed to correctly use the #session {name} {host} {port} syntax.</ul> | TinTin++ 1.96.9 | updated | TinTin++ |
| 7334 | 4 | 2007-04-11 20:48:58 | <a href="/images/bde996aa57983f1e45fae2942893275e.png"><img src="/images/thumbs/bde996aa57983f1e45fae2942893275e.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> A platformer with some puzzle elements. <p>Ballz is a platformer with some puzzle elements. You take control of a ball which is genetically modified by the British secret service. Your mission is to rescue captured British soldiers from a prison in Iran. <p>The game was in 72 hours for the TINS competition, a competition similar to Speedhack. The name TINS is an recursive acronym for ‘TINS is not Speedhack’. | B.A.L.L.Z 1.0 | new | B.A.L.L.Z |
| 7335 | 4 | 2007-04-12 21:12:26 | <a href="/images/vdrift_new.jpg"><img src="/images/thumbs/vdrift_new.jpg" alt="" align="right" height="159" width="200"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a></font> <p> <em>Description:</em> VDrift is a driving simulation with drift racing in mind. <p> <em>Changelog:</em> <ul> <li>Game: single race mode, artificial intelligence drivers, opponent selection, optional track reversal, race results <li>Display options: anisotropic filtering, full-scene antialiasing, cube-mapped lighting, cube-mapped dynamic reflections <li>Heads up display: track map, laps, position, opponent lap time <li>Controls: experimental force feedback support, antilock braking (ABS), traction control (TCS), button control delay, independent deadzone gain & exponent settings on every assigned analog control, tunable speed sensitive steering <li>Other stuff: unlimited replay recording, menu cleanup, lots of bugfixes, major packaging improvements, 5 new tracks, 6 new cars, new documenation wiki at <a href="http://wiki.vdrift.net/">wiki.vdrift.net</a> </ul> | VDrift 2007-03-23 | updated | VDrift |
| 7336 | 4 | 2007-04-15 13:09:48 | <a href="/images/wesnoth-1.1.9.jpg"><img src="/images/thumbs/wesnoth-1.1.9.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.76"><img src="/images/star.gif" alt="4.76" border="0"></a><a href="#" title="4.76"><img src="/images/star.gif" alt="4.76" border="0"></a><a href="#" title="4.76"><img src="/images/star.gif" alt="4.76" border="0"></a><a href="#" title="4.76"><img src="/images/star.gif" alt="4.76" border="0"></a><a href="#" title="4.76"><img src="/images/star.gif" alt="4.76" border="0"></a></font> <p> <em>Description:</em> Fantasy Turn-Based Strategy Game <p> <em>Changelog:</em> <ul> <li>Fixes to savegames, recall lists and replays <li>Ported safe python from 1.3.1 <li>Fixed some small memory leaks <li>Fixed Ethiliel not showing up in the scenario "Vengeance" of TSG, which did prevent the player from being able to finish this scenario</ul> | Battle for Wesnoth 1.2.4 | updated | Battle for Wesnoth |