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newsid userid timestamp news headline newstype gameid
7287 4 2007-03-09 12:24:37 <a href="/images/lambdarogue-recent.png"><img src="/images/thumbs/lambdarogue-recent.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> LR is a roguelike RPG, set in the underground country NeoTerr. <p> <em>Changelog:</em> <ul> <li>no HP autoregeneration any more <li>monsters can shoot at the player <li>hospitals, restaurants, academies <li>and much more</ul> LambdaRogue 0.1.105 (beta 5) updated LambdaRogue
7288 4 2007-03-09 12:26:52 <a href="/images/screen1.png"><img src="/images/thumbs/screen1.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a></font> <p> <em>Description:</em> Multiplayer AI script based strategy game. <p> <em>Changelog:</em> <ul> <li>put small laser range back up to 600 <li> slightly reduced small laser power <li>range circles are no longer drawn individually for each capital ship weapon <li>some optimizations <li>some bug fixes to bugs no one noticed </ul> GalaxyHack 1.71 updated GalaxyHack
7289 4 2007-03-09 22:25:37 <a href="/images/galcon.png"><img src="/images/thumbs/galcon.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.15"><img src="/images/star.gif" alt="4.15" border="0"></a><a href="#" title="4.15"><img src="/images/star.gif" alt="4.15" border="0"></a><a href="#" title="4.15"><img src="/images/star.gif" alt="4.15" border="0"></a><a href="#" title="4.15"><img src="/images/star.gif" alt="4.15" border="0"></a></font> <p> <em>Description:</em> hectic arcade real-time planet conquest <p> <em>Changelog:</em> <ul> <li>/ranks 123456 - Now you can set your server to be only for certain ranks. 1 - Admirals ... 6 - Cabin Boys. This means you can have a "Beginners" server that is actually for beginners /ranks 345. Or an "Experts" server /ranks 12. <li>Added music for the missions portion of Galcon. <li>Tab completion for names and commands. <li>Now, for those of you who want to type numbers in chat, there is an option in the options to let you do this! The default remains so that laptop users can change their Ships %. <li>/mute $user - now admins can put the kibosh on players who just can't shut up! <li>Bug fixes, including a few fixes for some of those net bugs where things didn't work quite right. </ul> Galcon 1.1.4 updated Galcon
7290 7378 2007-03-11 00:06:32 <a href="/images/20070130_stendhal.jpg"><img src="/images/thumbs/20070130_stendhal.jpg" align="right" alt="" width="200" height="147"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.07"><img src="/images/star.gif" alt="4.07" border="0"></a><a href="#" title="4.07"><img src="/images/star.gif" alt="4.07" border="0"></a><a href="#" title="4.07"><img src="/images/star.gif" alt="4.07" border="0"></a><a href="#" title="4.07"><img src="/images/star.gif" alt="4.07" border="0"></a></font> <p> <em>Description:</em> Stendhal is a full fledged multiplayer online adventures game like Ultima Online <p> <em>Changelog:</em> <p>The elves are back to their homes and businesses in Nalwor City, and they're pretty mad that humans have been visiting! Tread carefully next time you make a trip. Maybe you'll be tempted to travel far, now that walking long distance is enabled by double clicking your minimap. Perhaps you'll visit the Rat City? A careless ratman has left a door open... <p>For those who just want a quiet life, they'll find that ctrl+r clears all those annoying chat bubbles. That's not recommended in the middle of a trade on the new trading table in Semos Town Hall. You want to have your wits about you for bargaining the best prices. While you're in the Town Hall - go chat to the Mayor, as he now tells you exactly how long to wait till your next daily monster quest. He might ask you to kill some of the troublesome bandits on the road from Semos to Ados? <p>More than trouble lurks beneath the graveyard in Semos Plains North ... vampires roam the Catacombs. If you want to hear the stories, go to the ancient dwarf blacksmith in the mines of Or'ril mountain. And if you're brave enough, begin the quest for the Vampire Sword. Stendhal 0.58 updated Stendhal
7291 4 2007-03-11 21:58:46 <a href="/images/Spectalum-screenshot_1.png"><img src="/images/thumbs/Spectalum-screenshot_1.png" align="right" alt="" width="200" height="140"></a> <em>Category: </em>under development<br> <em>Description:</em> Spectalum is an engine for the CRPG Eye of the Beholder II <p>Spectalum is a reverse engineered Open Source game engine for the 1991 CRPG Eye of the Beholder II: The Legend of Darkmoon originally developed by Westwood Associates. Like with most similar projects, the original game data has to be obtained seperately to play the game. Spectalum rev31 new Spectalum
7292 4 2007-03-13 22:01:35 <a href="/images/kimboot_screenshot.png"><img src="/images/thumbs/kimboot_screenshot.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.03"><img src="/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="/images/star.gif" alt="4.03" border="0"></a><a href="#" title="4.03"><img src="/images/star.gif" alt="4.03" border="0"></a></font> <p> <em>Description:</em> A sick and addictive arcade game. <p> <em>Changelog:</em> <ul> <li>Major code cleanup; some parts were rewritten from scratch. <li>This release uses OpenGL for drawing. <li>Theme support: you can make your own graphics and sounds, and then just choose your custom theme in Options. <li>Background image support (theme-dependent). <li>New graphical effects. <li>New kinds of enemies (Drunken, Genius, and Boss). <li>Enemies are now animated. <li>It is now possible to change the resolution and run Kimboot in a window. <li>Bombs have been added. <li>Mouse support has been added to the menu, and the menu has been modified. <li>Some optimizations have been made. <li>Rope is more stable.</ul> Kimboot 1.00 updated Kimboot
7293 4 2007-03-14 10:03:49 <a href="/images/funnyboat-final.png"><img src="/images/thumbs/funnyboat-final.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.22"><img src="/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="/images/star.gif" alt="4.22" border="0"></a></font> <p> <em>Description:</em> A side scrolling shooter game starring a steamboat on the sea. <p> <em>Changelog:</em> <ul> <li>Fixed bug preventing gamepad play <li>Fixed README.txt, was still referring to Cosmetica font even though Vera is now used. <li>Changed media licensing from Creative Commons to the MIT License</ul> Trip on the Funny Boat 1.4 updated Trip on the Funny Boat
7294 4 2007-03-15 10:32:34 <a href="/images/d2x-xl-1.jpg"><img src="/images/thumbs/d2x-xl-1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.31"><img src="/images/star.gif" alt="4.31" border="0"></a><a href="#" title="4.31"><img src="/images/star.gif" alt="4.31" border="0"></a><a href="#" title="4.31"><img src="/images/star.gif" alt="4.31" border="0"></a><a href="#" title="4.31"><img src="/images/star.gif" alt="4.31" border="0"></a></font> <p> <em>Description:</em> Descent 2 OpenGL port <p> <em>Changelog:</em> <ul> <li>Added new trigger types</li> <li>Added equipment generators</li> <li>Added smoke grenades</li> <li>Added robot and object tally display</li> <li>Fixed sound problems</li> <li>Fixed collision detection</li> <li>Fixed multiple boss handling</li> <li>Fixed bugs in IPX (KALI) multiplayer code</li> <li>Fixed bugs in 64 bit UDP/IP networking code (Linux)</li> <li>... and about 100 more</li> <li>See http://www.descent2.de/d2x-history.html for a complete list of changes.</ul> D2X-XL 1.9.152 updated D2X-XL
7295 4 2007-03-15 22:04:35 <a href="/images/darkage-screenshot.png"><img src="/images/thumbs/darkage-screenshot.png" align="right" alt="" width="200" height="144"></a> <em>Category: </em>board<br> <em>Description:</em> JAVA implementation of Carcassonne <p>This is a java implementation of the tile-placing board game Carcassonne.<br> You score points by laying tiles adjacent to each other and placing figures onto the tiles. If you close an area you get points proportional to the size of the area. <p>It is released under the GPL and features network play and computer players. Cassiopeia 0.4.0 new Cassiopeia
7296 4 2007-03-18 09:34:26 <em>Category: </em>doc<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a></font> <p> <em>Description:</em> A modern guide to Quake on Linux <p> <em>Changelog:</em> <ul> <li>Added some troubleshooting hints for Quake IV. <li>Added a new section for (gcc-4.1) compilation issues. <li>Added Links to the Quake III Cell Shading project. <li>Miscellaneous link updates. <li>Added a small section for 64 bit CPUs. <li>Moved "Links" to its own section.</ul> Linux Quake HOWTO 2.05 updated Linux Quake HOWTO